20165301實驗二java面向對象程序設計

20165301實驗二java面向對象程序設計html

實驗目的與要求(提交點一):

  • 參考http://www.cnblogs.com/rocedu/p/6371315.html#SECUNITTEST完成單元測試的學習
  • 提交最後三個JUnit測試用例(正常狀況,錯誤狀況,邊界狀況)都經過的截圖,截圖上要有畫圖加水印,輸入本身的學號
  • 測試用例至少要包含正常狀況,錯誤狀況,邊界狀況的測試

實驗內容及結果截圖

  • 僞代碼
百分制轉五分制:
若是成績小於60,轉成「不及格」
若是成績在60與70之間,轉成「及格」
若是成績在70與80之間,轉成「中等」
若是成績在80與90之間,轉成「良好」
若是成績在90與100之間,轉成「優秀」
其餘,轉成「錯誤」
  • 實驗代碼
public class MyUtil {
    public static String percentage2fivegrade(int grade) {
        if(grade<0)
            return "錯誤";
        else if(grade<60)
            return "不及格";
        else if(grade<70)
            return "及格";
        else if(grade<80)
            return "中等";
        else if(grade<90)
            return "良好";
        else if(grade<=100)
            return "優秀";
        else
            return "錯誤";
    }
}
  • 單元測試用例
import org.junit.Test;
import junit.framework.TestCase;
public class MyUtilTest extends TestCase {
    @Test
    public void testNormal() {
        assertEquals("不及格", MyUtil.percentage2fivegrade(55));
        assertEquals("及格", MyUtil.percentage2fivegrade(65));
        assertEquals("中等", MyUtil.percentage2fivegrade(75));
        assertEquals("良好", MyUtil.percentage2fivegrade(85));
        assertEquals("優秀", MyUtil.percentage2fivegrade(95));
    }

    @Test
    public void testExceptions() {
        assertEquals("錯誤", MyUtil.percentage2fivegrade(105));
        assertEquals("錯誤", MyUtil.percentage2fivegrade(-55));
    }

    @Test
    public void testBoundary() {
        assertEquals("不及格", MyUtil.percentage2fivegrade(0));
        assertEquals("及格", MyUtil.percentage2fivegrade(60));
        assertEquals("中等", MyUtil.percentage2fivegrade(70));
        assertEquals("良好", MyUtil.percentage2fivegrade(80));
        assertEquals("優秀", MyUtil.percentage2fivegrade(90));
        assertEquals("優秀", MyUtil.percentage2fivegrade(100));
    }
}
  • 運行截圖

實驗目的與要求(提交點二):

  • 參考 積極主動敲代碼,使用JUnit學習Java
  • 以 TDD的方式研究學習StringBuffer
    提交你的單元測試用例和測試經過的截圖,截圖要加上學號水印

實驗內容及結果截圖

  • 實驗代碼
public class StringBufferDemo {
       public static void main(String [] args){
               StringBuffer buffer = new StringBuffer(20);
               buffer.append('S');
               buffer.append("tringBuffer");
        //     System.out.println(buffer.charAt(1));
               System.out.println(buffer.capacity());
        //     System.out.println(buffer.indexOf("tring12345"));
               System.out.println("buffer = " + buffer.toString());
               System.out.println(buffer.length());
          }
}
  • 測試用例
public class StringBufferDemoTest extends TestCase {
    StringBuffer a = new StringBuffer("StringBuffer");//測試12個字符(<=16)
    StringBuffer b = new StringBuffer("StringBufferStringBuffer");//測試24個字符(>16&&<=34)
    StringBuffer c = new StringBuffer("StringBufferStringBufferStringBuffer");//測試36個字符(>=34)
    @Test
    public void testcharAt() throws Exception{
        assertEquals('S',a.charAt(0));
        assertEquals('g',a.charAt(5));
        assertEquals('r',a.charAt(11));
    }
    @Test
    public void testcapacity() throws Exception{
        assertEquals(28,a.capacity());
        assertEquals(40,b.capacity());
        assertEquals(52,c.capacity());
    }
    @Test
    public void testlength() throws Exception{
        assertEquals(12,a.length());
        assertEquals(24,b.length());
        assertEquals(36,c.length());
    }
    @Test
    public void testindexOf() throws Exception{
        assertEquals(0,a.indexOf("Str"));
        assertEquals(5,a.indexOf("gBu"));
        assertEquals(10,a.indexOf("er"));
    }
}
  • 運行截圖

實驗要求(提交點三):

  • 參考http://www.cnblogs.com/rocedu/p/6736847.html對設計模式示例進行擴充,體會OCP原則和DIP原則的應用,初步理解設計模式
  • 讓系統支持Boolean類,並在MyDoc類中添加測試代碼代表添加正確,提交測試代碼和運行結的截圖,加上學號水印

