內核中經常使用的分配物理內存頁面的接口函數是alloc_pages(),用於分配一個或者多個連續的物理頁面,分配頁面個數只能是2個整數次冪。相比於屢次分配離散的物理頁面,分配連續的物理頁面有利於提升系統內存的碎片化,內存碎片化是一個很讓人頭疼的問題。alloc_pages()函數有兩個,一個是分配gfp_mask,另外一個是分配階數order。node
[include/linux/gfp.h] #define alloc_pages(gfp_mask, order) \ alloc_pages_node(numa_node_id(), gfp_mask, order)
分配掩碼是很是重要的參數,它一樣定義在gfp.h頭文件中。linux
/* Plain integer GFP bitmasks. Do not use this directly. */ #define ___GFP_DMA 0x01u #define ___GFP_HIGHMEM 0x02u #define ___GFP_DMA32 0x04u #define ___GFP_MOVABLE 0x08u #define ___GFP_WAIT 0x10u #define ___GFP_HIGH 0x20u #define ___GFP_IO 0x40u #define ___GFP_FS 0x80u #define ___GFP_COLD 0x100u #define ___GFP_NOWARN 0x200u #define ___GFP_REPEAT 0x400u #define ___GFP_NOFAIL 0x800u #define ___GFP_NORETRY 0x1000u #define ___GFP_MEMALLOC 0x2000u #define ___GFP_COMP 0x4000u #define ___GFP_ZERO 0x8000u #define ___GFP_NOMEMALLOC 0x10000u #define ___GFP_HARDWALL 0x20000u #define ___GFP_THISNODE 0x40000u #define ___GFP_RECLAIMABLE 0x80000u #define ___GFP_NOTRACK 0x200000u #define ___GFP_NO_KSWAPD 0x400000u #define ___GFP_OTHER_NODE 0x800000u #define ___GFP_WRITE 0x1000000u
分配掩碼是在內核代碼中分紅兩類,一類叫zone modifiers,另外一類是action modifiers。zone modifiers指定從哪個zone中分配所需的頁面。zone modifiers由分配掩碼的最低4位來定義,分別是___GFP_DMA
、___GFP_HIGHMEM
、___GFP_DMA32
和___GFP_MOVABLE
。express
/* If the above are modified, __GFP_BITS_SHIFT may need updating */ /* * GFP bitmasks.. * * Zone modifiers (see linux/mmzone.h - low three bits) * * Do not put any conditional on these. If necessary modify the definitions * without the underscores and use them consistently. The definitions here may * be used in bit comparisons. */ #define __GFP_DMA ((__force gfp_t)___GFP_DMA) #define __GFP_HIGHMEM ((__force gfp_t)___GFP_HIGHMEM) #define __GFP_DMA32 ((__force gfp_t)___GFP_DMA32) #define __GFP_MOVABLE ((__force gfp_t)___GFP_MOVABLE) /* Page is movable */ #define GFP_ZONEMASK (__GFP_DMA|__GFP_HIGHMEM|__GFP_DMA32|__GFP_MOVABLE)
action modifiers並不限制從哪一個內存域中分配內存,但會改變分配行爲,其定義以下:數組
/* * Action modifiers - doesn't change the zoning * * __GFP_REPEAT: Try hard to allocate the memory, but the allocation attempt * _might_ fail. This depends upon the particular VM implementation. * * __GFP_NOFAIL: The VM implementation _must_ retry infinitely: the caller * cannot handle allocation failures. This modifier is deprecated and no new * users should be added. * * __GFP_NORETRY: The VM implementation must not retry indefinitely. * * __GFP_MOVABLE: Flag that this page will be movable by the page migration * mechanism or reclaimed */ #define __GFP_WAIT ((__force gfp_t)___GFP_WAIT) /* Can wait and reschedule? */ #define __GFP_HIGH ((__force gfp_t)___GFP_HIGH) /* Should access emergency pools? */ #define __GFP_IO ((__force gfp_t)___GFP_IO) /* Can start physical IO? */ #define __GFP_FS ((__force gfp_t)___GFP_FS) /* Can call down to low-level FS? */ #define __GFP_COLD ((__force gfp_t)___GFP_COLD) /* Cache-cold page required */ #define __GFP_NOWARN ((__force gfp_t)___GFP_NOWARN) /* Suppress page allocation failure warning */ #define __GFP_REPEAT ((__force gfp_t)___GFP_REPEAT) /* See above */ #define __GFP_NOFAIL ((__force gfp_t)___GFP_NOFAIL) /* See above */ #define __GFP_NORETRY ((__force gfp_t)___GFP_NORETRY) /* See above */ #define __GFP_MEMALLOC ((__force gfp_t)___GFP_MEMALLOC)/* Allow access to emergency reserves */ #define __GFP_COMP ((__force gfp_t)___GFP_COMP) /* Add