簡單的異步通訊【處理粘包和分包】(二)

1、服務端:數組

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.Sockets;
using System.Net;

namespace Server
{
    class Program
    {
        static void Main(string[] args)
        {

            startServer();
            Console.ReadKey();


        }

        static void startServer()
        {
            Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
            IPEndPoint ipEndPoint = new IPEndPoint(ipAddress, 88);
            serverSocket.Bind(ipEndPoint);
            serverSocket.Listen(0);

            serverSocket.BeginAccept(AcceptCallBack, serverSocket);

           
        }

        static messageInfo msgInfo = new messageInfo();
        static void AcceptCallBack(IAsyncResult ar)
        {
            Socket serverSocket = ar.AsyncState as Socket;
            Socket clientSocket = serverSocket.EndAccept(ar);

            clientSocket.Send(Encoding.UTF8.GetBytes("歡迎鏈接,你好客戶端"));

            clientSocket.BeginReceive(msgInfo.Data, msgInfo.StartIndex, msgInfo.RemainSize, SocketFlags.None, receiveCallBack, clientSocket);

            serverSocket.BeginAccept(AcceptCallBack, serverSocket);
            
          
        }

        static byte[] receiveMsg = new byte[1024];

        static void receiveCallBack(IAsyncResult ar)
        {
            Socket clientSocket = null;

            try
            {
                clientSocket = ar.AsyncState as Socket;
                int count = clientSocket.EndReceive(ar);

                if (count == 0)
                {
                    clientSocket.Close();
                    return;
                }
                msgInfo.AddCount(count);

                msgInfo.ReadMessage();
                clientSocket.BeginReceive(msgInfo.Data, msgInfo.StartIndex, msgInfo.RemainSize, SocketFlags.None, receiveCallBack, clientSocket);
            }
            catch (Exception e)
            {

                Console.WriteLine(e);
                if (clientSocket != null)
                {
                    clientSocket.Close();

                    return;
                }
            }
            
           
            
        }
    }
}

服務端處理粘包分包:spa

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Server
{
    class messageInfo
    {
        //用於存儲接受到的報文
        private byte[] data = new byte[1024];
        //接收的報文byte的數量
        private int startIndex = 0;

        #region 屬性
        //報文
        public byte[] Data
        {
            get
            {
                return data;
            }
        }
        //接收的報文byte的數量
        public int StartIndex
        {
            get { return startIndex; }
        }

        //data數組裏還剩餘的大小
        public int RemainSize
        {
            get { return data.Length - startIndex; }
        }
        #endregion

        //對報文byte數量的處理
        public void AddCount(int count)
        {
            startIndex += count;
        }

        public void ReadMessage()
        {
           
            while (true)
            {
                //若是接收到的數據的個數少於等於4,即少於報頭的大小
                if (startIndex <= 4) return;
                //若是大於報頭的長度,把報頭轉換成數字。ToInt32在處理byte時,從0開始,只處理前四位
                int count = BitConverter.ToInt32(data, 0);
                //若是接收到的數據的個數,減去報頭的大小,大於等於報文的長度,則處理報文。不然不處理
                if ((startIndex - 4) >= count)
                {
                    //從報頭結尾處開始處理,處理count個,count即報文的個數
                    string s = Encoding.UTF8.GetString(data, 4, count);
                    Console.WriteLine("解析出一條數據 : == :" + s);
                    //處理報文後,則把剩餘的數據向前移動。從count + 4的地方開始向前移動,移動到0處,移動的長度爲接收到的數據減去報文的數量和報頭的數量(即count + 4)
                    Array.Copy(data, count + 4, data, 0, startIndex - count - 4);
                    //移動完成後,處理startIndex即剩餘的接收的數據個數
                    startIndex -= (count + 4);
                }
                else
                {
                    break;
                }
            }


          

        }
    }
}

 

2、客戶端處理代碼:code

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.Sockets;
using System.Net;

namespace Client
{
    class Program
    {
        static void Main(string[] args)
        {
            Socket clientSocket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
            IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
            IPEndPoint ipEndPoint = new IPEndPoint(ipAddress,88);
            clientSocket.Connect(ipEndPoint);
            byte[] receiveMsg = new byte[1024];
            int count = clientSocket.Receive(receiveMsg);
            Console.WriteLine(Encoding.UTF8.GetString(receiveMsg,0,count));
            while (true)
            {
                string sendMsg = Console.ReadLine();
                clientSocket.Send(messageInfo.GetBytes(sendMsg));
            }



            Console.ReadKey();
        }
    }
}

客戶端處理粘包分包代碼:server

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Client
{
    class messageInfo
    {
        /// <summary>
        /// 把報頭和報文封裝到一塊
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        public static byte[] GetBytes(string data)
        {
          
            //獲取byte數據
            byte[] dateInfo = Encoding.UTF8.GetBytes(data);
            //獲取報文長度
            int length = dateInfo.Length;
            //把報文長度轉換成byte數組,做爲報頭存在
            byte[] lengthByte = BitConverter.GetBytes(length);
            //把報頭和報文拼接起來,造成一個新的byte數組,返回
            byte[] newData = lengthByte.Concat(dateInfo).ToArray();
           
            return newData;
        }
    }
}
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