伴隨10.5.0的發佈,Node.js 新增了對多線程的實驗性支持(worker_threads模塊)。html
Node.js因爲JS的執行在單一線程,致使CPU密集計算的任務可能會使主線程會處於繁忙的狀態,進而影響服務的性能,雖然能夠經過child_process模塊建立子進程的方式來解決,可是一方面進程之間沒法共享內存,另外一方面建立進程的開銷也不小。因此在10.5.0版本中Node.js提供了worker_threads模塊來支持多線程,一直以來被人所詬病的不擅長CPU密集計算有望成爲歷史。node
多線程目前仍然處於實驗階段,因此啓動時須要增長--experimental-worker
flag才能生效。api
worker_threads
模塊中比較重要的幾個類:MessageChannel: 用於建立異步、雙向通訊的通道實例。MessageChannel實例包含兩個屬性port1和port2,這兩個屬性都是MessagePort的實例。bash
MessagePort: 用於表示MessageChannel通道的終端,用於Worker之間傳輸結構化數據、內存區域和其餘的MessagePort。MessagePort繼承了EventEmitter,所以可使用postMessage和on方法實現消息的傳遞與接收。多線程
Worker: 用於建立單獨的JS線程。異步
worker_threads
模塊中比較重要的幾個屬性:parentPort: 子線程中的parentPort指向能夠與主線程進行通訊的MessagePort。函數
子線程向父線程發送消息post
parentPort.postMessage(...)
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子線程接受來自父線程的消息性能
parentPort.on('message', (msg) => ...)
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isMainThread: 用於區分當前文件是否在主線程中執行ui
workerData: 用於傳遞給Worker構造函數的data副本,在子線程中能夠經過workerData獲取到父進程傳入的數據。
瞭解經常使用類與屬性以後再來看一下代碼示例
const { Worker, parentPort, isMainThread } = require('worker_threads');
if (isMainThread) {
const w = new Worker(__filename, {
workerData: {
name: 'Randal'
}
});
w.postMessage(1e10);
const startTime = Date.now();
w.on('message', function(msg) {
console.log('main thread get message: ' + msg);
console.log('compute time ellapsed: ' + (Date.now() - startTime) / 1000);
});
console.log('main thread executing');
} else {
const longComputation = (val) => {
let sum = 0;
for (let i = 0; i < val; i++) {
sum += i;
};
return sum;
};
parentPort.on('message', (msg) => {
console.log(`${workerData.name} worker get message: ` + msg);
parentPort.postMessage(longComputation(msg));
});
}
// 執行結果
main thread executing
Randal worker get message: 10000000000
main thread get message: 49999999990067860000
compute time ellapsed: 14.954
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port.postMessag(value[, transferList])
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除了value以外,postMessage方法還支持傳入transferList參數,transferList是一個List,支持的數據類型包括ArrayBuffer和MessagePort對象,transferList中的對象在傳輸完成後,在發送對象的線程中就不能夠繼續使用了。
const { Worker, isMainThread, parentPort } = require('worker_threads');
// 主線程
if (isMainThread) {
const sab = new ArrayBuffer(Int32Array.BYTES_PER_ELEMENT * 100);
const ia = new Int32Array(sab);
for (let i = 0; i < ia.length; i++) {
ia[i] = i;
}
console.log("this is the main thread");
for (let i = 0; i < 1; i++) {
let w = new Worker(__filename);
console.log('before transfer: ', sab);
w.postMessage(null, [
sab
]);
setTimeout(() => {
console.log('after transfer: ', sab);
}, 1000);
}
} else {
console.log("this isn't main thread");
}
// 輸出結果
this is the main thread
before transfer: ArrayBuffer { byteLength: 400 }
this isn't main thread after transfer: ArrayBuffer { byteLength: 0 } 複製代碼
若是ArrayBuffer是經過value傳輸的(且在transferList中不存在),則傳輸過去的是副本,以下所示:
w.postMessage(sab);
// 輸出結果
this is the main thread
before transfer: ArrayBuffer { byteLength: 400 }
this isn't main thread after transfer: ArrayBuffer { byteLength: 400 } 複製代碼
輪到SharedArrayBuffer出場了,若是postMessage中的value是SharedArrayBuffer的話,則線程之間就能夠共享內存,以下面例子所示:
const { Worker, isMainThread, parentPort } = require('worker_threads');
// 主線程
if (isMainThread) {
const sab = new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT * 5);
const ia = new Int32Array(sab);
for (let i = 0; i < ia.length; i++) {
ia[i] = i;
}
for (let i = 0; i < 2; i++) {
let w = new Worker(__filename);
w.postMessage(sab);
w.on('message', () => {
console.log(ia);
});
}
} else {
parentPort.on('message', (msg) => {
const ia = new Int32Array(msg, 0, 1);
ia[0] = ia[0] + 1;
parentPort.postMessage('done');
});
}
// 輸出結果
Int32Array [ 1, 1, 2, 3, 4 ]
Int32Array [ 2, 1, 2, 3, 4 ]
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