compound page metadata */ #define __GFP_ZERO ((__force gfp_t)___GFP_ZERO) /* Return zeroed page on success */ #define __GFP_NOMEMALLOC ((__force gfp_t)___GFP_NOMEMALLOC) /* Don't use emergency reserves. * This takes precedence over the * __GFP_MEMALLOC flag if both are * set */ #define __GFP_HARDWALL ((__force gfp_t)___GFP_HARDWALL) /* Enforce hardwall cpuset memory allocs */ #define __GFP_THISNODE ((__force gfp_t)___GFP_THISNODE)/* No fallback, no policies */ #define __GFP_RECLAIMABLE ((__force gfp_t)___GFP_RECLAIMABLE) /* Page is reclaimable */ #define __GFP_NOTRACK ((__force gfp_t)___GFP_NOTRACK) /* Don't track with kmemcheck */ #define __GFP_NO_KSWAPD ((__force gfp_t)___GFP_NO_KSWAPD) #define __GFP_OTHER_NODE ((__force gfp_t)___GFP_OTHER_NODE) /* On behalf of other node */ #define __GFP_WRITE ((__force gfp_t)___GFP_WRITE) /* Allocator intends to dirty page */
上述這些標誌位,咱們在後續代碼中遇到時再詳細介紹。cookie
下面是GFP_KERNEL爲例,爲看理想狀況下alloc_pages()函數是如何分配出物理內存的。數據結構
[分配物理內存的例子] page = alloc_pages(GFP_KERNEL, order);
GFP_KERNEL分配掩碼定義在gfp.h頭文件上,是一個分配掩碼的組合。經常使用的分配掩碼組合以下:app
/* This equals 0, but use constants in case they ever change */ #define GFP_NOWAIT (GFP_ATOMIC & ~__GFP_HIGH) /* GFP_ATOMIC means both !wait (__GFP_WAIT not set) and use emergency pool */ #define GFP_ATOMIC (__GFP_HIGH) #define GFP_NOIO (__GFP_WAIT) #define GFP_NOFS (__GFP_WAIT | __GFP_IO) #define GFP_KERNEL (__GFP_WAIT | __GFP_IO | __GFP_FS) #define GFP_TEMPORARY (__GFP_WAIT | __GFP_IO | __GFP_FS | \ __GFP_RECLAIMABLE) #define GFP_USER (__GFP_WAIT | __GFP_IO | __GFP_FS | __GFP_HARDWALL) #define GFP_HIGHUSER (GFP_USER | __GFP_HIGHMEM) #define GFP_HIGHUSER_MOVABLE (GFP_HIGHUSER | __GFP_MOVABLE) #define GFP_IOFS (__GFP_IO | __GFP_FS) #define GFP_TRANSHUGE (GFP_HIGHUSER_MOVABLE | __GFP_COMP | \ __GFP_NOMEMALLOC | __GFP_NORETRY | __GFP_NOWARN | \ __GFP_NO_KSWAPD)
因此GFP_KERNEL分配掩碼包含了__GFP_WAIT
、__GFP_IO
、__GFP_FS
這三個標誌位,換算成十六進制0xd0;async
alloc_pages()最終調用__alloc_pages_nodemask()
函數,它是夥伴系統的核心函數;ide
/* * This is the 'heart' of the zoned buddy allocator. */ struct page * __alloc_pages_nodemask(gfp_t gfp_mask, unsigned int order, struct zonelist *zonelist, nodemask_t *nodemask) { struct zoneref *preferred_zoneref; struct page *page = NULL; unsigned int cpuset_mems_cookie; int alloc_flags = ALLOC_WMARK_LOW|ALLOC_CPUSET|ALLOC_FAIR; gfp_t alloc_mask; /* The gfp_t that was actually used for allocation */ struct alloc_context ac = { .high_zoneidx = gfp_zone(gfp_mask), .nodemask = nodemask, .migratetype = gfpflags_to_migratetype(gfp_mask), };
struct alloc_context
數據結構是夥伴系統分配函數中用於保存相關參數的數據結構。gfp_zone()函數從分配掩碼中計算出zone的zoneidx,並存放high_zoneidx成員中。函數
static inline enum zone_type gfp_zone(gfp_t flags) { enum zone_type z; int bit = (__force int) (flags & GFP_ZONEMASK); z = (GFP_ZONE_TABLE >> (bit * ZONES_SHIFT)) & ((1 << ZONES_SHIFT) - 1); VM_BUG_ON((GFP_ZONE_BAD >> bit) & 1); return z; }
gfp_zone()函數會用到GFP_ZONEMASK、GFP_ZONE_TABLE和ZONES_SHIFT等宏。它們的定義以下:
#define GFP_ZONEMASK (__GFP_DMA|__GFP_HIGHMEM|__GFP_DMA32|__GFP_MOVABLE) #define GFP_ZONE_TABLE ( \ (ZONE_NORMAL << 0 * ZONES_SHIFT) \ | (OPT_ZONE_DMA << ___GFP_DMA * ZONES_SHIFT) \ | (OPT_ZONE_HIGHMEM << ___GFP_HIGHMEM * ZONES_SHIFT) \ | (OPT_ZONE_DMA32 << ___GFP_DMA32 * ZONES_SHIFT) \ | (ZONE_NORMAL << ___GFP_MOVABLE * ZONES_SHIFT) \ | (OPT_ZONE_DMA << (___GFP_MOVABLE | ___GFP_DMA) * ZONES_SHIFT) \ | (ZONE_MOVABLE << (___GFP_MOVABLE | ___GFP_HIGHMEM) * ZONES_SHIFT) \ | (OPT_ZONE_DMA32 << (___GFP_MOVABLE | ___GFP_DMA32) * ZONES_SHIFT) \ ) #if MAX_NR_ZONES < 2 #define ZONES_SHIFT 0 #elif MAX_NR_ZONES <= 2 #define ZONES_SHIFT 1 #elif MAX_NR_ZONES <= 4 #define ZONES_SHIFT 2
