【C++】多線程【一】

【C++】多線程【一】ios

part 0:多線程簡介

Thread是一個指令序列,它能夠在多線程環境中與其餘這樣的序列同時執行,同時共享同一個地址空間。算法

Thread is a sequence of instructions that can be executed concurrently with other such sequences in multithreading environments, while sharing a same address spac.多線程

Member types Description 成員類型
id It is a values of this type are returned by thread::get_id and this_thread::get_id to identify threads. It is a thread id.表示線程的id 1
native_handle_type It is a member type and it presents in class thread if the library implementation supports it. 實現定義It is a native handle type. 2
Member functions 成員函數
constructor It is used to construct thread. 構造新的 thread 對象 3
destructor It is used to destructor thread. 析構 thread 對象,必須合併或分離底層線程 4
operator= It is a move-assign thread. 移動 thread 對象 5
get_id It is used to get thread id. 返回線程的 *id 6
joinable It is used to check if joinable. 檢查線程是否可合併,即潛在地運行於平行環境中 7
join It is used to join thread. 等待線程完成其執行 8
detach It is used to detach thread. 允許線程從線程句柄獨立開來執行 9
swap It is used to swap threads. 交換二個 thread 對象 10
native_handle It is used to get native handle. 返回底層實現定義的線程句柄 11
hardware_concurrency It is used to detect hardware concurrency. 返回實現支持的併發線程數 12
Non-member overload & description 非成員函數
swap It is used to swap threads. 特化 std::swap 算法 13

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part 1:多線程構造

它用於構造線程對象。

It is used to constructs a thread object.併發

如下是std :: thread :: thread函數的聲明。ide

thread() noexcept;
template <class Fn, class... Args>
explicit thread (Fn&& fn, Args&&... args);
thread (const thread&) = delete;	
thread (thread&& x) noexcept;

參量

  • **fn-**它是函數的指針,成員的指針或任何可移動構造的函數對象。
  • **args …-**傳遞給fn調用的參數。
  • **x-**這是一個線程對象。
#include <thread> //頭文件
#include <iostream>
using namespace std;
 
void fn1(void)
{
    cout << "fn1" << endl;
}
 
void fn2(int a)
{
    cout << "fn2 " << a << endl;
}
 
void fn3(int& a)
{
    cout << "fn3 " << a << endl;
}
 
class cls
{
public:
    void fn1(int a)
    {
        cout << "cls::fn1" << endl;
    }
};
 
void test01() {
    std::thread t1(&fn1); //線程對象構造後,即開始執行
 
    //可被 joinable 的 thread 對象必須在他們銷燬以前被主線程 join 或者將其設置爲 detached
    t1.join(); //必須執行join,否則運行期錯誤
 
    std::thread t2(&fn2, 2); //傳入函數參數
    t2.join();
 
    int n = 2;
    std::thread t3(&fn3, std::ref(n)); //傳入引用參數
    t3.join();
 
    cls c;
    //線程入口爲類成員函數
    std::thread t4(&cls::fn1, &c, 2);
    t4.join();
}
int main()
{
    test01();
    getchar();
    return 0;
}

img

cpp多線程併發 頭文件的使用,正則化實現函數

#include <iostream>
#include <thread>
 
int main(void)
{
	std::thread x([]()->void {
		int i = 4;
		while (i--)
		{
			std::this_thread::sleep_for(std::chrono::seconds(2));
			std::cout << "*" << std::endl;
		}
		return;
		});
 
	std::thread y([]()->void {
		int i = 4;
		while (i--)
		{
			std::this_thread::sleep_for(std::chrono::seconds(5));
			std::cout << "-" << std::endl;
		}
		return;
		});
	
	std::cout << std::thread::hardware_concurrency() << std::endl; //檢測計算機併發數
	std::cout << "x.hand " << x.native_handle() << std::endl;
	std::cout << "y.hand " << y.native_handle() << std::endl;
	
	//脫離主線程後不能直接獲取句柄,因此放輸出語句後面後面
	x.detach();
	y.detach();
 
	std::this_thread::sleep_for(std::chrono::seconds(30));//等待程序執行完成
	return 0;
}

img

part 2:多線程析構

它破壞線程對象。

It destroys the thread object. Following is the declaration for std::thread::~thread function.this

~thread();

part 3:多線程operator=

如下是std :: thread :: operator =函數的聲明。url

It is used to move-assign thread. Following is the declaration for std::thread::operator= function.spa

thread& operator= (thread&& rhs) noexcept;	
thread& operator= (const thread&) = delete;

參量 Parameters

rhs − It is a othread object..net

RHS -這是一個othread對象。

返回值

它返回* this

Data races

rhs和對象均被修改。

Both rhs and the object are modified.

part 4:joinable 它返回線程ive對象是否可鏈接,則返回true,不然返回false。 表示的是否可鏈接狀態.

