///圖片壓縮方法spa
class func resetImgSize(sourceImage : UIImage,maxImageLenght : CGFloat,maxSizeKB : CGFloat) -> Data {圖片
var maxSize = maxSizeKBit
var maxImageSize = maxImageLenghtio
if (maxSize <= 0.0) {class
maxSize = 1024.0;方法
}im
if (maxImageSize <= 0.0) {圖片壓縮
maxImageSize = 1024.0;margin
}db
//先調整分辨率
var newSize = CGSize.init(width: sourceImage.size.width, height: sourceImage.size.height)
let tempHeight = newSize.height / maxImageSize;
let tempWidth = newSize.width / maxImageSize;
if (tempWidth > 1.0 && tempWidth > tempHeight) {
newSize = CGSize.init(width: sourceImage.size.width / tempWidth, height: sourceImage.size.height / tempWidth)
}
else if (tempHeight > 1.0 && tempWidth < tempHeight){
newSize = CGSize.init(width: sourceImage.size.width / tempHeight, height: sourceImage.size.height / tempHeight)
}
UIGraphicsBeginImageContext(newSize)
sourceImage.draw(in: CGRect.init(x: 0, y: 0, width: newSize.width, height: newSize.height))
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
var imageData = UIImageJPEGRepresentation(newImage!, 1.0)
var sizeOriginKB : CGFloat = CGFloat((imageData?.count)!) / 1024.0;
//調整大小
var resizeRate = 0.9;
while (sizeOriginKB > maxSize && resizeRate > 0.1) {
imageData = UIImageJPEGRepresentation(newImage!,CGFloat(resizeRate));
sizeOriginKB = CGFloat((imageData?.count)!) / 1024.0;
resizeRate -= 0.1;
}
return imageData!
}