GFP_ZONEMASK是分配掩碼的低4位,在ARM Vexprss平臺上,只有ZONE_NORMAL和ZONE_HIGHMEM這兩個zone,可是計算__MAX_NR_ZONES須要加上ZONE_MOVABLE,因此MAX_NR_ZONES等於3,這裏ZONE_SHIFT等於2,那麼GFP_ZONE_TABLE計算結果等於0x200010。
在上述例子中,以GFP_KERNEL分配掩碼(0xd0)爲參數代入gfp_zone()函數中,最終結果爲0,即high_zoneidx爲0。
另外__alloc_pages_nodemask()
第15行代碼中的gfpflags_to_migratetype()
函數把gfp_mask分配掩碼轉換成MIGRATE_TYPES
類型是MIGRATE_UNMOVABLE
;若是分配掩碼爲GFP_HIGHUSER_MOVABLE
,那麼MIGRATE_TYPES
類型是MIGRATE_MOVABLE
。
/* Convert GFP flags to their corresponding migrate type */ static inline int gfpflags_to_migratetype(const gfp_t gfp_flags) { WARN_ON((gfp_flags & GFP_MOVABLE_MASK) == GFP_MOVABLE_MASK); if (unlikely(page_group_by_mobility_disabled)) return MIGRATE_UNMOVABLE; /* Group based on mobility */ return (((gfp_flags & __GFP_MOVABLE) != 0) << 1) | ((gfp_flags & __GFP_RECLAIMABLE) != 0); }
繼續回到__alloc_pages_nodemask()
函數中。
[__alloc_pages_nodemask] retry_cpuset: cpuset_mems_cookie = read_mems_allowed_begin(); /* We set it here, as __alloc_pages_slowpath might have changed it */ ac.zonelist = zonelist; /* The preferred zone is used for statistics later */ preferred_zoneref = first_zones_zonelist(ac.zonelist, ac.high_zoneidx, ac.nodemask ? : &cpuset_current_mems_allowed, &ac.preferred_zone); if (!ac.preferred_zone) goto out; ac.classzone_idx = zonelist_zone_idx(preferred_zoneref); /* First allocation attempt */ alloc_mask = gfp_mask|__GFP_HARDWALL; page = get_page_from_freelist(alloc_mask, order, alloc_flags, &ac); if (unlikely(!page)) { /* * Runtime PM, block IO and its error handling path * can deadlock because I/O on the device might not * complete. */ alloc_mask = memalloc_noio_flags(gfp_mask); page = __alloc_pages_slowpath(alloc_mask, order, &ac); } if (kmemcheck_enabled && page) kmemcheck_pagealloc_alloc(page, order, gfp_mask); trace_mm_page_alloc(page, order, alloc_mask, ac.migratetype); out: /* * When updating a task's mems_allowed, it is possible to race with * parallel threads in such a way that an allocation can fail while * the mask is being updated. If a page allocation is about to fail, * check if the cpuset changed during allocation and if so, retry. */ if (unlikely(!page && read_mems_allowed_retry(cpuset_mems_cookie))) goto retry_cpuset; return page;
首先get_page_from_freelist()
會去嘗試分配物理頁面,若是這裏分配失敗,就會調用到__alloc_pages_slowpath()
函數,這個函數會處理許多特殊的場景。這裏假設在理想狀況下,get_page_from_freelist()
能分配成功;
/* * get_page_from_freelist goes through the zonelist trying to allocate * a page. */ static struct page * get_page_from_freelist(gfp_t gfp_mask, unsigned int order, int alloc_flags, const struct alloc_context *ac) { struct zonelist *zonelist = ac->zonelist; struct zoneref *z; struct page *page = NULL; struct zone *zone; nodemask_t *allowednodes = NULL;/* zonelist_cache approximation */ int zlc_active = 0; /* set if using zonelist_cache */ int did_zlc_setup = 0; /* just call zlc_setup() one time */ bool consider_zone_dirty = (alloc_flags & ALLOC_WMARK_LOW) && (gfp_mask & __GFP_WRITE); int nr_fair_skipped = 0; bool zonelist_rescan; zonelist_scan: zonelist_rescan = false; /* * Scan zonelist, looking for a zone with enough free. * See also __cpuset_node_allowed() comment in kernel/cpuset.c. */ for_each_zone_zonelist_nodemask(zone, z, zonelist, ac->high_zoneidx, ac->nodemask) {
