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本文出自【趙彥軍的博客】html
EventBus框架android
EventBus是一個通用的叫法,例如Google出品的Guava,Guava是一個龐大的庫,EventBus只是它附帶的一個小功能,所以實際項目中使用並很少。用的最多的是greenrobot/EventBus,這個庫的優勢是接口簡潔,集成方便,可是限定了方法名,不支持註解。另外一個庫square/otto修改自 Guava ,用的人也很多。因此今天咱們研究的目標是greenrobot的EventBus.git
EventBus 簡介github
一、EventBus3.0.0 是最新的版本。
二、EventBus 是Android 發佈/訂閱事件總線,可簡化 Activities, Fragments, Threads, Services 等組件間的消息傳遞。
三、可替代 Intent, Handler, BroadCast ,接口等傳統方案,更快,代碼更小,50K 左右的 jar 包,代碼更優雅,完全解耦。app
github地址:https://github.com/greenrobot/EventBus框架
EventBus原理圖async
在module的build.gredle 文件中的dependencies標籤中添加ide
compile 'org.greenrobot:eventbus:3.0.0'函數
例如源碼分析
apply plugin: 'com.android.application' android { compileSdkVersion 24 buildToolsVersion "24.0.3" defaultConfig { applicationId "com.eventbus.app" minSdkVersion 14 targetSdkVersion 24 versionCode 1 versionName "1.0" } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' } } } dependencies { compile fileTree(dir: 'libs', include: ['*.jar']) compile 'com.android.support:appcompat-v7:24.2.1' compile 'org.greenrobot:eventbus:3.0.0' }
註冊事件
EventBus.getDefault().register( this );
取消註冊
EventBus.getDefault().unregister( this );
發送數據
EventBus.getDefault().post( "我發射了");
簡單小例子:使用EventBus傳遞簡單字符串
package com.eventbus.app; import android.os.Bundle; import android.support.v7.app.AppCompatActivity; import android.view.View; import android.widget.Toast; import org.greenrobot.eventbus.EventBus; import org.greenrobot.eventbus.Subscribe; import org.greenrobot.eventbus.ThreadMode; public class MainActivity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); //註冊 EventBus.getDefault().register( this ); findViewById( R.id.button).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { EventBus.getDefault().post( "我發射了"); } }); } /** * 自定義一個方法 hello() ,用來接收事件。 * 方法名字能夠隨便寫 * @return */ @Subscribe(threadMode = ThreadMode.MAIN) public void hello ( String event){ /* Do something */ Toast.makeText( this , event , Toast.LENGTH_SHORT).show(); }; @Override protected void onDestroy() { super.onDestroy(); //取消註冊 , 防止Activity內存泄漏 EventBus.getDefault().unregister( this ); } }
效果圖
在接收事件消息的方法中,能夠經過註解的方式設置線程模型,EventBus內置了4中線程模型,分別是ThreadMode.POSTING
、ThreadMode.MAIN
、ThreadMode.BACKGROUND
、ThreadMode.ASYNC
好比:
@Subscribe(threadMode = ThreadMode.POSTING) public void onMessageEventPostThread(String event) { Log.e( "event PostThread", "消息: " + event + " thread: " + Thread.currentThread().getName() ); } @Subscribe(threadMode = ThreadMode.MAIN) public void onMessageEventMainThread(String event) { Log.e( "event MainThread", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Subscribe(threadMode = ThreadMode.BACKGROUND) public void onMessageEventBackgroundThread(String event) { Log.e( "event BackgroundThread", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Subscribe(threadMode = ThreadMode.ASYNC) public void onMessageEventAsync(String event) { Log.e( "event Async", "消息: " + event + " thread: " + Thread.currentThread().getName()); }
PostThread
:若是使用事件處理函數指定了線程模型爲PostThread,那麼該事件在哪一個線程發佈出來的,事件處理函數就會在這個線程中運行,也就是說發佈事件和接收事件在同一個線程。在線程模型爲PostThread的事件處理函數中儘可能避免執行耗時操做,由於它會阻塞事件的傳遞,甚至有可能會引發ANR。
MainThread
:若是使用事件處理函數指定了線程模型爲MainThread,那麼不論事件是在哪一個線程中發佈出來的,該事件處理函數都會在UI線程中執行。該方法能夠用來更新UI,可是不能處理耗時操做。
BackgroundThread
:若是使用事件處理函數指定了線程模型爲BackgroundThread,那麼若是事件是在UI線程中發佈出來的,那麼該事件處理函數就會在新的線程中運行,若是事件原本就是子線程中發佈出來的,那麼該事件處理函數直接在發佈事件的線程中執行。在此事件處理函數中禁止進行UI更新操做。
Async
:若是使用事件處理函數指定了線程模型爲Async,那麼不管事件在哪一個線程發佈,該事件處理函數都會在新建的子線程中執行。一樣,此事件處理函數中禁止進行UI更新操做。
小例子1: 在子線程發送數據
