In software engineering, the singleton pattern is a software design pattern that restricts the instantiation of a class to one object. This is useful when exactly one object is needed to coordinate actions across the system. The concept is sometimes generalized to systems that operate more efficiently when only one object exists, or that restrict the instantiation to a certain number of objects. The term comes from the mathematical concept of a singleton. - wikipediahtml
單例模式:是一種對象建立型模式,用來確保程序中一個類最多隻有一個實例,並提供訪問這個實例的全局點。java
單例模式解決如下相似問題:android
單例模式的解決方案:git
private
修飾符修飾構造方法.getInstance()
) ,返回這個類惟一靜態實例。如下場景可以使用單例模式:github
Android:數據庫
Context.getSystemService()設計模式
KeyguardUpdateMonitor.getInstance(mContext)安全
Calendar.getInstance()多線程
....app
其餘:
餓漢式,故名思議,很餓,因此在類加載的時候就直接建立類的實例。
/** * Singleton class. Eagerly initialized static instance guarantees thread safety. */
public final class Singleton {
/** * Private constructor so nobody can instantiate the class. */
private Singleton() {}
/** * Static to class instance of the class. */
private static final Singleton INSTANCE = new Singleton();
/** * To be called by user to obtain instance of the class. * * @return instance of the singleton. */
public static Singleton getInstance() {
return INSTANCE;
}
}
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優勢:
缺點:
小結:
適合:單例佔用內存比較小,初始化時就會被用到的狀況。
不適合:單例佔用的內存比較大,或單例只是在某個特定場景下才會用到
懶漢式,故名思議,很懶,須要用的時候才建立實例。
/** * Singleton class. Eagerly initialized static instance guarantees thread safety. */
public final class Singleton {
/** * Private constructor so nobody can instantiate the class. */
private Singleton() {}
/** * Static to class instance of the class. */
private static final Singleton INSTANCE = null;
/** * To be called by user to obtain instance of the class. * * @return instance of the singleton. */
public static Singleton getInstance() {
if (INSTANCE == null){
INSTANCE = new Singleton();
}
return INSTANCE;
}
}
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優勢:
缺點:
線程1 | 線程2 | INSTANCE |
---|---|---|
public static Singleton getInstance() { | null | |
public static Singleton getInstance() { | null | |
if (INSTANCE == null){ | null | |
if (INSTANCE == null){ | null | |
INSTANCE = new Singleton(); | object1 | |
return INSTANCE; | object1 | |
INSTANCE = new Singleton(); | object2 | |
return INSTANCE; | object2 |
小結:
適合:單線程,內存敏感的
不適合:多線程
/** * Thread-safe Singleton class. The instance is lazily initialized and thus needs synchronization * mechanism. * * Note: if created by reflection then a singleton will not be created but multiple options in the * same classloader */
public final class ThreadSafeLazyLoadedSingleton {
private static ThreadSafeLazyLoadedSingleton instance;
private ThreadSafeLazyLoadedSingleton() {
// to prevent instantiating by Reflection call
if (instance != null) {
throw new IllegalStateException("Already initialized.");
}
}
/** * The instance gets created only when it is called for first time. Lazy-loading */
public static synchronized ThreadSafeLazyLoadedSingleton getInstance() {
if (instance == null) {
instance = new ThreadSafeLazyLoadedSingleton();
}
return instance;
}
}
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優勢:
缺點:
小結:
/** * Double check locking * <p/> * http://www.cs.umd.edu/~pugh/java/memoryModel/DoubleCheckedLocking.html * <p/> * Broken under Java 1.4. * * @author mortezaadi@gmail.com */
public final class ThreadSafeDoubleCheckLocking {
private static volatile ThreadSafeDoubleCheckLocking instance;
/** * private constructor to prevent client from instantiating. */
private ThreadSafeDoubleCheckLocking() {
// to prevent instantiating by Reflection call
if (instance != null) {
throw new IllegalStateException("Already initialized.");
}
}
/** * Public accessor. * * @return an instance of the class. */
public static ThreadSafeDoubleCheckLocking getInstance() {
// local variable increases performance by 25 percent
// Joshua Bloch "Effective Java, Second Edition", p. 283-284
ThreadSafeDoubleCheckLocking result = instance;
// Check if singleton instance is initialized. If it is initialized then we can return the // instance.