get_page_from_freelist()
函數首先須要先判斷能夠從哪個zone來分配內存。for_each_zone_zonelist_nodemask
宏掃描內存節點中的zonelist去查找合適分配內存的zone。
/** * for_each_zone_zonelist_nodemask - helper macro to iterate over valid zones in a zonelist at or below a given zone index and within a nodemask * @zone - The current zone in the iterator * @z - The current pointer within zonelist->zones being iterated * @zlist - The zonelist being iterated * @highidx - The zone index of the highest zone to return * @nodemask - Nodemask allowed by the allocator * * This iterator iterates though all zones at or below a given zone index and * within a given nodemask */ #define for_each_zone_zonelist_nodemask(zone, z, zlist, highidx, nodemask) \ for (z = first_zones_zonelist(zlist, highidx, nodemask, &zone); \ zone; \ z = next_zones_zonelist(++z, highidx, nodemask), \ zone = zonelist_zone(z)) \
for_each_zone_zonelist_nodemask
首先經過first_zones_zonelist()從給定的zoneidx開始查找,這個給定的zoneidx就是highidx,以前經過gfp_zone()函數轉換得來的。
/** * first_zones_zonelist - Returns the first zone at or below highest_zoneidx within the allowed nodemask in a zonelist * @zonelist - The zonelist to search for a suitable zone * @highest_zoneidx - The zone index of the highest zone to return * @nodes - An optional nodemask to filter the zonelist with * @zone - The first suitable zone found is returned via this parameter * * This function returns the first zone at or below a given zone index that is * within the allowed nodemask. The zoneref returned is a cursor that can be * used to iterate the zonelist with next_zones_zonelist by advancing it by * one before calling. */ static inline struct zoneref *first_zones_zonelist(struct zonelist *zonelist, enum zone_type highest_zoneidx, nodemask_t *nodes, struct zone **zone) { struct zoneref *z = next_zones_zonelist(zonelist->_zonerefs, highest_zoneidx, nodes); *zone = zonelist_zone(z); return z; }
first_zones_zonelist()
函數會調用next_zones_zonelist()
函數來計算zoneref,最後返回zone數據結構;
struct zoneref *next_zones_zonelist(struct zoneref *z, enum zone_type highest_zoneidx, nodemask_t *nodes) { /* * Find the next suitable zone to use for the allocation. * Only filter based on nodemask if it's set */ if (likely(nodes == NULL)) while (zonelist_zone_idx(z) > highest_zoneidx) z++; else while (zonelist_zone_idx(z) > highest_zoneidx || (z->zone && !zref_in_nodemask(z, nodes))) z++; return z; }
計算zone的核心函數在next_zones_zonelist()
函數中,這裏highest_zoneidx是gfp_zone()函數計算分配掩碼得來。zonelist有一個zoneref數組,zoneref數據結構裏有一個成員zone指針會指向zone數據結構,還有一個zone_index成員指向zone的編號。zone在系統處理時會初始化這個數組,具體函數在build_zonelists_node()
中。在ARM Vexpress平臺中,zone類型、zoneref[]數組和zoneidx的關係以下:
ZONE_HIGHMEM __zonerefs[0]->zone_index=1 ZONE_NORMAL __zonerefs[1]->zone_index=0
zonerefs[0]表示ZONE_HIGHMEM,其zone編號zone_index的值爲1;zonerefs[1]表示ZONE_NORMAL,其zone的編號zone_index爲0。也就是說,基於zone的設計思想是:分配物理頁面時會優先考慮ZONE_HIGHMEM,由於ZONE_HIGHMEM在zonelist中排在ZONE_NORMAL前面;
回到咱們以前的例子,gfp_zone(GFP_KERNEL)函數返回0,即highest_zoneidx爲0,而這個內存節點的第一個zone是ZONE_HIGHMEM,其zone編號zone_index的值爲1.所以在next_zones_zonelist()
中,z++,最終first_zones_zonelist()函數會返回ZONE_NORMAL。在for_each_zone_zonelist_nodemask()
遍歷過程當中也只能遍歷ZONE_NORMAL這一個zone了。
再舉一個例子,分配掩碼GFP_HIGHUSER_MOVABLE,GFP_HIGHUSER_MOVEABLE包含了__GFP_HIGHMEM,那麼next_zones_zonelist()函數返回哪一個zone呢?