package com.eventbus.app; import android.os.Bundle; import android.support.v7.app.AppCompatActivity; import android.util.Log; import android.view.View; import org.greenrobot.eventbus.EventBus; import org.greenrobot.eventbus.Subscribe; import org.greenrobot.eventbus.ThreadMode; public class MainActivity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); //註冊 EventBus.getDefault().register( this ); findViewById( R.id.button).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { new Thread(new Runnable() { @Override public void run() { Log.d( "event 發射數據線程 : " , Thread.currentThread().getName() ) ; EventBus.getDefault().post( "我發射了"); } }).start() ; } }); } @Subscribe(threadMode = ThreadMode.POSTING) public void onMessageEventPostThread(String event) { Log.e( "event PostThread", "消息: " + event + " thread: " + Thread.currentThread().getName() ); } @Subscribe(threadMode = ThreadMode.MAIN) public void onMessageEventMainThread(String event) { Log.e( "event MainThread", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Subscribe(threadMode = ThreadMode.BACKGROUND) public void onMessageEventBackgroundThread(String event) { Log.e( "event BackgroundThread", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Subscribe(threadMode = ThreadMode.ASYNC) public void onMessageEventAsync(String event) { Log.e( "event Async", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Override protected void onDestroy() { super.onDestroy(); //取消註冊 , 防止Activity內存泄漏 EventBus.getDefault().unregister( this ); } }
運行結果:
D/event 發射數據線程 :: Thread-109
E/event BackgroundThread: 消息: 我發射了 thread: Thread-109
E/event PostThread: 消息: 我發射了 thread: Thread-109
E/event Async: 消息: 我發射了 thread: pool-1-thread-2
E/event MainThread: 消息: 我發射了 thread: main
小例子2: 在主線程發送數據
package com.eventbus.app; import android.os.Bundle; import android.support.v7.app.AppCompatActivity; import android.util.Log; import android.view.View; import org.greenrobot.eventbus.EventBus; import org.greenrobot.eventbus.Subscribe; import org.greenrobot.eventbus.ThreadMode; public class MainActivity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); //註冊 EventBus.getDefault().register( this ); findViewById( R.id.button).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.d( "event 發射數據線程 : " , Thread.currentThread().getName() ) ; EventBus.getDefault().post( "我發射了"); } }); } @Subscribe(threadMode = ThreadMode.POSTING) public void onMessageEventPostThread(String event) { Log.e( "event PostThread", "消息: " + event + " thread: " + Thread.currentThread().getName() ); } @Subscribe(threadMode = ThreadMode.MAIN) public void onMessageEventMainThread(String event) { Log.e( "event MainThread", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Subscribe(threadMode = ThreadMode.BACKGROUND) public void onMessageEventBackgroundThread(String event) { Log.e( "event BackgroundThread", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Subscribe(threadMode = ThreadMode.ASYNC) public void onMessageEventAsync(String event) { Log.e( "event Async", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Override protected void onDestroy() { super.onDestroy(); //取消註冊 , 防止Activity內存泄漏 EventBus.getDefault().unregister( this ); } }
運行結果:
D/event 發射數據線程 :: main
E/event MainThread: 消息: 我發射了 thread: main
E/event PostThread: 消息: 我發射了 thread: main
E/event Async: 消息: 我發射了 thread: pool-1-thread-3
E/event BackgroundThread: 消息: 我發射了 thread: pool-1-thread-4
除了上面講的普通事件外,EventBus還支持發送黏性事件。何爲黏性事件呢?簡單講,就是在發送事件以後再訂閱該事件也能收到該事件,跟黏性廣播相似。具體用法以下:
註冊
EventBus.getDefault().register( this );
事件接收
@Subscribe(threadMode = ThreadMode.MAIN , sticky = true )
public void onMessageEventMainThread(String event) {
Log.e( "event MainThread", "消息: " + event + " thread: " + > Thread.currentThread().getName());
}
取消註冊
EventBus.getDefault().unregister( this ) ;
發送事件
EventBus.getDefault().postSticky( "我發射了");
小例子:在MainActivity發送事件,在Activity2裏註冊而且接收事件
MainActivity源碼
package com.eventbus.app; import android.content.Intent; import android.os.Bundle; import android.support.v7.app.AppCompatActivity; import android.util.Log; import android.view.View; import org.greenrobot.eventbus.EventBus; public class MainActivity extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); findViewById( R.id.button).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.d( "event 發射數據線程 : " , Thread.currentThread().getName() ) ; EventBus.getDefault().postSticky( "我發射了"); startActivity( new Intent( MainActivity.this , Activity2.class )); } }); } }
