android UI 線程java
如何使用 child-processandroid
因爲單線程而致使的ANR錯誤: ANR錯誤(Application Not Responding),指主UI進程被阻塞超過5秒鐘而出現的錯誤,它會終止程序的正常運行,咱們要避免它 ,而產生ANR錯誤的緣由就是:單線程。app
public class MainActivity extends Activity { private Button btn; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); btn=(Button) findViewById(R.id.btn); btn.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { int count=0; while(count<1000){ count++; try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } } } }); } }
改成ide
private Thread thread; thread=new Thread(new Runnable() { @Override public void run() { int count=0; while(count<1000){ count++; try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println(count); } } }); thread.start();//啓動線程 thread.stop();//中止線程
但若是用這個線程來更新UI一樣會遇到錯誤oop
其實,Android線程之間的通訊不僅是Handler,還須要Message,MessageQueue,Looper的相互使用,Android線程通訊模型以下:post
Thread ->[handler] -> Loop(message|> messageQueue) <- UI Thread(main thread)線程
import android.annotation.SuppressLint; import android.app.Activity; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.TextView; public class MainActivity extends Activity { private Button btn_start,btn_stop; private TextView tv; private int i=0; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); btn_start=(Button) findViewById(R.id.button1); btn_stop=(Button) findViewById(R.id.button2); tv=(TextView) findViewById(R.id.textView1); btn_start.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { //開始發送消息 handler.post(runnable); } }); btn_stop.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { //中止發送消息 handler.removeCallbacks(runnabl); } }); } //建立新的線程 private Runnable runnable=new Runnable() { @Override public void run() { i++; //使用Message封裝非UI線程的消息 Message m=new Message(); //使用Message的arg1屬性或者arg2屬性傳遞int類型的消息效率高 m.arg1=i; //使用Handler發送消息 handler.sendMessage(m); } }; @SuppressLint("HandlerLeak") private Handler handler=new Handler(){ public void handleMessage(Message m){ System.out.println(m.arg1); String str=m.arg1+""; tv.setText(str); handler.post(runnable); } }; }
Message:即要傳遞的消息;code
MessageQueue:存放消息的隊列;隊列
Looper:用於建立MessageQueue以及循環使用其中的Message;進程
Handler:用於消息的傳遞了;
一、handler
二、Activity.runOnUIThread(Runnable)
三、View.Post(Runnable)
四、View.PostDelayed(Runnabe,long)
五、AsyncTask
Thread , Runnable
// <!-- MainActivity --> import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class MainActivity extends Activity { private Button btn1,btn2; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); btn1=(Button) findViewById(R.id.button1); btn2=(Button) findViewById(R.id.button2); btn1.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { //建立AsyncTask並執行 new MyAsyncTask().execute(); } }); btn2.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { System.out.println("Hello To EveryOne"); } }); } } // <!-- MyAsyncTask.java --> import android.os.AsyncTask; /** * 在後臺建立線程,不會出現卡屏現象 * @author asus */ public class MyAsyncTask extends AsyncTask<Void, Void, String>{ //核心方法,在後臺啓動一個線程 @Override protected String doInVoid(params) { try { Thread.sleep(5000); } catch (InterruptedException e) { e.printStackTrace(); } return null; } }