GFP_HIGHUSER_MOVABLE的值爲0x200da,那麼gfp_zone(GFP_HIGHUSER_MOVABLE)函數等於2,即highest_zoneidx爲2,而這個內存節點的第一個ZONE_HIGHME,其zone編號zone_index的值爲1;
在first_zones_zonelist()
函數中,因爲第一個zone的zone_index值小於highest_zoneidx,所以會返回ZONE_HIGHMEM。
在for_each_zone_zonelist_nodemask()
函數中,next_zones_zonelist(++z, highidx, nodemask)依然會返回ZONE_NORMAL;
所以這裏會遍歷ZONE_HIGHMEM和ZONE_NORMAL,這兩個zone,可是會先遍歷ZONE_HIGHMEM,而後纔是ZONE_NORMAL。
要正確理解for_each_zone_zonelist_nodemask()
這個宏的行爲,須要理解以下兩個方面:
_zonerefs[0]->zone_index=1
,ZONE_NORMAL排在後面,且 _zonerefs[1]->zone_index=0;上述這些設計讓人感受複雜,可是這是正確理解以zone爲基礎的物理頁面分配機制的基石。(說實話zone的分配實在是奇妙~)
在__alloc_page_nodemask()
的第24行代碼調用first_zones_zonelist(),計算出preferred_zoneref
而且保存到ac.classzone_idx
變量中,該變量在kswapd內核線程中還會用到。例如以GFP_KERNEL爲分配掩碼,preferred_zone指的是ZONE_NORMAL,ac.classzone_idx的值爲0;
回到get_page_from_freelist()函數中,for_each_zone_zonelist_nodemask()找到了接下來能夠從哪些zone中分配內存,下面作一些必要的檢查;
[get_page_from_freelist()] .... if (cpusets_enabled() && (alloc_flags & ALLOC_CPUSET) && !cpuset_zone_allowed(zone, gfp_mask)) continue; /* * Distribute pages in proportion to the individual * zone size to ensure fair page aging. The zone a * page was allocated in should have no effect on the * time the page has in memory before being reclaimed. */ if (alloc_flags & ALLOC_FAIR) { if (!zone_local(ac->preferred_zone, zone)) break; if (test_bit(ZONE_FAIR_DEPLETED, &zone->flags)) { nr_fair_skipped++; continue; } } /* * When allocating a page cache page for writing, we * want to get it from a zone that is within its dirty * limit, such that no single zone holds more than its * proportional share of globally allowed dirty pages. * The dirty limits take into account the zone's * lowmem reserves and high watermark so that kswapd * should be able to balance it without having to * write pages from its LRU list. * * This may look like it could increase pressure on * lower zones by failing allocations in higher zones * before they are full. But the pages that do spill * over are limited as the lower zones are protected * by this very same mechanism. It should not become * a practical burden to them. * * XXX: For now, allow allocations to potentially * exceed the per-zone dirty limit in the slowpath * (ALLOC_WMARK_LOW unset) before going into reclaim, * which is important when on a NUMA setup the allowed * zones are together not big enough to reach the * global limit. The proper fix for these situations * will require awareness of zones in the * dirty-throttling and the flusher threads. */ if (consider_zone_dirty && !zone_dirty_ok(zone)) continue; .....
