unity vr競賽遊戲_Unity開發人員故事競賽

unity vr競賽遊戲

自madewith.unity.com推出以來,我們已經看到了一些驚人的故事,並瞭解了一些可能即將不在我們視野中的驚人的即將到來的項目。 很高興地說,到目前爲止,我們已經在該網站上吸引了250多個開發人員的故事! 我們通過獎勵接下來的10個令人敬畏的故事以及一張洛杉磯團結16號票(價值475美元)來慶祝這個里程碑。 請繼續閱讀以下內容,瞭解您如何成爲潛在的贏家之一! (We’ve seen some amazing stories since the launch of madewith.unity.com and learned about some amazing upcoming projects that may have otherwise not been on our radar. We’re happy to say we’ve reached over 250 developer stories on the site to date! We’re celebrating this milestone by rewarding the next 10 awesome stories with a ticket to Unite 16 in Los Angeles ($475 value). Read on below to learn how you could be one of the potential winners!)

TL; DR (TL;DR)

  • We’re running a contest that spans over a 3 week period starting June 15 through July 6 in search of the next 10 great developer stories. Winners are announced on July 14.

    從6月15日到7月6日,我們正在進行一項爲期3周的競賽,以尋找接下來的10個出色的開發人員故事。 獲獎名單將於7月14日公佈。
  • 10 developers will receive one free ticket to Unite 16

    10位開發人員將獲得一張免費的Unite 16門票

  • All stories published within the contest period are automatically entered

    競賽期間內發佈的所有故事都將自動輸入
  • Your chances for winning are increased when your story is shared across Facebook and Twitter

    當您的故事在Facebook和Twitter上共享時,您獲勝的機會就會增加
  • Final judgement is based on presentation and quality of writing. Winners are announced the week after the contest ends.

    最終判斷基於陳述和寫作質量。 比賽結束後的一週,將宣佈獲獎者。

我們最喜歡的故事(十個) (TEN OF OUR FAVORITE STORIES (SO FAR))

There’s way more than ten great stories on the site, but these are the ones that stood out, taught us something we otherwise would never have known about their game, provided lessons for Unity developers to follow, or displayed some awesome behind the scenes perspective. Coincidentally, they also applied our general guidelines in some shape or form. Here’s a list of our ten favorites (in order of published date).

網站上有十多個精彩的故事,但是這些故事非常出色,可以教給我們一些我們以前從未聽說過的關於他們的遊戲的知識,可以爲Unity開發人員提供經驗教訓,或者在幕後的視角中展現一些很棒的故事。 巧合的是,他們還以某種形式或形式應用了我們的一般準則 。 這是我們十個最喜歡的清單(按發佈日期排列)。

比賽和獎勵 (THE CONTEST AND PRIZE)

In celebration of how far we’ve come in such a short period of time we want to award the next ten great stories published on madewith.unity.com. Starting Wednesday, June 15 through July 6, we’re looking for 10 new awesome stories and reward the authors with a free pass to Unite 16 which includes access to our many developer sessions, annual Unite Awards ceremony, MWU Showcase, and more!

爲了慶祝我們在這麼短的時間內走了多遠,我們想獎勵在madewith.unity.com上發佈的下十個精彩故事。 從6月15日星期三到7月6日,我們將尋找10個很棒的新故事,併爲作者免費提供Unite 16入場券,其中包括參加我們的許多開發人員會議,年度Unite頒獎典禮,MWU展示,等等!

If you’ve written and published a story that week (and you follow the rules outlined below), you’re automatically entered. Prizes are limited to one Unite pass per development team (or solo indie if you’re doing all the work yourself). However, you MAY use a recent blog post from your personal devblog so long as it meets the below requirements. If you’re working on something amazing please share it!

如果您在那一週撰寫併發布了一個故事(並遵循以下概述的規則),則會自動進入。 每個開發團隊只能獲得一張Unite通行證(如果您自己完成所有工作,則可以是獨立的)。 但是,只要滿足以下要求,您可以使用您個人devblog中的最新博客文章。 如果您正在做奇妙的事情,請分享!

We’ll announce the ten winners on Thursday, July 14 on madewith.unity.com, MWU social channels, and directly to winners via email.

我們將於7月14日星期四在MWU社交頻道madewith.unity.com上宣佈十位獲獎者,並通過電子郵件直接向獲獎者宣佈。

規則 (THE RULES)

  • Must have an approved MWU Game Profile and the game must be either in some form of release or active development (e.g. early access, alpha, beta, final release).

    必須擁有經過批准的MWU遊戲資料,並且遊戲必須以某種形式發佈或正在積極開發(例如,搶先體驗,Alpha,Beta,最終發行)。
  • Story must be related to a game made with Unity by you or your team

    故事必須與您或您的團隊使用Unity製作的遊戲有關
  • Story must be written in English

    故事必須用英文寫
  • Story must be published within the contest period (Wednesday, June 15 00:01 PDT through Wednesday, July 6 23:59 PDT)

    故事必須在比賽期間內發佈(美國夏令時6月15日(星期三)00:01至美國夏令時7月6日(星期三)23:59)
  • Criteria for selection is weighted by how much the story was shared, number of unique views, and editorial review (share as much as possible!)

