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Given two binary trees and imagine that when you put one of them to cover the other, some nodes of the two trees are overlapped while the others are not.node
You need to merge them into a new binary tree. The merge rule is that if two nodes overlap, then sum node values up as the new value of the merged node. Otherwise, the NOT null node will be used as the node of new tree.git
Example 1:github
Input: Tree 1 Tree 2 1 2 / \ / \ 3 2 1 3 / \ \ 5 4 7 Output: Merged tree: 3 / \ 4 5 / \ \ 5 4 7
Note: The merging process must start from the root nodes of both trees.微信
給定兩個二叉樹,想象當你將它們中的一個覆蓋到另外一個上時,兩個二叉樹的一些節點便會重疊。app
你須要將他們合併爲一個新的二叉樹。合併的規則是若是兩個節點重疊,那麼將他們的值相加做爲節點合併後的新值,不然不爲 NULL 的節點將直接做爲新二叉樹的節點。spa
示例 1:code
輸入: Tree 1 Tree 2 1 2 / \ / \ 3 2 1 3 / \ \ 5 4 7 輸出: 合併後的樹: 3 / \ 4 5 / \ \ 5 4 7
注意: 合併必須從兩個樹的根節點開始。htm
1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 func mergeTrees(_ t1: TreeNode?, _ t2: TreeNode?) -> TreeNode? { 16 if t1 == nil {return t2} 17 if t2 == nil {return t1} 18 var t = TreeNode(t1!.val + t2!.val) 19 t.left = mergeTrees(t1!.left, t2!.left) 20 t.right = mergeTrees(t1!.right, t2!.right) 21 return t 22 } 23 }
120msblog
1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 func mergeTrees(_ t1: TreeNode?, _ t2: TreeNode?) -> TreeNode? { 16 switch (t1, t2) { 17 case (let t1, nil) where t1 != nil: 18 return t1! 19 case (nil, let t2) where t2 != nil: 20 return t2! 21 case (nil, nil): 22 return nil 23 default: 24 guard let tree1 = t1, let tree2 = t2 else { return nil } 25 let newTree = TreeNode(tree1.val + tree2.val) 26 newTree.left = mergeTrees(tree1.left, tree2.left) 27 newTree.right = mergeTrees(tree1.right, tree2.right) 28 return newTree 29 } 30 } 31 }
124ms
1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 func mergeTrees(_ t1: TreeNode?, _ t2: TreeNode?) -> TreeNode? { 16 guard let t1 = t1 else { 17 return t2 18 } 19 20 guard let t2 = t2 else { 21 return t1 22 } 23 24 t1.val += t2.val 25 t1.left = mergeTrees(t1.left, t2.left) 26 t1.right = mergeTrees(t1.right, t2.right) 27 return t1 28 } 29 }
136ms
1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 func mergeTrees(_ t1: TreeNode?, _ t2: TreeNode?) -> TreeNode? { 16 if t1 == nil && t2 == nil { return nil } 17 var newNode = TreeNode((t1?.val ?? 0) + (t2?.val ?? 0)) 18 19 if t1?.left == nil || t2?.left == nil { 20 newNode.left = t1?.left ?? t2?.left 21 } else { 22 newNode.left = mergeTrees(t1?.left, t2?.left) 23 } 24 25 if t1?.right == nil || t2?.right == nil { 26 newNode.right = t1?.right ?? t2?.right 27 } else { 28 newNode.right = mergeTrees(t1?.right, t2?.right) 29 } 30 31 return newNode 32 } 33 }
160ms
1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 func mergeTrees(_ t1: TreeNode?, _ t2: TreeNode?) -> TreeNode? { 16 switch (t1, t2) { 17 case (nil, _): return t2 18 case (_, nil): return t1 19 default: 20 var treeNode: TreeNode 21 treeNode = TreeNode(t1!.val + t2!.val) 22 treeNode.left = mergeTrees(t1!.left, t2!.left) 23 treeNode.right = mergeTrees(t1!.right, t2!.right) 24 return treeNode 25 } 26 } 27 }
204ms
1 /** 2 * Definition for a binary tree node. 3 * public class TreeNode { 4 * public var val: Int 5 * public var left: TreeNode? 6 * public var right: TreeNode? 7 * public init(_ val: Int) { 8 * self.val = val 9 * self.left = nil 10 * self.right = nil 11 * } 12 * } 13 */ 14 class Solution { 15 var A = TreeNode(0) 16 func mergeTrees(_ t1: TreeNode?, _ t2: TreeNode?) -> TreeNode? { 17 if t1 == nil && t2 == nil{ 18 return t1 19 }else{ 20 B(t1,t2,A) 21 } 22 23 return A 24 } 25 func B(_ t1: TreeNode?, _ t2: TreeNode?, _ t3: TreeNode?) 26 { 27 if t1?.left != nil && t2?.left != nil 28 { 29 t3?.left = TreeNode(0) 30 B(t1?.left,t2?.left,t3?.left) 31 }else if t1?.left == nil && t2?.left != nil{ 32 t3?.left = TreeNode(0) 33 B(nil,t2?.left,t3?.left) 34 }else if t1?.left != nil && t2?.left == nil{ 35 t3?.left = TreeNode(0) 36 B(t1?.left,nil,t3?.left) 37 } 38 39 if t1 != nil && t2 != nil 40 { 41 let a:Int = t1?.val as! Int 42 let b:Int = t2?.val as! Int 43 t3?.val = a + b 44 }else if t1 == nil && t2 != nil{ 45 let b:Int = t2?.val as! Int 46 t3?.val = b 47 }else if t1 != nil && t2 == nil{ 48 let a:Int = t1?.val as! Int 49 t3?.val = a 50 }else{ 51 return 52 } 53 54 if t1?.right != nil && t2?.right != nil 55 { 56 t3?.right = TreeNode(0) 57 B(t1?.right,t2?.right,t3?.right) 58 }else if t1?.right == nil && t2?.right != nil{ 59 t3?.right = TreeNode(0) 60 B(nil,t2?.right,t3?.right) 61 }else if t1?.right != nil && t2?.right == nil{ 62 t3?.right = TreeNode(0) 63 B(t1?.right,nil,t3?.right) 64 }else{ 65 return 66 } 67 } 68 }