本想按照PHASER的HTML Dom元素官方實例:http://labs.phaser.io/index.html?dir=game%20objects/dom%20element/&q= 來建立HTML DOM元素,但this.add.dom 一直提示錯誤,無奈直接用HTML5的語法來建立DOM元素,而後在Phaser內獲取該DOM元素,也不用再使用第三方的Phaser Html Input插件Plugin,仍是挺方便快捷的。javascript
按照這個思路,還能夠建立listView,ScrollView等一系列HTML Dom元素,而後再在Phaser內操做其對應的div ID就能夠了,而至於BUTTON元素則用addEventListerner監聽便可。html
HTML代碼java
<div id='gameBetZone' class="gameBetZone"> <div class="row rowPadding" id="rowBet"> <div class="col-xs-3">數量:</div> <div class="col-xs-6"><input id="amount" type="number" value="10"></div> <div class="col-xs-3"><button id="betButton">提交</button></div> </div> <div class="row" id="rowSearching"> <div class="col-xs-4"></div> <div class="col-xs-4"> <div class="pendingTxt">搜索中...</div> </div> <div class="col-xs-4"></div> </div> </div>
PHASER 代碼dom
//MARK:-- create element createBetElement: function () { document.getElementById('gameBetZone').style.display = 'none'; // block document.getElementById('rowBet').style.display = 'block'; document.getElementById('rowSearching').style.display = 'none'; } // 取得輸入框 amount的值 this.amountEle = document.getElementById('amount'); this.betButton = document.getElementById('betButton'); me.betButton.addEventListener('click', myClickEvent, false); function myClickEvent() { // REMOVE EXISTING BUTTON EVENT; me.betButton.removeEventListener('click', myClickEvent, false); //TODO:sending this value to server; console.log('me.amountEle.value$', me.amountEle.value); }
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