《基於MFC的OpenGL編程》Part 18 Reading objects from the OBJ File Format

本文將介紹如何從Obj文件格式中創建3D對象,我們使用的是Nate Miller的obj格式加載類。 This would be very useful to create large Virtual Reality applications as we could make use of the readily available 3D model files or make use of mo
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