objc_msgSend
是基於彙編實現的,hook objc_msgSend
和咱們平時 hook OC 方法不同,在 github 上有開源的項目經過 hook objc_msgSend
來監控每一個函數的耗時狀況。這篇文章對其 hook 邏輯的主要代碼進行分析記錄。閱讀前建議先了解開源庫 fishhook 的源碼。git
先看開源 項目 主要代碼github
#define call(b, value) \
__asm volatile ("stp x8, x9, [sp, #-16]!\n"); \
__asm volatile ("mov x12, %0\n" :: "r"(value)); \
__asm volatile ("ldp x8, x9, [sp], #16\n"); \
__asm volatile (#b " x12\n");
#define save() \
__asm volatile ( \
"stp x8, x9, [sp, #-16]!\n" \
"stp x6, x7, [sp, #-16]!\n" \
"stp x4, x5, [sp, #-16]!\n" \
"stp x2, x3, [sp, #-16]!\n" \
"stp x0, x1, [sp, #-16]!\n");
#define load() \
__asm volatile ( \
"ldp x0, x1, [sp], #16\n" \
"ldp x2, x3, [sp], #16\n" \
"ldp x4, x5, [sp], #16\n" \
"ldp x6, x7, [sp], #16\n" \
"ldp x8, x9, [sp], #16\n" );
#define link(b, value) \
__asm volatile ("stp x8, lr, [sp, #-16]!\n"); \
__asm volatile ("sub sp, sp, #16\n"); \
call(b, value); \
__asm volatile ("add sp, sp, #16\n"); \
__asm volatile ("ldp x8, lr, [sp], #16\n");
#define ret() __asm volatile ("ret\n");
__attribute__((__naked__))
static void hook_Objc_msgSend() {
// Save parameters.
/// Step 1
save()
/// Step 2
__asm volatile ("mov x2, lr\n");
__asm volatile ("mov x3, x4\n");
// Call our before_objc_msgSend.
/// Step 3
call(blr, &before_objc_msgSend)
// Load parameters.
/// Step 4
load()
// Call through to the original objc_msgSend.
/// Step 5
call(blr, orig_objc_msgSend)
// Save original objc_msgSend return value.
/// Step 6
save()
// Call our after_objc_msgSend.
/// Step 7
call(blr, &after_objc_msgSend)
// restore lr
/// Step 8
__asm volatile ("mov lr, x0\n");
// Load original objc_msgSend return value.
/// Step 9
load()
// return
/// Step 10
ret()
}
複製代碼
對以上代碼咱們分步驟來看函數
save()
保存函數入參(x0-x8)到棧內存,由於接下來你的函數調用修改原有參數。這裏源碼裏面看到 x9 的值也被保存了,這裏的緣由是由於棧指針移動必須知足 SP Mod 16 = 0
的條件,而在 x8 寄存器只佔用8個字節,剩餘8個字節控件由 x9 來填充post
#define save() \
__asm volatile ( \
"stp x8, x9, [sp, #-16]!\n" \
"stp x6, x7, [sp, #-16]!\n" \
"stp x4, x5, [sp, #-16]!\n" \
"stp x2, x3, [sp, #-16]!\n" \
"stp x0, x1, [sp, #-16]!\n");
複製代碼
保存 lr 到 x2,以便 call(blr, &before_objc_msgSend)
的調用,保存到 x2 是由於 before_objc_msgSend
函數第三個參數須要傳入 lr,方便後續返回;blr
指令會改變 lr 寄存器的值,因此調用前先保存 lrui
#define call(b, value) \
__asm volatile ("stp x8, x9, [sp, #-16]!\n"); \
__asm volatile ("mov x12, %0\n" :: "r"(value)); \
__asm volatile ("ldp x8, x9, [sp], #16\n"); \
__asm volatile (#b " x12\n");
void before_objc_msgSend(id self, SEL _cmd, uintptr_t lr) {
push_call_record(self, object_getClass(self), _cmd, lr);
}
static inline void push_call_record(id _self, Class _cls, SEL _cmd, uintptr_t lr) {
