在以前咱們作圖片異步加載的時候常常會遇到在滑動tableView的時候卡頓的狀況,可是咱們確實是在子線程下載並建立UIImage對象而後纔在主線程進行現實的,而用SDWebImage的時候就不會卡呢,其實仔細研究一下它的代碼就很容易發現了:html
#import "SDWebImageDecoder.h" @implementation UIImage (ForceDecode) + (UIImage *)decodedImageWithImage:(UIImage *)image { if (image.images) { // Do not decode animated images return image; } CGImageRef imageRef = image.CGImage; CGSize imageSize = CGSizeMake(CGImageGetWidth(imageRef), CGImageGetHeight(imageRef)); CGRect imageRect = (CGRect){.origin = CGPointZero, .size = imageSize}; CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef); int infoMask = (bitmapInfo & kCGBitmapAlphaInfoMask); BOOL anyNonAlpha = (infoMask == kCGImageAlphaNone || infoMask == kCGImageAlphaNoneSkipFirst || infoMask == kCGImageAlphaNoneSkipLast); // CGBitmapContextCreate doesn't support kCGImageAlphaNone with RGB. // https://developer.apple.com/library/mac/#qa/qa1037/_index.html if (infoMask == kCGImageAlphaNone && CGColorSpaceGetNumberOfComponents(colorSpace) > 1) { // Unset the old alpha info. bitmapInfo &= ~kCGBitmapAlphaInfoMask; // Set noneSkipFirst. bitmapInfo |= kCGImageAlphaNoneSkipFirst; } // Some PNGs tell us they have alpha but only 3 components. Odd. else if (!anyNonAlpha && CGColorSpaceGetNumberOfComponents(colorSpace) == 3) { // Unset the old alpha info. bitmapInfo &= ~kCGBitmapAlphaInfoMask; bitmapInfo |= kCGImageAlphaPremultipliedFirst; } // It calculates the bytes-per-row based on the bitsPerComponent and width arguments. CGContextRef context = CGBitmapContextCreate(NULL, imageSize.width, imageSize.height, CGImageGetBitsPerComponent(imageRef), 0, colorSpace, bitmapInfo); CGColorSpaceRelease(colorSpace); // If failed, return undecompressed image if (!context) return image; CGContextDrawImage(context, imageRect, imageRef); CGImageRef decompressedImageRef = CGBitmapContextCreateImage(context); CGContextRelease(context); UIImage *decompressedImage = [UIImage imageWithCGImage:decompressedImageRef scale:image.scale orientation:image.imageOrientation]; CGImageRelease(decompressedImageRef); return decompressedImage; } @end
在子線程中,SD已經獲取了UIImage對象,可是他不是直接將圖片展現出來,而是進行了以下操做,得到了一個新的UIImage對象,其實這個過程就是對圖像數據進行了解壓,若是不這樣作,這個過程將會在現實圖像的時候在主線程中進行。so……app