1、計劃sql
這個程序須要四天。數據庫
2、開發測試
一、需求分析:ui
用戶故事:做爲一個教練,我但願瞭解每一場隊友和對方的比賽加分和扣分細節,以及全部隊員每一場的得分與排行狀況,以便於更好的對隊員作出戰術安排。(滿意條件:精確到每一局的結果比分)。this
從分析用例故事能夠知道完成此程序須要這四項任務:1.選擇隊伍 2.查看本隊比賽狀況(外加本場本隊的對方狀況)3.查詢比賽記錄 4.連接數據庫編碼
2.設計文檔:spa
賽制分析:設計
若爲3:0或3:1,勝者得3分,負者不得分。若爲3:2,勝者2分,負者1分。3d
3.設計複審:代碼規範
由寢室的室友進行復查,提出建議。
4.代碼規範:
根據Visual Studio 2010規範去寫。
5.具體設計:
我制定的積分規則以下:
一、計分方式:比賽結果爲3:0、3:1時,勝隊積3分,負隊積0分;比賽結果爲3:2時,勝隊積3分,負隊積2分;積分高者排名在前。
二、當積分相等時,決定名次順序爲:①誰的勝場多;②每局比分的差距
活動圖:
6.具體編碼:(如下爲代碼)
private void lblIndex_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)//跳轉到查詢頁面
{
this.Close();
historySelect a = new historySelect();
a.Show();
}
private void begin_Click(object sender, EventArgs e)//比賽開始而且檢測是否爲空
{
if (textName.Text.Trim() == "" || Ateam.Text.Trim() == "" || Bteam.Text.Trim() == "")
{
MessageBox.Show("比賽名、隊伍名均不能爲空");
}
else
{
writeHistory1 w = new writeHistory1();
w.bisai(textName.Text);
w.TeamA(Ateam.Text);
w.TeamB(Bteam.Text);
w.Show();
this.Close();
}
}
private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)//退出
{
Application.Exit();
}
計分界面:
int sA, sB;
StringBuilder sb = new StringBuilder();
public string bisai(string str)//獲取比賽名控件值
{
return name.Text = str;
}
public void TeamA(string str)//獲取甲方隊伍名
{
teamA.Text = str;
}
public void TeamB(string str)//獲取乙方隊伍名
{
teamB.Text = str;
}
public void insert(string win) //記錄插入
{
string sql = "insert into paiqiu(game,teamA,teamB,one,two,three,four,five,win,qiangqing) values(@game,@teamA,@teameB,@one,@two,@three,@four,@five,@win,@qiangqing)";
SqlParameter[] sp = {
new SqlParameter("@game",name.Text),
new SqlParameter("@teamA",teamA.Text),
new SqlParameter("@teameB",teamB.Text),
new SqlParameter("@one",one),
new SqlParameter("@two",two),
new SqlParameter("@three",three),
new SqlParameter("@four",four==null?DBNull.Value:(object)four),
new SqlParameter("@five",five==null?DBNull.Value:(object)five),
new SqlParameter("@win",win),
new SqlParameter("@qiangqing",sb.ToString())
};
SqlHelper.ExecuteNonQuery(sql, sp);
}
public void insertPM( string team,int score,int chang,int ju) //排名插入
{
string sql = "insert into paiming values(@game,@team,@score,@chang,@ju)";
SqlParameter[] sp = {
new SqlParameter("@game",name.Text),
new SqlParameter("@team",team),
new SqlParameter("@score",score),
new SqlParameter("@chang",chang),
new SqlParameter("@ju",ju)
};
SqlHelper.ExecuteNonQuery(sql, sp);
}
public void update(string team, int score, int chang, int ju)
{
string sql = "update paiming set score=@score,chang=@chang,ju=@ju where dname=@team";
SqlParameter[] sp = {
new SqlParameter("@score",score),
new SqlParameter("@chang",chang),
new SqlParameter("@ju",ju),
new SqlParameter("@team",team)
};
SqlHelper.ExecuteNonQuery(sql, sp);
}
public void select(string team,int score,int chang,int ju)
{
string sql = "select * from paiming where sname='"+name.Text.ToString()+"' and dname='"+team+"'";
SqlDataReader reader=SqlHelper.ExecuteReader(sql);
if (reader.HasRows)
{
while (reader.Read())
{
int score0 = Convert.ToInt32(reader[2]) + score;
int chang0 = Convert.ToInt32(reader[3]) + chang;
int ju0 = Convert.ToInt32(reader[4]) + ju;
update(team, score0, chang0, ju0);
}
}
else
{
insertPM(team, score, chang, ju);
}
}
string one=null, two=null, three=null, four=null, five=null;
private void A_Click(object sender, EventArgs e)//甲方加分
{
int a=int.Parse(scoreA.Text) + 1;