thread_call_stack *cs = get_thread_call_stack();
if (cs) {
int nextIndex = (++cs->index);
if (nextIndex >= cs->allocated_length) {
cs->allocated_length += 64;
cs->stack = (thread_call_record *)realloc(cs->stack, cs->allocated_length * sizeof(thread_call_record));
}
thread_call_record *newRecord = &cs->stack[nextIndex];
newRecord->self = _self;
newRecord->cls = _cls;
newRecord->cmd = _cmd;
newRecord->lr = lr;
if (cs->is_main_thread && _call_record_enabled) {
struct timeval now;
gettimeofday(&now, NULL);
newRecord->time = (now.tv_sec % 100) * 1000000 + now.tv_usec;
}
}
}
複製代碼
__asm volatile ("mov x3, x4\n");
目前我的認爲是冗餘代碼,在整個流程中貌似並無實際做用。spa
經過 blr
指令 跳轉執行 before_objc_msgSend
函數。這裏會先保存 x八、x9 寄存器的值,緣由是__asm volatile ("mov x12, %0\n" :: "r"(value))
執行命令過程當中會經過 x8 來保存函數地址,再進行跳轉,因此這裏會先要保存 x8,和步驟1相同,棧指針移動必須知足 SP Mod 16 = 0
的條件,因此 x9 也被保存。執行完以後 x八、x9 恢復。指針
#define call(b, value) \
__asm volatile ("stp x8, x9, [sp, #-16]!\n"); \
__asm volatile ("mov x12, %0\n" :: "r"(value)); \
__asm volatile ("ldp x8, x9, [sp], #16\n"); \
__asm volatile (#b " x12\n");
複製代碼
在 __asm volatile ("mov x12, %0\n" :: "r"(value))
下斷點能夠看到 cpu 是經過 adrp
+ add
2個指令結合尋址到函數的地址並執行,過程當中改變了 x8 的值 rest
Step 4 到 Step 6,恢復原有入參,執行原函數,而後保存入參code
call(blr, &after_objc_msgSend)
和步驟3類似,執行 hook 收尾的函數,主要是經過 TSD 返回步驟3保存的原來 lr 寄存器保存的內容,也就是hook前的 lr 寄存器值cdn
static inline uintptr_t pop_call_record() {
thread_call_stack *cs = get_thread_call_stack();
int curIndex = cs->index;
int nextIndex = cs->index--;
thread_call_record *pRecord = &cs->stack[nextIndex];
if (cs->is_main_thread && _call_record_enabled) {
struct timeval now;
gettimeofday(&now, NULL);
uint64_t time = (now.tv_sec % 100) * 1000000 + now.tv_usec;
if (time < pRecord->time) {
time += 100 * 1000000;
}
uint64_t cost = time - pRecord->time;
if (cost > _min_time_cost && cs->index < _max_call_depth) {
if (!_smCallRecords) {
_smRecordAlloc = 1024;
_smCallRecords = malloc(sizeof(smCallRecord) * _smRecordAlloc);
}
_smRecordNum++;
if (_smRecordNum >= _smRecordAlloc) {
_smRecordAlloc += 1024;
_smCallRecords = realloc(_smCallRecords, sizeof(smCallRecord) * _smRecordAlloc);
}
smCallRecord *log = &_smCallRecords[_smRecordNum - 1];
log->cls = pRecord->cls;
log->depth = curIndex;
log->sel = pRecord->cmd;
log->time = cost;
}
}
return pRecord->lr;
}
複製代碼
__asm volatile ("mov lr, x0\n");
將步驟5返回的值(原來lr的初始值)到lr寄存器
Step 9 - Step 10 恢復寄存器值,並返回。主要目的是還原原始函數的執行以後的狀態。
以上就是整個彙編 hook objc_msgSend
的主要過程,目前遺留一個問題是:
__asm volatile ("mov x3, x4\n");
這行代碼是否屬於冗餘代碼呢?