線程池的基本原理是,首先建立並保持必定數量的線程,當須要使用線程時,咱們從池中取得線程,再將須要運行的任務交給線程進行處理,當任務完成後再將其釋放回池中。
//ThreadPool.java
package org.loon.framework.util.test;
import java.util.LinkedList;
import java.util.List;
/** *//**
* <p>
* Title: LoonFramework
* </p>
* <p>
* Description:
* </p>
* <p>
* Copyright: Copyright (c) 2007
* </p>
* <p>
* Company: LoonFramework
* </p>
*
* @author chenpeng
* @email:[email]ceponline@yahoo.com.cn[/email]
* @version 0.1
*/
public
class ThreadPool ...{
private
static ThreadPool instance =
null;
// 優先級低
public
static
final
int PRIORITY_LOW = 0;
// 普通
public
static
final
int PRIORITY_NORMAL = 1;
// 高
public
static
final
int PRIORITY_HIGH = 2;
// 用以保存空閒鏈接
private List[] _idxThreads;
// 關閉
private
boolean _shutdown =
false;
// 線程數量
private
int _threadCount = 0;
// debug信息是否輸出
private
boolean _debug =
false;
/** *//**
* 返回ThreadPool實例
*
* @return
*/
public
static ThreadPool getInstance() ...{
if (instance ==
null) ...{
instance =
new ThreadPool();
}
return instance;
}
// 初始化線程list
private ThreadPool() ...{
this._idxThreads =
new List[] ...{
new LinkedList(),
new LinkedList(),
new LinkedList() };
this._threadCount=0;
}
/** *//**
* 同步方法,完成任務後將資源放回線程池中
* @param repool
*/
protected
synchronized
void repool(Pooled repool) ...{
if (
this._shutdown) ...{
if (
this._debug) ...{
System.out.println(
"ThreadPool.repool():重設中……");
}
// 優先級別斷定
switch (repool.getPriority()) ...{
case Thread.MIN_PRIORITY:
this._idxThreads[PRIORITY_LOW].add(repool);
break;
case Thread.NORM_PRIORITY:
this._idxThreads[PRIORITY_NORMAL].add(repool);
break;
case Thread.MAX_PRIORITY:
this._idxThreads[PRIORITY_HIGH].add(repool);
break;
default:
throw
new IllegalStateException(
"沒有此種級別");
}
// 通知全部線程
notifyAll();
}
else ...{
if (
this._debug) ...{
System.out.println(
"ThreadPool.repool():註銷中……");
}
repool.shutDown();
}
if(
this._debug)...{
System.out.println(
"ThreadPool.repool():完成");
}
}
public
void setDebug(
boolean debug)...{
this._debug=debug;
}
public
synchronized
void shutDown()...{
this._shutdown=
true;
if(
this._debug)...{
System.out.println(
"ThreadPool.shutDown():關閉中……");
}
for(
int index=0;index<=PRIORITY_NORMAL;index++)...{
List threads=
this._idxThreads[index];
for(
int threadIndex=0;threadIndex<threads.size();threadIndex++)...{
Pooled idleThread=(Pooled)threads.get(threadIndex);
idleThread.shutDown();
}
}
notifyAll();
}
/** *//**
* 以指定的優先級啓動線程
* @param target
* @param priority
*/
public
synchronized
void start(Runnable target,
int priority)...{
Pooled thread=
null;
List idleList=
this._idxThreads[priority];
int idleSize=idleList.size();
if(idleSize>0)...{
int lastIndex=idleSize-1;
thread=(Pooled)idleList.get(lastIndex);
idleList.remove(idleList);
thread.setTarget(target);
}
else...{
this._threadCount++;
thread=
new Pooled(target,
"Pooled->"+
this._threadCount,
this);
switch(priority)...{
case PRIORITY_LOW:
thread.setPriority(Thread.MIN_PRIORITY);
break;
case PRIORITY_NORMAL:
thread.setPriority(Thread.NORM_PRIORITY);
break;
case PRIORITY_HIGH:
thread.setPriority(Thread.MAX_PRIORITY);
break;
default:
thread.setPriority(Thread.NORM_PRIORITY);
}
//啓動
thread.start();
}
}
/** *//**
* 返回線程數量
*
* @return
*/
public
int getThreadsCount() ...{
return
this._threadCount;
}
}
Pooled.java:
package org.loon.framework.util.test;
/** *//**
* <p>
* Title: LoonFramework
* </p>
* <p>
* Description:
* </p>
* <p>
* Copyright: Copyright (c) 2007
* </p>
* <p>
* Company: LoonFramework
* </p>
*
* @author chenpeng
* @email:[email]ceponline@yahoo.com.cn[/email]
* @version 0.1
*/
public
class Pooled
extends Thread ...{
private ThreadPool _pool;
private Runnable _target;
private
boolean _shutdown =
false;
private
boolean _idle =
false;
public Pooled(Runnable target) ...{
super(target);
}
public Pooled(Runnable target, String name) ...{
super(target, name);
}
public Pooled(Runnable target, String name, ThreadPool pool) ...{
super(name);
this._pool = pool;
this._target = target;
}
public Pooled(String name) ...{
super(name);
}
public Pooled(ThreadGroup group, Runnable target) ...{
super(group, target);
}
public Pooled(ThreadGroup group, Runnable target, String name) ...{
super(group, target, name);
}
public Pooled(ThreadGroup group, String name) ...{
super(group, name);
}
public Runnable getTarget() ...{
return
this._target;
}
public
boolean isIdle() ...{
return
this._idle;
}
public
void run() ...{
while (!
this._shutdown) ...{
this._idle =
false;
if (
this._target !=
null) ...{
this._target.run();
}
this._idle =
true;
try ...{
this._pool.repool(
this);
synchronized (
this) ...{
wait();
}
}
catch (InterruptedException ex) ...{
System.err.println(ex.getMessage());
}
this._idle =
false;
}
}
public
synchronized
void setTarget(Runnable target) ...{
this._target = target;
notifyAll();
}
public
synchronized
void shutDown() ...{
this._shutdown =
true;
notifyAll();
}
}
//測試用類:
package org.loon.framework.util.test;
/** *//**
* <p>Title: LoonFramework</p>
* <p>Description:線程池測試</p>
* <p>Copyright: Copyright (c) 2007</p>
* <p>Company: LoonFramework</p>
* @author chenpeng
* @email:[email]ceponline@yahoo.com.cn[/email]
* @version 0.1
*/
public
class ThreadPoolTest ...{
private
static Runnable createRunnable(
final
int id) ...{
return
new Runnable() ...{
public
void run() ...{
System.out.println(
"線程" + id +
",運行 ");
try ...{
Thread.sleep(1000);
}
catch (InterruptedException ex) ...{ }
System.out.println(
"線程" + id +
",結束");
}
};
}
public
static
void main(String[]args)...{
ThreadPool pool=ThreadPool.getInstance();
pool.setDebug(
true);
for (
int i=1; i<=10; i++) ...{
//根據數值,設定不一樣優先級
if(i%2==0)...{
pool.start(createRunnable(i), ThreadPool.PRIORITY_HIGH);
}
else...{
pool.start(createRunnable(i), ThreadPool.PRIORITY_LOW);
}
}
System.out.println(
"線程池測試中……");
System.out.println(
"線程池線程總數:"+pool.getThreadsCount());
pool.shutDown();
}
}