It returns whether the thread object is joinable.

It returns true if the thread is joinable or else false.

#include <iostream>
#include <thread>
 
void foo02() {
	std::this_thread::sleep_for(std::chrono::seconds(2));
}
 
void test02() {//joinable
	std::thread t2;//建立了線程對象
	std::cout << "before joneable: " << t2.joinable() << std::endl;
 
	t2 = std::thread(foo02);//joinable  
	//實例化std::thread對象時傳遞了「函數名/可調用對象」
	std::cout << "after joneable: " << t2.joinable() << std::endl;
 
	t2.join();//等待
	std::cout << "after joining,joinable: " << t2.joinable()<<std::endl;
}
 
int main() {	
	test02();
	getchar();
	return 0;
}

part 5:多線程std :: thread :: get_id

Declaration

下面是std::thread::get_id函數的聲明。 Following is the declaration for std::thread::get_id function.

id get_id() const noexcept;

C++11

id get_id() const noexcept;

Return Value:It returns the thread id.

Exceptions:No-throw guarantee − never throws exceptions.

Data races:he object is accessed.

#include <iostream>
#include <thread>
#include <chrono>

void foo() {
   std::this_thread::sleep_for(std::chrono::seconds(1));
}

int main() {
   std::thread sample(foo);
   std::thread::id sample_id = sample.get_id();

   std::thread sample2(foo);
   std::thread::id sample2_id = sample2.get_id();

   std::cout << "sample's id: " << sample_id << '\n';
   std::cout << "sample2's id: " << sample2_id << '\n';

   sample.join();
   sample2.join();
}

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part 6:native_handle 返回底層實現定義的線程句柄

Declaration:Following is the declaration for std::thread::native_handle function.

native_handle_type native_handle();

Return Value:It returns a value of member type thread::native_handle_type.

part 7:hardware_concurrency 返回實現支持的併發線程數

Description

It returns the number of hardware thread contexts.

static unsigned hardware_concurrency() noexcept;

Return Value

It returns the number of hardware thread contexts.

part 8:join 線程執行完成後返回

It returns when the thread execution has completed.

void foo03() {
	std::this_thread::sleep_for(std::chrono::seconds(2));
}
void bar03() {
	std::this_thread::sleep_for(std::chrono::seconds(2));
}
void test03() {//join 線程執行完成後返回
	//It returns when the thread execution has completed.
	std::cout << " starting helping ...." << std::endl;
	std::thread helper3(foo02);
 
	std::cout << " starting another helping ...." << std::endl;
	std::thread helper3_2(bar03);
 
	std::cout << " waiting for helpers finish...." << std::endl;
	helper3.join();//線程執行完成後返回
	helper3_2.join();
 
	std::cout << "  done!" << std::endl;
}
 
int main() {
	test03();
	getchar();
	return 0;
}

part 9:detach 允許線程從線程句柄獨立開來執行

Description

It returns when the thread execution has completed.

#include <iostream>
#include <chrono>
#include <thread>

void independentThread() {
   std::cout << "Starting thread.\n";
   std::this_thread::sleep_for(std::chrono::seconds(2));
   std::cout << "Exiting previous thread.\n";
}

void threadCaller() {
   std::cout << "Starting thread caller.\n";
   std::thread t(independentThread);
   t.detach();
   std::this_thread::sleep_for(std::chrono::seconds(1));
   std::cout << "Exiting thread caller.\n";
}

int main() {
   threadCaller();
   std::this_thread::sleep_for(std::chrono::seconds(5));
}

part 10:swap 交換二個 thread 對象

Description

It swaps the state of the object with that of x.

Declaration

Following is the declaration for std::thread::swap function.

void swap (thread& x) noexcept;

part 11:std::swap 特化 std::swap 算法

Description

It is used to exchanges the state of the thread objects x and y.

Declaration

Following is the declaration for std::thread::swap function.

void swap (thread& x, thread& y) noexcept;

Parameters

x,y − It is a thread objects.