下面代碼用於檢測當前zone的watermark水位是否充足。
[get_page_from_freelist()] ... mark = zone->watermark[alloc_flags & ALLOC_WMARK_MASK]; if (!zone_watermark_ok(zone, order, mark, ac->classzone_idx, alloc_flags)) { ... ret = zone_reclaim(zone, gfp_mask, order); switch (ret) { case ZONE_RECLAIM_NOSCAN: /* did not scan */ continue; case ZONE_RECLAIM_FULL: /* scanned but unreclaimable */ continue; default: /* did we reclaim enough */ if (zone_watermark_ok(zone, order, mark, ac->classzone_idx, alloc_flags)) goto try_this_zone; /* * Failed to reclaim enough to meet watermark. * Only mark the zone full if checking the min * watermark or if we failed to reclaim just * 1<<order pages or else the page allocator * fastpath will prematurely mark zones full * when the watermark is between the low and * min watermarks. */ if (((alloc_flags & ALLOC_WMARK_MASK) == ALLOC_WMARK_MIN) || ret == ZONE_RECLAIM_SOME) goto this_zone_full; continue; } } try_this_zone: page = buffered_rmqueue(ac->preferred_zone, zone, order, gfp_mask, ac->migratetype); if (page) { if (prep_new_page(page, order, gfp_mask, alloc_flags)) goto try_this_zone; return page; } ...
zone數據結構中有一個成員watermark記錄各類水位的狀況。系統定義了3種水位,分別是WMARK_MIN
、WMARK_LOW
和WMARK_HIGH
。watermark水位的計算在__setup_per_zone_wmarks()
函數中。
[mm/page_alloc.c] static void __setup_per_zone_wmarks(void) { unsigned long pages_min = min_free_kbytes >> (PAGE_SHIFT - 10); unsigned long lowmem_pages = 0; struct zone *zone; unsigned long flags; /* Calculate total number of !ZONE_HIGHMEM pages */ for_each_zone(zone) { if (!is_highmem(zone)) lowmem_pages += zone->managed_pages; } for_each_zone(zone) { u64 tmp; spin_lock_irqsave(&zone->lock, flags); tmp = (u64)pages_min * zone->managed_pages; do_div(tmp, lowmem_pages); if (is_highmem(zone)) { /* * __GFP_HIGH and PF_MEMALLOC allocations usually don't * need highmem pages, so cap pages_min to a small * value here. * * The WMARK_HIGH-WMARK_LOW and (WMARK_LOW-WMARK_MIN) * deltas controls asynch page reclaim, and so should * not be capped for highmem. */ unsigned long min_pages; min_pages = zone->managed_pages / 1024; min_pages = clamp(min_pages, SWAP_CLUSTER_MAX, 128UL); zone->watermark[WMARK_MIN] = min_pages; } else { /* * If it's a lowmem zone, reserve a number of pages * proportionate to the zone's size. */ zone->watermark[WMARK_MIN] = tmp; } zone->watermark[WMARK_LOW] = min_wmark_pages(zone) + (tmp >> 2); zone->watermark[WMARK_HIGH] = min_wmark_pages(zone) + (tmp >> 1); __mod_zone_page_state(zone, NR_ALLOC_BATCH, high_wmark_pages(zone) - low_wmark_pages(zone) - atomic_long_read(&zone->vm_stat[NR_ALLOC_BATCH])); setup_zone_migrate_reserve(zone); spin_unlock_irqrestore(&zone->lock, flags); } /* update totalreserve_pages */ calculate_totalreserve_pages(); }
計算watermark水位用到min_free_kbytes這個值,它是在系統啓動時經過系統空閒頁面的數量計算的,具體計算在init_per_zone_wmark_min()
這個函數中。另外系統起來以後也能夠經過sysfs來設置,節點在/proc/sys/vm/min_free_kbytes
。計算watermark水位的公式不算複雜,最後結果保存在每一個zone的watermark數組中,後續夥伴系統和kswapd內核線程中用到;
回到get_page_from_freelist()函數,這裏會讀取WMARK_LOW水位的值到變量mark中,這裏zone_watermark_ok()函數判斷當前zone的空閒頁面是否知足WMARK_LOW水位。
