https://flutter.dev/docs/get-started/flutter-for/react-native-devs
https://flutter.dev/docs/get-started/flutter-for/web-devshtml
open ios simulator from terminalreact
# simulator $ open -a Simulator
https://flutter.dev/docs/get-started/install/macos#set-up-the-ios-simulatorios
run ios simulator in spotlightgit
https://stackoverflow.com/questions/10379622/how-to-run-iphone-emulator-without-starting-xcodegithub
https://facebook.github.io/react-native/docs/running-on-simulator-iosweb
https://itnext.io/you-dont-need-gui-or-how-to-control-ios-simulator-from-command-line-bf5cfa60aed2macos
https://developer.apple.com/library/archive/documentation/IDEs/Conceptual/iOS_Simulator_Guide/GettingStartedwithiOSSimulator/GettingStartedwithiOSSimulator.htmlreact-native
runxcode
https://flutter.dev/docs/get-started/test-drive?tab=terminal#run-the-app-2app
# Check that an Android device is running $ flutter devices $ flutter run
$ flutter devices $ flutter run -d all
import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { // This widget is the root of your application. @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( // This is the theme of your application. // // Try running your application with "flutter run". You'll see the // application has a blue toolbar. Then, without quitting the app, try // changing the primarySwatch below to Colors.green and then invoke // "hot reload" (press "r" in the console where you ran "flutter run", // or simply save your changes to "hot reload" in a Flutter IDE). // Notice that the counter didn't reset back to zero; the application // is not restarted. primarySwatch: Colors.blue, ), home: MyHomePage(title: 'Flutter Demo Home Page'), ); } } class MyHomePage extends StatefulWidget { MyHomePage({Key key, this.title}) : super(key: key); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override _MyHomePageState createState() => _MyHomePageState(); } class _MyHomePageState extends State<MyHomePage> { int _counter = 0; void _incrementCounter() { setState(() { // This call to setState tells the Flutter framework that something has // changed in this State, which causes it to rerun the build method below // so that the display can reflect the updated values. If we changed // _counter without calling setState(), then the build method would not be // called again, and so nothing would appear to happen. _counter++; }); } @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. return Scaffold( appBar: AppBar( // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar title. title: Text(widget.title), ), body: Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: Column( // Column is also layout widget. It takes a list of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and tries to be as tall as its parent. // // Invoke "debug painting" (press "p" in the console, choose the // "Toggle Debug Paint" action from the Flutter Inspector in Android // Studio, or the "Toggle Debug Paint" command in Visual Studio Code) // to see the wireframe for each widget. // // Column has various properties to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). mainAxisAlignment: MainAxisAlignment.center, children: <Widget>[ Text( 'You have pushed the button this many times:', ), Text( '$_counter', style: Theme.of(context).textTheme.display1, ), ], ), ), floatingActionButton: FloatingActionButton( onPressed: _incrementCounter, tooltip: 'Increment', child: Icon(Icons.add), ), // This trailing comma makes auto-formatting nicer for build methods. ); } }
https://flutter.dev/docs/get-started/install/macos
https://flutter.dev/docs/development/tools/sdk/upgrading
$ flutter channel
$ flutter upgrade
# stable, beta, dev, and master $ flutter channel stable $ flutter upgrade
https://github.com/flutter/flutter/tree/master/examples
https://github.com/flutter/flutter/blob/master/examples/hello_world/lib/main.dart
2019.03.16
2019.06.16
Select from the following scrollable list
Version Ref Release Date v1.5.4-hotfix.2 7a4c334 5/8/2019 v1.2.1 8661d8a 2/27/2019 v1.0.0 5391447 12/5/2018
// Copyright 2019 xgqfrms import 'package:flutter/widgets.dart'; void main() => runApp(const Center(child: Text('Hello, world!', textDirection: TextDirection.ltr)));
https://github.com/flutter/flutter/blob/master/packages/flutter/lib/widgets.dart
https://github.com/flutter/flutter/blob/master/packages/flutter/lib/src/widgets/text.dart
https://github.com/flutter/flutter/blob/master/packages/flutter/lib/src/material/app.dart
https://github.com/dart-lang
https://github.com/trending/dart
https://github.com/Solido/awesome-flutter https://github.com/alibaba/flutter-go