Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
push(x) – Push element x onto stack.
pop() – Removes the element on top of the stack.
top() – Get the top element.
getMin() – Retrieve the minimum element in the stack.算法
設計一個棧,支持push,pop,top,和查找最小的元素操做(常量時間)spa
使用一個輔助棧來保存棧中的最小元素。.net
算法實現類設計
public class MinStack { private final static int DEFAULT_SIZE = 1000; private int[] stack; private int[] minIndex; // 用於保存前n個數據的棧中最小元素的下標 private int min = Integer.MAX_VALUE; // 用於記錄插入過程當中的最小數據 private int index = -1; // 記錄最小元素在stack中的位置 private int current = -1; public MinStack() { stack = new int[DEFAULT_SIZE]; minIndex = new int[DEFAULT_SIZE]; } public MinStack(int size) { stack = new int[size]; minIndex = new int[size]; } public void push(int x) { current++; // 移動到要插入的位置 if (current >= stack.length) { // 擴容 int[] tmp = new int[current * 2]; System.arraycopy(stack, 0, tmp, 0, stack.length); stack = tmp; tmp = new int[current * 2]; System.arraycopy(minIndex, 0, tmp, 0, minIndex.length); minIndex = tmp; } stack[current] = x; // 插入數據 if (x < min) { // 保存插入的最小值 min = x; index = current; // 記錄[0, current]中最小的元素下標是index } minIndex[current] = index; } public void pop() { current--; if (current >= 0) { min = stack[minIndex[current]]; // 從新設置棧中的最小值 index = minIndex[current]; // 重置最小值的索引 } } public int top() { if (current < 0) { throw new RuntimeException("No more data"); } return stack[current]; } public int getMin() { if (current < 0) { throw new RuntimeException("No more data"); } return stack[minIndex[current]]; } }