[get_page_from_freelist->zone_watermark_ok->__zone_watermark_ok] /* * Return true if free pages are above 'mark'. This takes into account the order * of the allocation. */ static bool __zone_watermark_ok(struct zone *z, unsigned int order, unsigned long mark, int classzone_idx, int alloc_flags, long free_pages) { /* free_pages may go negative - that's OK */ long min = mark; int o; long free_cma = 0; free_pages -= (1 << order) - 1; if (alloc_flags & ALLOC_HIGH) min -= min / 2; if (alloc_flags & ALLOC_HARDER) min -= min / 4; #ifdef CONFIG_CMA /* If allocation can't use CMA areas don't use free CMA pages */ if (!(alloc_flags & ALLOC_CMA)) free_cma = zone_page_state(z, NR_FREE_CMA_PAGES); #endif if (free_pages - free_cma <= min + z->lowmem_reserve[classzone_idx]) return false; for (o = 0; o < order; o++) { /* At the next order, this order's pages become unavailable */ free_pages -= z->free_area[o].nr_free << o; /* Require fewer higher order pages to be free */ min >>= 1; if (free_pages <= min) return false; } return true; }
參數z表示要判斷的zone,order是要分配的內存的階數,mark是要檢查的水位。一般分配物理內存頁面的內核路徑是檢查WMARK_LOW水位,而頁面回收kswapd內核線程則是檢查WMARK_HIGH水位,這會致使一個內存節點各個zone的頁面老化速度不一致的問題,爲了解決這個問題,內核提出了許多的詭異的補丁,這個問題能夠參見以後的內容。
__zone_watermark_ok()
函數首先判斷zone的空閒頁面是否小於某個水位值和zone的最低保留值(lowmem_reserve)之和。返回true表示空閒頁面在某個水位在上,不然返回false;
回到get_page_from_freelist()函數中,當判斷當前zone的空閒頁面低於WMARK_LOW水位,會調用zone_reclaim()函數來回收頁面。咱們這裏假設zone_watermark_ok()判斷空閒頁面充沛,接下來就會調用buffered_rmqueue()函數從夥伴系統中分配物理頁面。
[__alloc_pages_nodemask()->get_page_from_freelist()->buffered_rmqueue()] /* * Allocate a page from the given zone. Use pcplists for order-0 allocations. */ static inline struct page *buffered_rmqueue(struct zone *preferred_zone, struct zone *zone, unsigned int order, gfp_t gfp_flags, int migratetype) { unsigned long flags; struct page *page; bool cold = ((gfp_flags & __GFP_COLD) != 0); if (likely(order == 0)) { struct per_cpu_pages *pcp; struct list_head *list; local_irq_save(flags); pcp = &this_cpu_ptr(zone->pageset)->pcp; list = &pcp->lists[migratetype]; if (list_empty(list)) { pcp->count += rmqueue_bulk(zone, 0, pcp->batch, list, migratetype, cold); if (unlikely(list_empty(list))) goto failed; } if (cold) page = list_entry(list->prev, struct page, lru); else page = list_entry(list->next, struct page, lru); list_del(&page->lru); pcp->count--; } else { if (unlikely(gfp_flags & __GFP_NOFAIL)) { /* * __GFP_NOFAIL is not to be used in new code. * * All __GFP_NOFAIL callers should be fixed so that they * properly detect and handle allocation failures. * * We most definitely don't want callers attempting to * allocate greater than order-1 page units with * __GFP_NOFAIL. */ WARN_ON_ONCE(order > 1); } spin_lock_irqsave(&zone->lock, flags); page = __rmqueue(zone, order, migratetype); spin_unlock(&zone->lock); if (!page) goto failed; __mod_zone_freepage_state(zone, -(1 << order), get_freepage_migratetype(page)); } __mod_zone_page_state(zone, NR_ALLOC_BATCH, -(1 << order)); if (atomic_long_read(&zone->vm_stat[NR_ALLOC_BATCH]) <= 0 && !test_bit(ZONE_FAIR_DEPLETED, &zone->flags)) set_bit(ZONE_FAIR_DEPLETED, &zone->flags); __count_zone_vm_events(PGALLOC, zone, 1 << order); zone_statistics(preferred_zone, zone, gfp_flags); local_irq_restore(flags); VM_BUG_ON_PAGE(bad_range(zone, page), page); return page; failed: local_irq_restore(flags); return NULL; }
這裏根據order數值兵分兩路:一路是order等於0 的狀況,也就是分配一個物理頁面時,從zone->per_cpu_pageset列表中分配;另外一路order大於0的狀況,就從夥伴系統中分配。咱們只關注order大於0 的狀況,它最終會調用到__rmqueue_smallest()函數。
[get_page_from_freelist()->buffered_rmqueue()->buffered_rmqueue->__rmqueue()->__rmqueue_smallest()] /* * Go through the free lists for the given migratetype and remove * the smallest available page from the freelists */ static inline struct page *__rmqueue_smallest(struct zone *zone, unsigned int order, int migratetype) { unsigned int current_order; struct free_area *area; struct page *page; /* Find a page of the appropriate size in the preferred list */ for (current_order = order; current_order < MAX_ORDER; ++current_order) { area = &(zone->free_area[current_order]); if (list_empty(&area->free_list[migratetype])) continue; page = list_entry(area->free_list[migratetype].next, struct page, lru); list_del(&page->lru); rmv_page_order(page); area->nr_free--; expand(zone, page, order, current_order, area, migratetype); set_freepage_migratetype(page, migratetype); return page; } return NULL; }