int b = int.Parse(scoreB.Text);
sb.AppendFormat("{0}:{1}={2}:{3}\r\n", teamA.Text, teamB.Text, a, b);
int i=Convert.ToInt32( lblNum.Text.Substring(1, 1));
int sa = Convert.ToInt32(lblA.Text);
scoreA.Text = a.ToString();
if (i < 5)
{
if (a >= 25 && a - b >= 2)
{
string str = string.Format("本局甲方:{0}勝", teamA.Text);
MessageBox.Show(str);
scoreA.Text = "0";
scoreB.Text = "0";
sa++; i++;
lblA.Text = (sa).ToString();
lblNum.Text = "第" + i + "局";
sb.AppendFormat("第{0}局 {1}:{2}={3}:{4} 本局{5}勝\r\n", i - 1, teamA.Text, teamB.Text, a, b, teamA.Text);
switch(i-1)
{
case 1:one=string.Format("{0}:{1}",a,b); break;
case 2:two=string.Format("{0}:{1}",a,b); break;
case 3:three=string.Format("{0}:{1}",a,b); break;
case 4:four=string.Format("{0}:{1}",a,b); break;
}
}
}
else
{
if(a>=15&&a-b>=2)
{
sb.AppendFormat("第{0}局 {1}:{2}={3}:{4} 本局{5}勝\r\n", i - 1, teamA.Text, teamB.Text, a, b, teamA.Text);
string str = string.Format("本局甲方:{0}勝", teamA.Text);
MessageBox.Show(str);
sa++;
lblA.Text = (sa).ToString();
five=string.Format("{0}:{1}",a,b);
}
}
if (sa == 3) {
sb.AppendFormat("本場比賽甲方:{0}勝\r\n比賽結束",teamA.Text);
string str=string.Format("本場比賽{0}勝",teamA.Text);
win.Text = str;
win.Visible = true;
A.Visible = false;
B.Visible = false;
insert(teamA.Text);
if (lblB.Text == "2") { sA = 2; sB = 1; }
else { sA = 3; sB = 0; }
select(teamA.Text.ToString(),sA,1,sa);
select(teamB.Text.ToString(), sB, 0, Convert.ToInt32(lblB.Text));
}
textBox1.Text = sb.ToString();
}
private void B_Click(object sender, EventArgs e)//乙方加分
{
int a = int.Parse(scoreB.Text) + 1;
int b = int.Parse(scoreA.Text);
sb.AppendFormat("{0}:{1}={2}:{3}\r\n", teamA.Text, teamB.Text, b, a);
int i = Convert.ToInt32(lblNum.Text.Substring(1, 1));
int sa = Convert.ToInt32(lblB.Text);
scoreB.Text =a.ToString();
if (i < 5)
{
if (a >= 25 && a - b >= 2)
{
string str = string.Format("本局乙方:{0}勝",teamB.Text);
MessageBox.Show(str);
scoreA.Text = "0";
scoreB.Text = "0";
sa++; i++;
lblB.Text = (sa).ToString();
lblNum.Text = "第" + i + "局";
sb.AppendFormat("第{0}局 {1}:{2}={3}:{4} 本局{5}勝\r\n", i - 1, teamA.Text, teamB.Text, b, a, teamB.Text);
switch (i - 1)
{
case 1: one = string.Format("{0}:{1}", b, a); break;
case 2: two = string.Format("{0}:{1}", b, a); break;
case 3: three = string.Format("{0}:{1}", b, a); break;
case 4: four = string.Format("{0}:{1}", b, a); break;
}
}
}
else
{
if (a >= 15 && a - b >= 2)
{
sb.AppendFormat("第{0}局 {1}:{2}={3}:{4} 本局{5}勝\r\n", i-1,teamA.Text,teamB.Text ,b, a,teamB.Text);
string str = string.Format("本局乙方:{0}勝", teamB.Text);
MessageBox.Show(str);
sa++;
lblB.Text = (sa).ToString();
five = string.Format("{0}:{1}", b, a);
}
}
if (sa == 3) {
sb.AppendFormat("本場比賽乙方:{0}勝\r\n比賽結束", teamB.Text);
string str = string.Format("本場比賽{0}勝", teamB.Text);
win.Text = str;
win.Visible = true;
A.Visible = false;
B.Visible = false;
insert(teamB.Text);
if (lblA.Text == "2") { sB = 2; sA = 1; }
else { sB = 3; sA = 0; }
select(teamB.Text.ToString(), sB, 1, sa);
select(teamA.Text.ToString(), sA, 0, Convert.ToInt32(lblA.Text));
}
textBox1.Text = sb.ToString();
}
private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)//記錄顯示
{
if (textBox1.Visible == false)
{
textBox1.Visible = true;
}
else
{
textBox1.Visible = false;
}
}
private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)//比賽重置
{
this.Close();