實驗內容及結果截圖

  • 實驗代碼
abstract class Data {
    abstract public void DisplayValue();
}
class Integer extends  Data {
    int value;
    Integer() {
        value=100;
    }
    public void DisplayValue(){
        System.out.println (value);
    }
}
class Short extends Data {
    short value;
    Short() {
        value = 5219;
    }
    public void DisplayValue(){
        System.out.println (value);
    }
}
// Pattern Classes
abstract class Factory {
    abstract public Data CreateDataObject();
}
class IntFactory extends Factory {
    public Data CreateDataObject(){
        return new Integer();
    }
}
class ShortFactory extends Factory {
    public Data CreateDataObject(){
        return new Short();
    }
}
//Client classes
class Document {
    Data pd;
    Document(Factory pf){
        pd = pf.CreateDataObject();
    }
    public void DisplayData(){
        pd.DisplayValue();
    }
}
//Test class
public class MyDoc {
    static Document d;
    public static void main(String[] args) {
        d = new Document(new ShortFactory());
        d.DisplayData();
    }
}
  • 運行截圖

實驗要求(提交點4)

// 定義屬性並生成getter,setter

double RealPart;
double ImagePart;
// 定義構造函數

public Complex()
public Complex(double R,double I )
//Override Object

public boolean equals(Object obj)
public String toString()
// 定義公有方法:加減乘除

Complex ComplexAdd(Complex a)
Complex ComplexSub(Complex a)
Complex ComplexMulti(Complex a)
Complex ComplexDiv(Complex a)
  • 實驗代碼
public class Complex {
    // 定義屬性並生成getter,setter
    double RealPart;
    double ImagePart;
    // 定義構造函數
    public Complex(){
        RealPart = 0;
        ImagePart = 1;
    }
    public Complex(double R,double I){
        ImagePart = I;
        RealPart = R;
    }

    //Override Object
    public boolean equals(Object obj){
        if(this == obj) {
            return true;
        }
        if(!(obj instanceof Complex)) {
            return false;
        }
        Complex complex = (Complex) obj;
        if(complex.RealPart != ((Complex) obj).RealPart) {
            return false;
        }
        if(complex.ImagePart != ((Complex) obj).ImagePart) {
            return false;
        }

        return true;
    }
    public String toString()   {
        String string = "";
        if (ImagePart > 0)
            string =  RealPart + "+" + ImagePart + "i";
        if (ImagePart == 0)
            string =  RealPart + "";
        if (ImagePart < 0)
            string = RealPart + " " + ImagePart + "i";
        return string;
    }
    // 定義公有方法:加減乘除
    Complex ComplexAdd(Complex a) {
        return  new Complex(RealPart+a.RealPart,ImagePart+a.ImagePart);
    }
    Complex ComplexSub(Complex a) {
        return new Complex(RealPart-a.RealPart,ImagePart-a.ImagePart);
    }
    Complex ComplexMulti(Complex a) {
        return new Complex(RealPart*a.RealPart,ImagePart*a.ImagePart);
    }
    Complex ComplexDiv(Complex a) {
        if(a.RealPart==0||a.ImagePart==0) {
            System.out.println("被減數不能爲0");
            return new Complex();
        }

        double d = Math.sqrt(a.RealPart*a.RealPart)+Math.sqrt(a.ImagePart*a.ImagePart);
        return new Complex((RealPart*a.RealPart+ImagePart*a.ImagePart)/d,Math.round((RealPart*a.ImagePart-ImagePart*a.RealPart)/d));
    }
}
  • 測試用例
import static org.junit.Assert.*;
import org.junit.Test;
import junit.framework.TestCase;
public class ComplexTest extends TestCase {
    Complex complex = new Complex(1,1);
    @Test
    public void testAdd(){
        assertEquals(new Complex(3.3,3.4), complex.ComplexAdd(new Complex(2.3,2.4)));
    }
    //測試加法
    @Test
    public void testSub(){
        assertEquals(new Complex(-5.3,-2.4), complex.ComplexSub(new Complex(6.3,3.4)));
    }
    //測試減法
    @Test
    public void testMulti(){
        assertEquals(new Complex(3.0,2.0), complex.ComplexMulti(new Complex(3.0,2.0)));
    }
    //測試乘法
    @Test
    public void testDiv(){
        assertEquals(new Complex(1.0,1.0), complex.ComplexDiv(new Complex(1.0,1.0)));
        assertEquals(new Complex(0.0,0.0), complex.ComplexDiv(new Complex(1.0,0.0)));
        //assertEquals(new Complex(0.0,0.0), complex.ComplexDiv(new Complex(3,4)));
        //邊緣測試
    }
    @Test
    public void testequals(){
        assertEquals(true, complex.equals(new Complex(1.0,1.0)));
    }
    //測試判斷相等
}
  • 運行截圖

實驗提交點5

1.實驗要求java

使用WhiteStarUML對實驗二中的代碼進行建模,發類圖的截圖,加上學號水印。
參考(http://www.cnblogs.com/rocedu/p/6736847.html)設計模式

  • 實驗截圖

實驗體會與總結

  • 本次實驗事後我更加理解了java語言面向對象的特色,同時學會了Junit的使用,對uml圖有了初步瞭解但尚未掌握徹底。須要進行更多的練習,才能更加熟悉。
步驟 耗時 百分比
需求分析 15 11.5%
設計 20 15.3%
代碼實現 50 38.4%
測試 30 23.0%
分析總結 15 11.5%
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