Activity2源碼
package com.eventbus.app; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.util.Log; import org.greenrobot.eventbus.EventBus; import org.greenrobot.eventbus.Subscribe; import org.greenrobot.eventbus.ThreadMode; public class Activity2 extends AppCompatActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_2); //註冊 EventBus.getDefault().register( this ); } @Subscribe(threadMode = ThreadMode.MAIN , sticky = true ) public void onMessageEventMainThread(String event) { Log.e( "event MainThread", "消息: " + event + " thread: " + Thread.currentThread().getName()); } @Override protected void onDestroy() { super.onDestroy(); //取消註冊 , 防止Activity內存泄漏 EventBus.getDefault().unregister( this ) ; } }
這就是粘性事件,可以收到訂閱以前發送的消息。可是它只能收到最新的一次消息,好比說在未訂閱以前已經發送了多條黏性消息了,而後再訂閱只能收到最近的一條消息。
@Documented @Retention(RetentionPolicy.RUNTIME) @Target({ElementType.METHOD}) public @interface Subscribe { ThreadMode threadMode() default ThreadMode.POSTING; /** * If true, delivers the most recent sticky event (posted with * {@link EventBus#postSticky(Object)}) to this subscriber (if event available). */ boolean sticky() default false; /** Subscriber priority to influence the order of event delivery. * Within the same delivery thread ({@link ThreadMode}), higher priority subscribers will receive events before * others with a lower priority. The default priority is 0. Note: the priority does *NOT* affect the order of * delivery among subscribers with different {@link ThreadMode}s! */ int priority() default 0; }
能夠看出默認的線程模型是ThreadMode.POSTING
;默認黏性事件爲false
,也就是默認不開啓黏性事件;默認的優選級爲0
。
static volatile EventBus defaultInstance; /** Convenience singleton for apps using a process-wide EventBus instance. */ public static EventBus getDefault() { if (defaultInstance == null) { synchronized (EventBus.class) { if (defaultInstance == null) { defaultInstance = new EventBus(); } } } return defaultInstance; }
getDefault() 是一個單例模式 , 只有一個實例對象。
public enum ThreadMode { /** * Subscriber will be called in the same thread, which is posting the event. This is the default. Event delivery * implies the least overhead because it avoids thread switching completely. Thus this is the recommended mode for * simple tasks that are known to complete is a very short time without requiring the main thread. Event handlers * using this mode must return quickly to avoid blocking the posting thread, which may be the main thread. */ POSTING, /** * Subscriber will be called in Android's main thread (sometimes referred to as UI thread). If the posting thread is * the main thread, event handler methods will be called directly. Event handlers using this mode must return * quickly to avoid blocking the main thread. */ MAIN, /** * Subscriber will be called in a background thread. If posting thread is not the main thread, event handler methods * will be called directly in the posting thread. If the posting thread is the main thread, EventBus uses a single * background thread, that will deliver all its events sequentially. Event handlers using this mode should try to * return quickly to avoid blocking the background thread. */ BACKGROUND, /** * Event handler methods are called in a separate thread. This is always independent from the posting thread and the * main thread. Posting events never wait for event handler methods using this mode. Event handler methods should * use this mode if their execution might take some time, e.g. for network access. Avoid triggering a large number * of long running asynchronous handler methods at the same time to limit the number of concurrent threads. EventBus * uses a thread pool to efficiently reuse threads from completed asynchronous event handler notifications. */ ASYNC }
這個類是枚舉類,定義了線程模型中的幾種類型。
【EventBus 3.0的用法詳解】
【EventBus使用詳解】
【騰訊Bugly乾貨】老司機教你「飆」EventBus3】