ASP.NET 大文件下載的實現思路及代碼

文件下載是一個網站最基本的功能,ASP.NET網站的文件下載功能實現也很簡單,可是若是遇到大文件的下載而不作特殊處理的話,那將會出現不可預料的後果。本文就基於ASP.NET提供大文件下載的實現思路及代碼。php

  當咱們的網站須要支持下載大文件時,若是不作控制可能會致使用戶在訪問下載頁面時發生無響應,使得瀏覽器崩潰。能夠參考以下代碼來避免這個問題。html

using System;
namespace WebApplication1
{
    public partial class DownloadFile : System.Web.UI.Page
    {
        protected void Page_Load(object sender, EventArgs e)
        {
            System.IO.Stream iStream = null;
            // Buffer to read 10K bytes in chunk:
            byte[] buffer = new Byte[10000];
            // Length of the file:
            int length;
            // Total bytes to read.
            long dataToRead; // Identify the file to download including its path. string filepath = Server.MapPath("/") +"./Files/TextFile1.txt"; // Identify the file name. string filename = System.IO.Path.GetFileName(filepath); try { // Open the file. iStream = new System.IO.FileStream(filepath, System.IO.FileMode.Open, System.IO.FileAccess.Read, System.IO.FileShare.Read); // Total bytes to read. dataToRead = iStream.Length; Response.Clear(); Response.ClearHeaders(); Response.ClearContent(); Response.ContentType = "text/plain"; // Set the file type Response.AddHeader("Content-Length", dataToRead.ToString()); Response.AddHeader("Content-Disposition", "attachment; filename=" + filename); // Read the bytes. while (dataToRead > 0) { // Verify that the client is connected. if (Response.IsClientConnected) { // Read the data in buffer. length = iStream.Read(buffer, 0, 10000); // Write the data to the current output stream. Response.OutputStream.Write(buffer, 0, length); // Flush the data to the HTML output. Response.Flush(); buffer = new Byte[10000]; dataToRead = dataToRead - length; } else { // Prevent infinite loop if user disconnects dataToRead = -1; } } } catch (Exception ex) { // Trap the error, if any. Response.Write("Error : " + ex.Message); } finally { if (iStream != null) { //Close the file. iStream.Close(); } Response.End(); } } } }

  關於此代碼的幾點說明:瀏覽器

  1. 將數據分紅較小的部分,而後將其移動到輸出流以供下載,從而獲取這些數據。服務器

  2. 根據下載的文件類型來指定 Response.ContentType 。(參考OSChina的這個網址能夠找到大部分文件類型的對照表:http://tool.oschina.net/commons)app

  3. 在每次寫完response時記得調用 Response.Flush()oop

  4. 在循環下載的過程當中使用 Response.IsClientConnected 這個判斷能夠幫助程序儘早發現鏈接是否正常。若不正常,能夠及早的放棄下載,以釋放所佔用的服務器資源。網站

  5. 在下載結束後,須要調用 Response.End() 來保證當前線程能夠在最後被終止掉。ui

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