writeHistory0 a = new writeHistory0();
a.Show();
}
private void Form1_Load(object sender, EventArgs e)
{
sb.AppendFormat("比賽名稱:{0}\r\n甲方:{1} 乙方:{2}\r\n",name.Text, teamA.Text, teamB.Text);
textBox1.Text = sb.ToString();
}
private void lblIndex_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)//跳轉到查詢
{
this.Close();
historySelect a = new historySelect();
a.Show();
}
private void linkLabel3_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)//退出
{
Application.Exit();
}
private void btn1_Click(object sender, EventArgs e)//甲方減分
{
int a = int.Parse(scoreA.Text);
int b = int.Parse(scoreB.Text);
if (a > 0)
{
a--;
scoreA.Text = a.ToString();
sb.AppendFormat("比賽受到爭議:甲方減分\r\n{0}:{1}={2}:{3}\r\n", teamA.Text, teamB.Text, a, b);
textBox1.Text = sb.ToString();
}
else
{
MessageBox.Show("操做失敗");
}
}
private void btn2_Click(object sender, EventArgs e)//乙方減分
{
int a = int.Parse(scoreA.Text);
int b = int.Parse(scoreB.Text);
if (b > 0)
{
b--;
scoreB.Text = b.ToString();
sb.AppendFormat("比賽受到爭議:乙方減分\r\n{0}:{1}={2}:{3}\r\n", teamA.Text, teamB.Text, a, b);
textBox1.Text = sb.ToString();
}
else
{
MessageBox.Show("操做失敗");
}
}
比賽記錄查詢:
private void cmbLoad()
{
cmbName.Items.Clear();
string sql = "select game from paiqiu";
SqlDataReader reader = SqlHelper.ExecuteReader(sql);
if (reader.HasRows)
{
while (reader.Read())
{
cmbName.Items.Add(reader[0]);
}
}
reader.Close();
}
private void dgvLoad()
{
string sql = "select * from paiqiu";
dgvGame.DataSource = SqlHelper.ExecuteDataTable(sql);
}
private void Form2_Load(object sender, EventArgs e)
{
cmbLoad();
dgvLoad();
}
private void select_Click(object sender, EventArgs e)//單個查詢
{
StringBuilder sql = new StringBuilder("select * from paiqiu where 1=1");
if (!string.IsNullOrEmpty(cmbName.Text))
{
sql.Append(" and game like '%" + cmbName.Text + "%'");
}
SqlDataReader reader= SqlHelper.ExecuteReader(sql.ToString());
if (reader.HasRows)
{
dgvGame.DataSource = SqlHelper.ExecuteDataTable(sql.ToString());
}
else
{
MessageBox.Show("沒有查詢到比賽記錄!");
}
}
private void lblWrite_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)//跳轉計分頁面
{
this.Close();
writeHistory0 a = new writeHistory0();
a.Show();
}
private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
Application.Exit();
}
private void dgvGame_CellContentClick(object sender, DataGridViewCellEventArgs e)
{
int x = e.ColumnIndex;
int y = e.RowIndex;
if(x==0&&y!=-1)
{
child ch = new child();
ch.xq(dgvGame.CurrentRow.Cells[11].Value.ToString());
ch.Show();
}
}
private void button1_Click(object sender, EventArgs e)
{
selectPM sp = new selectPM();
sp.Show();
}
比賽排名查詢:
private void selectPM_Load(object sender, EventArgs e)
{
string sql = "select * from paiming";
dgvPM.DataSource = SqlHelper.ExecuteDataTable(sql);
for (int i =1 ; i < dgvPM.Rows.Count+1 ; i++)
{
dgvPM.Rows[i-1].Cells["ranking"].Value = i;
}
}
private void dgvPM_Sorted(object sender, EventArgs e)
{
for (int i = 1; i < dgvPM.Rows.Count + 1; i++)
{
dgvPM.Rows[i - 1].Cells["ranking"].Value = i;
}
}
運行截圖:
7.代碼複審:
由寢室室友進行復審,查漏補缺。
8.測試:測試三次(經過)
3、報告
1.測試報告:無
2.計算工做量:實際工做時間爲4天零8個小時。
3.過後總結與過程改進計劃:
排球積分程序完成後我發現了本身有不少不足的地方,首先對於一開始的目標不明確,不知如何下手,出發點不清而浪費了好多時間;其次在設計過程當中尤爲是代碼編寫的過程當中遇到了不小的問題,不少老師講過的都不太會,這點之後必需要改進,有些重要地方須要作下筆記;最後對於這個積分程序還有不少的不足,能夠說是個半成品,這若是是在公司裏作項目是絕對不容許的,隨後兩天我會把這個程序再完善下,期間出現的bug還沒來的及修改。整體來講這是我第一次作這個工程,共勉吧!