if (result == null) {
// It is not initialized but we cannot be sure because some other thread might have // initialized it
// in the meanwhile. So to make sure we need to lock on an object to get mutual exclusion.
synchronized (ThreadSafeDoubleCheckLocking.class) {
// Again assign the instance to local variable to check if it was initialized by some // other thread
// while current thread was blocked to enter the locked zone. If it was initialized then // we can
// return the previously created instance just like the previous null check.
result = instance;
if (result == null) {
// The instance is still not initialized so we can safely (no other thread can enter // this zone)
// create an instance and make it our singleton instance.
instance = result = new ThreadSafeDoubleCheckLocking();
}
}
}
return result;
}
}
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優勢:
注意點:
小結:
public class Singleton {
private Singleton() {
}
/** * 類級的內部類,也就是靜態的成員式內部類,該內部類的實例與外部類的實例 * 沒有綁定關係,並且只有被調用到時纔會裝載,從而實現了延遲加載。 */
public static Singleton getInstance() {
return SingletonLazyHolder.instance;
}
private static class SingletonLazyHolder {
/** * 靜態初始化器,由JVM來保證線程安全 */
private final static Singleton instance = new Singleton();
}
}
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優勢:
注意點:
小結:
public enum EnumSingleton {
INSTANCE;
@Override
public String toString() {
return getDeclaringClass().getCanonicalName() + "@" + hashCode();
}
}
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小結:
單例佔用內存比較小,初始化時就會被用到的狀況 - 推薦使用方法 3.1
多線程安全和內存佔用大,特定場景下采用,推薦使用方法 3.4.3.5,3.6. 使用時注意jdk的版本。我的推薦使用 3.4.3.5。
5.1 Dialer,使用方法3.2
packages/apps/Dialer/java/com/android/incallui/InCallPresenter.java
private static InCallPresenter sInCallPresenter;
/** Inaccessible constructor. Must use getRunningInstance() to get this singleton. */
@VisibleForTesting
InCallPresenter() {}
public static synchronized InCallPresenter getInstance() {
if (sInCallPresenter == null) {
sInCallPresenter = new InCallPresenter();
}
return sInCallPresenter;
}
//其餘無關代碼省略
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5.2 Email,使用方法3.5
packages/apps/Dialer/java/com/android/incallui/InCallPresenter.java
public class NotificationControllerCreatorHolder {
private static NotificationControllerCreator sCreator =
new NotificationControllerCreator() {
@Override
public NotificationController getInstance(Context context){
return null;
}
};
public static void setNotificationControllerCreator( NotificationControllerCreator creator) {
sCreator = creator;
}
public static NotificationControllerCreator getNotificationControllerCreator() {
return sCreator;
}
public static NotificationController getInstance(Context context) {
return getNotificationControllerCreator().getInstance(context);
}
}
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有興趣的能夠本身再找找案例看看。
android上有不少須要Context參數的單例場景。先不要急,看看Android源碼的實例:
packages/apps/Email/src/com/android/email/EmailNotificationController.java
private static EmailNotificationController sInstance;
/** Singleton access */
public static synchronized EmailNotificationController getInstance(Context context) {
if (sInstance == null) {
sInstance = new EmailNotificationController(context, Clock.INSTANCE);
}
return sInstance;
}
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其實也很簡單嗎,可是這裏面有個小問題,若是傳遞參數是敏感的,是須要替換的,那就須要在處理一下:
public final class Singleton {
private Context context;
private static volatile Singleton instance;
private Singleton(Context context) {
this.context = context;
if (instance != null) {
throw new IllegalStateException("Already initialized.");
}
}
public static Singleton getInstance(Context context) {
Singleton result = instance;
if (result == null) {
synchronized (Singleton.class) {
result = instance;
if (result == null) {
instance = result = new Singleton(context);
}
}
//這裏要注意從新賦值
instance.context = context;
}
return result;
}
}
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