    選擇標準取決於故事的分享量,獨特的觀看次數和社論評論(儘可能多地分享!)
  • Editorial review is based on the following:

    編輯評論基於以下內容:

    • Articulate and well written

      口齒清晰
    • Incorporates images and media

      整合圖像和媒體
    • Tells us something about your game and/or its development (check out our guidelines for some inspiration)

      告訴我們有關您的遊戲和/或其開發的一些信息(查看我們的指南以獲取一些啓發)

  • You MAY use content you previously written on another blog so long as it meets the above requirements

    您可以使用您先前在其他博客上撰寫的內容,只要它滿足上述要求
  • Ten winners will be notified at 15:00 PDT on Thursday, July 14

    7月14日(星期四)太平洋標準時間15:00將通知十名優勝者
  • Winners are notified via email and announced on MWU social channels, email, and madewith.unity.com

    通過電子郵件通知獲獎者,並在MWU社交頻道,電子郵件和madewith.unity.com上宣佈獲獎者
  • An individual or team may not win more than once (i.e. if you submit 40 awesome stories, only one is eligable to win one pass)

    個人或團隊獲勝的機會可能不止一次(例如,如果您提交40個很棒的故事,則只有一個人有資格贏得一張通行證)
  • For full terms and conditions of the contest, please go here

    有關比賽的全部條款和條件,請轉到此處

我如何提交故事 (HOW DO I SUBMIT A STORY)

If you’ve already signed up at madewith.unity.com and created an approved Developer Profile, all you need to do is log in, create a new story, and publish, and promote your story to your social network.

如果您已經在madewith.unity.com上註冊並創建了批准的開發者資料,則只需登錄,創建新故事併發布,然後將故事推廣到社交網絡。

For those of you who haven’t created a game profile yet, it’s available to all developers who have a game or games they’re developing with Unity. Head to http://madewith.unity.com/tell-your-story and assign it to a Unity ID. After you’ve created a Developer Profile, we’ll approve it pending a short review process to verify you’re a real person and working on a real project. From there you’re able to create new Game Profiles for the site and start writing your story.

對於尚未創建遊戲資料的人,所有擁有使用Unity開發的遊戲的開發人員都可以使用。 轉到http://madewith.unity.com/tell-your-story並將其分配給Unity ID。 創建開發者資料後,我們將對其進行審批,以等待簡短的審覈過程,以確認您是真實的人並從事真實的項目。 從那裏,您可以爲該站點創建新的遊戲配置文件並開始編寫您的故事。

We encourage everyone to use it as a development blog and share what you’re working on with the rest of the community. If you’re looking for inspiration, check out one of the many staff picks and refer to our ten current favorites!

我們鼓勵所有人將其用作開發博客,並與社區其他成員分享您的工作。 如果您正在尋找靈感,請查看衆多員工精選之一,並參考我們當前的十大最愛!

但是,這是爲了什麼呢? (BUT WHAT’S IT ALL FOR?)

Our goal on the Made with Unity team is to create new discovery opportunities for our developer community and help them find new audiences. Discovery is an ambitious problem to solve and we’re dedicated to find new ways to support you.

我們與Unity團隊合作的目標是爲我們的開發人員社區創造新的發現機會,並幫助他們找到新的受衆。 發現是一個需要解決的雄心勃勃的問題,我們致力於尋找支持您的新方法。

We consider madewith.unity.com as the beginnings of a content hub for our community that allows us to learn and expand new areas for promotion. We’ve already learned about some new amazing games that may have otherwise not been on our radar or known it was made with Unity. We’ve also shared information with platform partners and sponsors and plan to use it as the basis of participation in our Unite Showcases and other industry events.

我們將madewith.unity.com視爲我們社區的內容中心的起點,使我們能夠學習和擴展新的推廣領域。 我們已經瞭解了一些新奇的遊戲,這些新遊戲本來就不在我們的視野內,或者知道它是用Unity製作的。 我們還與平臺合作伙伴和贊助商共享了信息,並計劃將其用作參加Unite Showcases和其他行業活動的基礎。

You’ve given us a lot of great feedback and we’ll start to roll out updates later this summer so we can make it a better experience for you.

您給了我們很多反饋,我們將在今年夏天晚些時候開始發佈更新,以便爲您提供更好的體驗。

We can’t wait to see the great things you’re working on!

我們迫不及待想看到您正在努力的偉大事物!

The Made with Unity Team

Unity團隊打造

翻譯自: https://blogs.unity3d.com/2016/06/15/the-made-with-unity-developer-story-contest/

unity vr競賽遊戲