vector也是容器的一種,裏面能夠存放相同類型的元素,string容器存放的是char類型元素,如果存放其餘類型元素,如:int ,double, 自定義類等類型。code
定義方式以下:ci
void VectDefine() { vector<int> vec1; vector<int> vec2(5,12); for (vector<int>::iterator iter = vec2.begin(); iter != vec2.end(); ++iter) { cout << *iter << endl; } cout << "*****************" << endl; for each (int value in vec2) { cout << value << endl; } }
void VectCapacity() { vector<int> vec1; cout << vec1.capacity() << endl;// 默認爲0 vector<int> vec2(5,222);// 初始化爲5個0 cout << vec2.size() << " " << vec2.capacity() << endl; vec2.resize(3); cout << vec2.size() << " " << vec2.capacity() << endl; //cout << vec2[3];// resize()重置原size大小,被裁切的元素被釋放掉,經過此行代碼訪問會崩潰 vector<int>::iterator iter = vec2.begin(); cout << vec2.capacity() << endl;// 當前空間爲5 cout << "--" << *iter << endl; vec2.push_back(12); iter = vec2.begin();// 這裏一樣要注意迭代器失效的問題 cout << "--" << *iter << endl; cout << vec2.capacity() << endl;// 新增1個元素,空間爲7,5 + 5 / 2 vec2.push_back(12); vec2.push_back(12); vec2.push_back(12); cout << vec2.capacity() << endl;//// 新增3個元素,空間爲10,7 + 7 / 2 // vc6.0是以2倍增長 }
void VectCout() { vector<int> vec1; for (int i = 0; i < 10; ++i) { vec1.push_back(i); } for (int i = 0; i < vec1.size(); ++i) { cout << vec1[i] << " " << vec1.at(i) << endl; } // at()會拋出異常,[]下標的方式不會 }
void VectChange() { // assign() vector<int> vec1; vector<int> vec2; vector<int> vec3; for (int i = 0; i < 10; ++i) { vec1.push_back(i); } vector<int>::iterator iter_start = vec1.begin() + 2; vector<int>::iterator iter_end = vec1.end() - 2; vec2.assign(iter_start, iter_end); for (int i = 0; i < vec2.size(); ++i) { cout << vec2.at(i) << endl;// 輸出2 3 4 5 6 7 } vec3.assign(5, 333); for (int i = 0; i < vec3.size(); ++i) { cout << vec3.at(i) << endl;//輸出5個333 } //clear()/empty()/erase() vec1.clear(); cout << "size:" <<vec1.size() << endl; cout << "is empty:" << vec1.empty() << endl;// 輸出is empty:1 vec2.erase(vec2.begin() + 2); for (int i = 0; i < vec2.size(); ++i) { cout << vec2.at(i) << endl;// 輸出2 3 5 6 7 } vec2.erase(vec2.begin() + 2, vec2.end() - 1); for (int i = 0; i < vec2.size(); ++i) { cout << vec2.at(i) << endl;// 輸出2 3 7 } //insert vec3.insert(vec3.begin() + 1, 444); for (int i = 0; i < vec3.size(); ++i) { cout << vec3.at(i) << endl;// 輸出333 444 333 333 333 333 } cout << endl; vec3.insert(vec3.begin() + 1, 2, 555); for (int i = 0; i < vec3.size(); ++i) { cout << vec3.at(i) << endl;// 輸出333 555 555 444 333 333 333 333 } cout << endl; vec3.insert(vec3.begin() + 1, vec2.begin(), vec2.end()); for (int i = 0; i < vec3.size(); ++i) { cout << vec3.at(i) << endl;// 輸出333 2 3 7 555 555 444 333 333 333 333 } }