在__rmqueue_smallest()函數中,首先從order開始查找zone中的空閒鏈表。若是zone的當前order對應的空閒區free_area中相應的migratetype類型的鏈表裏沒有空閒鏈表,那麼就會查找下一級order。
爲何會這樣?由於在系統啓動時,空閒頁面會盡量分配到MAX_ORDER-1的鏈表中,這個能夠在系統剛起來以後,經過'cat /proc/pagetypeinfo'命令能夠看出端倪。當找到某個order的空閒區中對應的mirgratetype類型的空閒鏈表中有空閒內存塊時,就會從一個內存塊摘下來,而後摘用expand()函數來切「蛋糕」。由於一般摘下來的內存塊會比須要的內存大,切完以後須要把剩下來的內存塊從新放回夥伴系統中。
expand()函數就是實現「切蛋糕」的功能。這裏的參數high就是current_order,一般是current_order要比需求的order要大。每比較一次,area減一,至關於退了一級order,最後經過list_add把剩下的內存塊添加到低一級的空閒鏈表中。
[get_page_from_freelist()->buffered_rmqueue()->buffered_rmqueue->__rmqueue()->__rmqueue_smallest()->expand()] /* * The order of subdivision here is critical for the IO subsystem. * Please do not alter this order without good reasons and regression * testing. Specifically, as large blocks of memory are subdivided, * the order in which smaller blocks are delivered depends on the order * they're subdivided in this function. This is the primary factor * influencing the order in which pages are delivered to the IO * subsystem according to empirical testing, and this is also justified * by considering the behavior of a buddy system containing a single * large block of memory acted on by a series of small allocations. * This behavior is a critical factor in sglist merging's success. * * -- nyc */ static inline void expand(struct zone *zone, struct page *page, int low, int high, struct free_area *area, int migratetype) { unsigned long size = 1 << high; while (high > low) { area--; high--; size >>= 1; VM_BUG_ON_PAGE(bad_range(zone, &page[size]), &page[size]); if (IS_ENABLED(CONFIG_DEBUG_PAGEALLOC) && debug_guardpage_enabled() && high < debug_guardpage_minorder()) { /* * Mark as guard pages (or page), that will allow to * merge back to allocator when buddy will be freed. * Corresponding page table entries will not be touched, * pages will stay not present in virtual address space */ set_page_guard(zone, &page[size], high, migratetype); continue; } list_add(&page[size].lru, &area->free_list[migratetype]); area->nr_free++; set_page_order(&page[size], high); } }
所須要的頁面分配成功以後,__rmqueue()函數返回到這個內存塊的起始頁面struct page數據結構。回到buffered_rmqueue()函數,最後還須要利用zone_statistics()函數作一些統計數據的計算。
回到get_page_from_freelist()函數,最後還要經過prep_new_page()函數作一些有趣的檢查,才能最終出廠。
[__alloc_page_nodemask()->get_page_from_freelist()->prep_new_page()->check_new_page()] /* * This page is about to be returned from the page allocator */ static inline int check_new_page(struct page *page) { const char *bad_reason = NULL; unsigned long bad_flags = 0; if (unlikely(page_mapcount(page))) bad_reason = "nonzero mapcount"; if (unlikely(page->mapping != NULL)) bad_reason = "non-NULL mapping"; if (unlikely(atomic_read(&page->_count) != 0)) bad_reason = "nonzero _count"; if (unlikely(page->flags & PAGE_FLAGS_CHECK_AT_PREP)) { bad_reason = "PAGE_FLAGS_CHECK_AT_PREP flag set"; bad_flags = PAGE_FLAGS_CHECK_AT_PREP; } #ifdef CONFIG_MEMCG if (unlikely(page->mem_cgroup)) bad_reason = "page still charged to cgroup"; #endif if (unlikely(bad_reason)) { bad_page(page, bad_reason, bad_flags); return 1; } return 0; }
check_new_page()函數主要作以下的檢查:
上述檢查都經過後,咱們分配的頁面就合格了,能夠出廠了,頁面page便開啓了屬於它的精彩生命週期。