UIBezierPath *shadowPath = [UIBezierPath bezierPathWithRect:header.bounds];ci
header.layer.masksToBounds = NO;it
header.layer.shadowColor = HKDefaultPlaceColor.CGColor;header
header.layer.shadowOffset = CGSizeMake(0, 5);
header.layer.shadowOpacity = 0.5f;
header.layer.shadowPath = shadowPath.CGPath;