這章要簡單分析下ijkplayer是如何從文件或網絡讀取數據源的。仍是read_thread函數中的關鍵點avformat_open_input函數:緩存
int avformat_open_input(AVFormatContext **ps, const char *filename, AVInputFormat *fmt, AVDictionary **options) { ...... if (!s && !(s = avformat_alloc_context())) return AVERROR(ENOMEM); ...... if ((ret = init_input(s, filename, &tmp)) < 0) goto fail; ...... }
avformat_alloc_context建立AVFormatContext結構實例,而後走init_input根據文件名稱初始化。有必要看看這個init_input:網絡
static int init_input(AVFormatContext *s, const char *filename, AVDictionary **options) { int ret; AVProbeData pd = { filename, NULL, 0 }; int score = AVPROBE_SCORE_RETRY; if (s->pb) { s->flags |= AVFMT_FLAG_CUSTOM_IO; if (!s->iformat) return av_probe_input_buffer2(s->pb, &s->iformat, filename, s, 0, s->format_probesize); else if (s->iformat->flags & AVFMT_NOFILE) av_log(s, AV_LOG_WARNING, "Custom AVIOContext makes no sense and " "will be ignored with AVFMT_NOFILE format.\n"); return 0; } if ((s->iformat && s->iformat->flags & AVFMT_NOFILE) || (!s->iformat && (s->iformat = av_probe_input_format2(&pd, 0, &score)))) return score; if ((ret = s->io_open(s, &s->pb, filename, AVIO_FLAG_READ | s->avio_flags, options)) < 0) return ret; if (s->iformat) return 0; return av_probe_input_buffer2(s->pb, &s->iformat, filename, s, 0, s->format_probesize); }
這裏的重點只有一個,就是av_probe_input_buffer2。那麼他在幹什麼呢?代碼就不貼了,關鍵點就是avio_read。app
int avio_read(AVIOContext *s, unsigned char *buf, int size) { int len, size1; size1 = size; while (size > 0) { len = FFMIN(s->buf_end - s->buf_ptr, size); if (len == 0 || s->write_flag) { if((s->direct || size > s->buffer_size) && !s->update_checksum) { // bypass the buffer and read data directly into buf if(s->read_packet) len = s->read_packet(s->opaque, buf, size); if (len <= 0) { /* do not modify buffer if EOF reached so that a seek back can be done without rereading data */ s->eof_reached = 1; if(len<0) s->error= len; break; } else { s->pos += len; s->bytes_read += len; size -= len; buf += len; // reset the buffer s->buf_ptr = s->buffer; s->buf_end = s->buffer/* + len*/; } } else { fill_buffer(s); len = s->buf_end - s->buf_ptr; if (len == 0) break; } } else { memcpy(buf, s->buf_ptr, len); buf += len; s->buf_ptr += len; size -= len; } } if (size1 == size) { if (s->error) return s->error; if (avio_feof(s)) return AVERROR_EOF; } return size1 - size; }
根據傳遞的要讀取的大小循環讀取內容,前面的都是若是緩存裏面有,先從緩存讀取,後面的else裏面的fill_buffer是個關鍵點。socket
static void fill_buffer(AVIOContext *s) { int max_buffer_size = s->max_packet_size ? s->max_packet_size : IO_BUFFER_SIZE; uint8_t *dst = s->buf_end - s->buffer + max_buffer_size < s->buffer_size ? s->buf_end : s->buffer; int len = s->buffer_size - (dst - s->buffer); /* can't fill the buffer without read_packet, just set EOF if appropriate */ if (!s->read_packet && s->buf_ptr >= s->buf_end) s->eof_reached = 1; /* no need to do anything if EOF already reached */ if (s->eof_reached) return; if (s->update_checksum && dst == s->buffer) { if (s->buf_end > s->checksum_ptr) s->checksum = s->update_checksum(s->checksum, s->checksum_ptr, s->buf_end - s->checksum_ptr); s->checksum_ptr = s->buffer; } /* make buffer smaller in case it ended up large after probing */ if (s->read_packet && s->orig_buffer_size && s->buffer_size > s->orig_buffer_size) { if (dst == s->buffer) { int ret = ffio_set_buf_size(s, s->orig_buffer_size); if (ret < 0) av_log(s, AV_LOG_WARNING, "Failed to decrease buffer size\n"); s->checksum_ptr = dst = s->buffer; } av_assert0(len >= s->orig_buffer_size); len = s->orig_buffer_size; } if (s->read_packet) len = s->read_packet(s->opaque, dst, len); else len = 0; if (len <= 0) { /* do not modify buffer if EOF reached so that a seek back can be done without rereading data */ s->eof_reached = 1; if (len < 0) s->error = len; } else { s->pos += len; s->buf_ptr = dst; s->buf_end = dst + len; s->bytes_read += len; } }
經過read_packet去讀取數據包。
好了,回到avformat_open_input裏繼續看:函數
if (!s->protocol_whitelist && s->pb && s->pb->protocol_whitelist) { s->protocol_whitelist = av_strdup(s->pb->protocol_whitelist); if (!s->protocol_whitelist) { ret = AVERROR(ENOMEM); goto fail; } } if (!s->protocol_blacklist && s->pb && s->pb->protocol_blacklist) { s->protocol_blacklist = av_strdup(s->pb->protocol_blacklist); if (!s->protocol_blacklist) { ret = AVERROR(ENOMEM); goto fail; } } if (s->format_whitelist && av_match_list(s->iformat->name, s->format_whitelist, ',') <= 0) { av_log(s, AV_LOG_ERROR, "Format not on whitelist \'%s\'\n", s->format_whitelist); ret = AVERROR(EINVAL); goto fail; } ...... if (s->pb) ff_id3v2_read(s, ID3v2_DEFAULT_MAGIC, &id3v2_extra_meta, 0); ...... if ((ret = avformat_queue_attached_pictures(s)) < 0) goto fail; if (!(s->flags&AVFMT_FLAG_PRIV_OPT) && s->pb && !s->internal->data_offset) s->internal->data_offset = avio_tell(s->pb); s->internal->raw_packet_buffer_remaining_size = RAW_PACKET_BUFFER_SIZE; update_stream_avctx(s); ......
這一塊我認爲是在判斷協議和格式的黑白名單,是否在支持的範圍內。下面是ff_id3v2_read,讀取id3v2頭信息頭信息。這個查了下是mp3的頭信息,所以再也不具體看了。下面就是avformat_queue_attached_pictures和update_stream_avctx了,將數據包加入緩存並更新隊列。而後基本上就沒有了,那麼到底網絡的讀取在什麼地方呢?咱們只是看到都是從流讀取的,好吧,須要查下網絡的部分了。
猜想網絡部分至少在一開始就應當初始化好的,所以在init的過程裏面找,在ffp_global_init中找到了avformat_network_init。ui
int avformat_network_init(void) { #if CONFIG_NETWORK int ret; ff_network_inited_globally = 1; if ((ret = ff_network_init()) < 0) return ret; if ((ret = ff_tls_init()) < 0) return ret; #endif return 0; }
ff_network_init和ff_tls_init,逐個看。this
int ff_network_init(void) { #if HAVE_WINSOCK2_H WSADATA wsaData; #endif if (!ff_network_inited_globally) av_log(NULL, AV_LOG_WARNING, "Using network protocols without global " "network initialization. Please use " "avformat_network_init(), this will " "become mandatory later.\n"); #if HAVE_WINSOCK2_H if (WSAStartup(MAKEWORD(1,1), &wsaData)) return 0; #endif return 1; }
看到了吧,除了ff_network_inited_globally全局變量用來標記是否已經初始化過以外,就是標準的socket了,沒什麼可看的了。code
int ff_tls_init(void) { #if CONFIG_TLS_OPENSSL_PROTOCOL int ret; if ((ret = ff_openssl_init()) < 0) return ret; #endif #if CONFIG_TLS_GNUTLS_PROTOCOL ff_gnutls_init(); #endif return 0; }
初始化openssl等。
就先暫時分析到此吧。orm