WebAssembly is great for targeting performance bottlenecks in the browser. Now with node-loader, we can do the same on the server through Node.jsnode
While Node offers also bindings to native extensions for C/C++ via node-gyp, there was no straight forward way to write Rust extensions. In addition did the node-gyp API change often and developers had to be careful to make their C/C++ code work with various operating systems.npm
Compiling Rust to WebAssembly solves both of these issues. The API is stable and once compiled to WebAssembly it will run on every operating system supported by Node.ui
Since Node doesn't support loading .wasm
files a loader is needed. The loader flag though is only supported when using the --experimental-modules
flag in Node 10 or higher.spa
Install:code
npm i --save @wasm-tool/node
Run:orm
cargo new crate --name=utils --lib
Cargo.toml:server
[package] name = "utils" version = "0.1.0" authors = ["zhentian-wan <answer881215@gmail.com>"] edition = "2018" [lib] crate-type = ["cdylib"] [dependencies]
Build:blog
cd crate
cargo build --target wasm32-unknown-unknown --release
Create js file:ci
index.mjsget
import { add_one } from "./crate/target/wasm32-unknown-unknown/release/output.wasm" console.log(add_one(1)); console.log(add_one(41));
Run:
node --experimental-modules --loader @wasm-tool/node index.mjs