1 ReentrantReadWriteLock :(讀寫鎖、寫寫鎖互斥,讀讀鎖共享,經常使用於緩存如terrocotta)緩存
2 ReentrantLock :(可輪詢的、定時的、可中斷 lock() unlock())結合Condition將線程放入相應阻塞隊列,比較靈活 Condition notFull = lock.newCondition();dom
3 Synchronized (單一對象鎖監視器) 只能單一線程阻塞隊列ide
一:可輪詢的、定時的、可中斷的鎖獲取操做性能
(1)可輪詢this
public void tryLock(){線程
Lock lock = new ReentrantLock();設計
if (lock.tryLock()) { //嘗試獲取鎖,若是拿到用鎖,拿不到轉而其它操做orm
try {對象
// manipulate protected state索引
} finally {
lock.unlock();
}
} else {
// perform alternative actions
}
}
(2)定時鎖
public void tryTimeLock() throws InterruptedException{
Lock lock = new ReentrantLock();
if (lock.tryLock(50, TimeUnit.SECONDS)) { //若是線程50秒內未獲取鎖,則超時返回
try {
// manipulate protected state
} finally {
lock.unlock();
}
} else {
// perform alternative actions
}
}
(3)可中斷鎖
public void lockInterruptibly() throws InterruptedException{
Lock lock = new ReentrantLock();
try{
lock.lockInterruptibly(); //優先響應時間中斷,而不是從新獲取鎖
// manipulate protected state
lock.unlock();
}
catch (InterruptedException e){
}
}
二:公平隊列或非塊結構鎖
public class ReentrantFairLock {
private volatile long count = 0;// 保持內存可見性,各線程立可見
private Lock lock;
public ReentrantFairLock() {
// 使用非公平鎖,true就是公平鎖
lock = new ReentrantLock(true);//公平鎖
//所謂公平鎖就是讓等待最長的線程最先得到該鎖(得到鎖的順序和申請鎖的順序是一致的),性能比非公平鎖性能差
//lock = new ReentrantLock(false);//非公平鎖(無參數默認)
}
public long getValue() {
return count;
}
public void increment() {
lock.lock(); // 保持操做原子性
try {
count++;
} finally {
lock.unlock();
}
}
}
public class ConditionBoundedBuffer{
final Lock lock = new ReentrantLock();//實例化一個鎖對象
final Condition notFull = lock.newCondition(); //實例化兩個condition(多路等待)
final Condition notEmpty = lock.newCondition();
final Object[] items = new Object[100];//初始化一個長度爲100的隊列
int putptr, takeptr, count;
public void put(Object x) throws InterruptedException {
lock.lock();//獲取鎖
try {
while (count == items.length) //放線程隊列阻塞,喚醒取線程隊列
notFull.await();//當計數器count等於隊列的長度時,不能在插入,所以等待,線程阻塞在notFull隊列
items[putptr] = x; //將對象放入putptr索引處
if (++putptr == items.length) putptr = 0;//當索引長度等於隊列長度時,將putptr置爲0 緣由是,不能越界插入
++count;//沒放入一個對象就將計數器加1
notEmpty.signal();//一旦插入就喚醒取數據線程
} finally {
lock.unlock();//最後釋放鎖
}
}
public Object take() throws InterruptedException{
lock.lock();//獲取鎖
try {
while (count == 0) //取線程隊列阻塞,喚醒放線程隊列
notEmpty.await();
Object x = items[takeptr]; //取得takeptr索引處對象
if (++takeptr == items.length) takeptr = 0;//當takeptr達到隊列長度時,從零開始取
--count;//每取一個講計數器減1
notFull.signal();//枚取走一個就喚醒存線程
return x;
} finally {
lock.unlock();//釋放鎖
}
}
}
ReentrantReadWriteLock讀寫鎖:(針對不一樣操做能夠提供不一樣讀或寫鎖 --讀寫鎖、寫寫鎖之間互斥。讀讀鎖共享)
寫鎖和其它任何鎖互斥,讀鎖能夠和其它讀鎖共用,讀寫鎖通常可用於緩存設計
1)獲取讀鎖
2)(cachedList == null)釋放讀鎖,獲取寫鎖
3)填充數據
4)釋放寫鎖前獲取讀鎖,而後釋放寫鎖
5)最終是釋放讀鎖
public class ReadWriteLockTest {
public static void main(String[] args) {
final Queue3 q3 = new Queue3();
for(int i=0;i<3;i++)
{
new Thread(){
public void run(){
while(true){ //三個線程讀
q3.get();
}
}
}.start();
new Thread(){
public void run(){
while(true){
q3.put(new Random().nextInt(10000)); //三個線程寫
}
}
}.start();
}
}
}
class Queue3{
private Object data = null;//共享數據,只能有一個線程能寫該數據,但能夠有多個線程同時讀該數據。
ReadWriteLock rwl = new ReentrantReadWriteLock();//實現接口ReadWriteLock
public void get(){
rwl.readLock().lock(); //兩個線程讀鎖能夠同時進入該讀鎖臨界區內,可是排斥寫鎖
try {
System.out.println(Thread.currentThread().getName() + " be ready to read data!");
Thread.sleep((long)(Math.random()*1000));
System.out.println(Thread.currentThread().getName() + "have read data :" + data);
} catch (InterruptedException e) {
e.printStackTrace();
}finally{
rwl.readLock().unlock();
}
}
public void put(Object data){
rwl.writeLock().lock(); //寫鎖排斥其它任何線程鎖進入該寫鎖臨界區
try {
System.out.println(Thread.currentThread().getName() + " be ready to write data!");
Thread.sleep((long)(Math.random()*1000));
this.data = data;
System.out.println(Thread.currentThread().getName() + " have write data: " + data);
} catch (InterruptedException e) {
e.printStackTrace();
}finally{
rwl.writeLock().unlock();
}
}
}
ReentrantLock(重入鎖):
public class ReentrantlockTest {
public static void main(String[] args) {
ExecutorService excuteService = Executors.newCachedThreadPool();
final Bussiness bussiness =new Bussiness();
for(int i=0;i<3;i++){
excuteService.submit(new Runnable(){
@Override
public void run() {
bussiness.service();
}
});
}
}
}
class Bussiness{
int count =0;
Lock lock = new ReentrantLock();//實現接口Lock
public void service(){
lock.lock(); //上鎖
try{
count++;
System.out.println("count is :"+count);
}catch(Exception e){}
finally{
lock.unlock();//解鎖(出現異常防止死鎖)
}
}
}