實例:

//thread1.cpp  建立線程,並觀察線程的併發執行與阻塞等待

#include <iostream>
#include <thread>
#include <chrono>

using namespace std;
 
void thread_function(int n)
{
    std::thread::id this_id = std::this_thread::get_id();			//獲取線程ID

    for(int i = 0; i < 5; i++){    
        cout << "Child function thread " << this_id<< " running : " << i+1 << endl;
        std::this_thread::sleep_for(std::chrono::seconds(n));   	//進程睡眠n秒
    }
}

class Thread_functor
{
public:
    // functor行爲相似函數,C++中的仿函數是經過在類中重載()運算符實現,使你能夠像使用函數同樣來建立類的對象
    void operator()(int n)
    {
        std::thread::id this_id = std::this_thread::get_id();

        for(int i = 0; i < 5; i++){
            cout << "Child functor thread " << this_id << " running: " << i+1 << endl;
            std::this_thread::sleep_for(std::chrono::seconds(n));   //進程睡眠n秒
        }
    }	
};

 
int main()
{
    thread mythread1(thread_function, 1);      // 傳遞初始函數做爲線程的參數
    if(mythread1.joinable()) //判斷是否能夠成功使用join()或者detach(),返回true則能夠,false則不可
        mythread1.join();                     // 使用join()函數阻塞主線程直至子線程執行完畢
    
    Thread_functor thread_functor;			 //函數對象實例化一個對象
    thread mythread2(thread_functor, 3);     // 傳遞初始函數做爲線程的參數
    if(mythread2.joinable())
        mythread2.detach();  // 使用detach()函數讓子線程和主線程並行運行,主線程也再也不等待子線程

	   //lambda表達式格式:[capture list] (params list) mutable exception-> return type { function body }
    auto thread_lambda = [](int n){			
        std::thread::id this_id = std::this_thread::get_id();
        for(int i = 0; i < 5; i++)
        {
            cout << "Child lambda thread " << this_id << " running: " << i+1 << endl;
            std::this_thread::sleep_for(std::chrono::seconds(n));   //進程睡眠n秒
        }       
    };

    thread mythread3(thread_lambda, 4);     // 傳遞初始函數做爲線程的參數
    if(mythread3.joinable())
        mythread3.join();                     // 使用join()函數阻塞主線程直至子線程執行完畢

    std::thread::id this_id = std::this_thread::get_id();
    for(int i = 0; i < 5; i++){
        cout << "Main thread " << this_id << " running: " << i+1 << endl;
        std::this_thread::sleep_for(std::chrono::seconds(1));
    }

    getchar();
    return 0;
}

線程建立的參數是函數對象,函數對象不止是函數指針成員函數指針,同時還包括函數對象(仿函數)lambda表達式。上面的代碼分別用三種函數對象建立了三個線程**,其中第一個線程mythread1阻塞等待其執行完後繼續往下執行**,第二個線程mythread2不阻塞等待在後臺與後面的第三個線程mythread3併發執行,第三個線程繼續阻塞等待其完成後再繼續往下執行主線程任務。

爲了便於觀察併發過程,對三個線程均用了睡眠延時this_thread::sleep_for(duration)函數,且延時時間做爲參數傳遞給該函數。這裏的參數是支持C++泛型模板的,STL標準容器類型(好比Array/Vector/Deque/List/Set/Map/String等)均可以做爲參數傳遞,但這裏的參數默認是以拷貝的方式傳遞參數的,當指望傳入一個引用時,要使用std::ref進行轉換,實例見part 1中實例。
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若是想要線程mythread2獨立運行,修改以下

mythread2.detach(); ---》   mythread2.join();

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線程mythread2和線程mythread3與主線程main 同步運行

mythread2.detach(); ---》   mythread2.join();
mythread3.join();   ---》   mythread3.detach();

在這裏插入圖片描述

小結:

當線程不須要相互依賴,不會產生數據競爭,或不是流水的實現思路下,用detach();

當可能產生數據競爭,數據之間相互依賴,算法實現設計爲流水的狀況下,使用join()函數,使其餘線程進入阻塞狀態。

針對任何線程(包括主線程),< thread > 還聲明瞭一個命名空間std::this_thread,用以提升線程專屬的全局函數。函數聲明和效果見下表。 上面的代碼就是利用了std::this_thread提供的函數得到當前線程的ID,讓當前線程睡眠一段時間(通常須要< chrono >頭文件提供duration或timepoint)的功能 。
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參考資料: https://zh.cppreference.com/w/cpp/thread/thread https://www.tutorialspoint.com/cpp_standard_library https://blog.csdn.net/m0_37621078/article/details/104909834

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