近來整理文檔,發現兩年前研究Android多個Activity疊加顯示的方案。時光荏苒,一去不回。java
雖而後來沒有用上,但仍是整理以下,Android版本仍是2.2的:android
結論:該方案能夠知足多Activity疊加顯示的需求。ui
LocalActivityManager am = getLocalActivityManager();this FrameLayout layout = (FrameLayout) findViewById(R.layout.activity_layout);3d // Start MySys Activityxml Intent intent3 = new Intent();blog intent3.setClassName("android.My.sys", "android.My.ui.mainmap.MainMapActivity");進程 Window window3 = am.startActivity("Sample3_UniqueString", intent3);文檔 View view3 = window3.getDecorView();get layout.addView(view3); // Start User Activity Intent intent = new Intent(this, Sample1Activity.class); Window window = am.startActivity("Sample1_UniqueString", intent); View view = window.getDecorView(); layout.addView(view); |
AndroidMySys.apk <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="android.My.sys" android:versionCode="1" android:versionName="1.0" android:sharedUserId="My.sys">
ActivityGroupActivity.apk <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.jpn.techbooster.sample.activityGroupActivity" android:versionCode="1" android:versionName="1.0" android:sharedUserId="My.sys" > |
兩個App若是用相同的數字簽名,則會共用同一個Linux user ID.
經過Java Reflect 機制實現User App對 My App 方法的調用。
示例:獲取My App Activity的 handler
My App : MainMapActivity.java public class MainMapActivity extends Activity { public static Handler m_handler = null; public Handler GetHandler() { return m_handler; } }
User App: ActivityGroupActivity.java // get My activity context LocalActivityManager am = getLocalActivityManager(); Activity activityMainmap = am.getActivity("Sample3_UniqueString"); // invoke MainMapActivity.GetHandler() Class clazz = activityMainmap.getClass(); m_handler = (Handler)clazz.getMethod("GetHandler").invoke(activityMainmap); |
經過Message實現交互, 該方案的先決條件是, 先用Reflect方式獲取My App Activity的handler.
My App : MainMapActivity.java m_Handler = new Handler() { public void handleMessage(Message msg) { switch (msg.what) { // handle message case SHOW_MSG:…
User App: Sample1Activity.java // set data Bundle data = new Bundle(); data.putString("ok", "1, 2");
// send message Message msg = new Message(); msg.setData(data); msg.what = SHOW_MSG; m_handler.sendMessage(msg); //get m_handler by reflect first |
方案 |
優勢 |
缺點 |
1. Java Reflect |
使用靈活,功能強大,能夠直接調用App的全部public方法。 |
App之間耦合性高。 |
2. Message |
App之間耦合性低。 |
必須先獲取其餘App的handler |
綜合以上兩種方案: