回顧: Okhttp的基本用法 Okhttp3源碼解析(1)-OkHttpClient分析 Okhttp3源碼解析(2)-Request分析 Okhttp3源碼解析(3)-Call分析(總體流程) Okhttp3源碼解析(4)-攔截器與設計模式設計模式
上節講了攔截器與設計模式,今天講RetryAndFollowUpInterceptor
,若是咱們沒有去自定義攔截器, 那RetryAndFollowUpInterceptor
是第一個攔截器。微信
首先先看RetryAndFollowUpInterceptor
被添加的位置: 初始化位置: call實例化方法中:網絡
private RealCall(OkHttpClient client, Request originalRequest, boolean forWebSocket) { this.client = client; this.originalRequest = originalRequest; this.forWebSocket = forWebSocket; this.retryAndFollowUpInterceptor = new RetryAndFollowUpInterceptor(client, forWebSocket); }
找到了初始化的位置, 下面去RetryAndFollowUpInterceptor
種分析!app
從上節咱們就知道攔截器中的intercept()是核心! 這裏貼出代碼:curl
@Override public Response intercept(Chain chain) throws IOException { Request request = chain.request(); RealInterceptorChain realChain = (RealInterceptorChain) chain; Call call = realChain.call(); EventListener eventListener = realChain.eventListener(); StreamAllocation streamAllocation = new StreamAllocation(client.connectionPool(), createAddress(request.url()), call, eventListener, callStackTrace); this.streamAllocation = streamAllocation; int followUpCount = 0; Response priorResponse = null; while (true) { if (canceled) { streamAllocation.release(); throw new IOException("Canceled"); } Response response; boolean releaseConnection = true; try { response = realChain.proceed(request, streamAllocation, null, null); releaseConnection = false; } catch (RouteException e) { // The attempt to connect via a route failed. The request will not have been sent. if (!recover(e.getLastConnectException(), streamAllocation, false, request)) { throw e.getFirstConnectException(); } releaseConnection = false; continue; } catch (IOException e) { // An attempt to communicate with a server failed. The request may have been sent. boolean requestSendStarted = !(e instanceof ConnectionShutdownException); if (!recover(e, streamAllocation, requestSendStarted, request)) throw e; releaseConnection = false; continue; } finally { // We're throwing an unchecked exception. Release any resources. if (releaseConnection) { streamAllocation.streamFailed(null); streamAllocation.release(); } } // Attach the prior response if it exists. Such responses never have a body. if (priorResponse != null) { response = response.newBuilder() .priorResponse(priorResponse.newBuilder() .body(null) .build()) .build(); } Request followUp; try { followUp = followUpRequest(response, streamAllocation.route()); } catch (IOException e) { streamAllocation.release(); throw e; } if (followUp == null) { if (!forWebSocket) { streamAllocation.release(); } return response; } closeQuietly(response.body()); if (++followUpCount > MAX_FOLLOW_UPS) { streamAllocation.release(); throw new ProtocolException("Too many follow-up requests: " + followUpCount); } if (followUp.body() instanceof UnrepeatableRequestBody) { streamAllocation.release(); throw new HttpRetryException("Cannot retry streamed HTTP body", response.code()); } if (!sameConnection(response, followUp.url())) { streamAllocation.release(); streamAllocation = new StreamAllocation(client.connectionPool(), createAddress(followUp.url()), call, eventListener, callStackTrace); this.streamAllocation = streamAllocation; } else if (streamAllocation.codec() != null) { throw new IllegalStateException("Closing the body of " + response + " didn't close its backing stream. Bad interceptor?"); } request = followUp; priorResponse = response; } }
我先貼出一個while循環
的流程圖: ide
根據流程圖和源碼能夠分析RetryAndFollowUpInterceptor
主要作了如下內容,後兩點都是發生在while循環
中:ui
下面能夠逐塊代碼分析:this
StreamAllocation
類是協調三個實體之間的關係 三個實體是:Connections
,Streams
,Calls
咱們請求網絡時須要傳遞它 StreamAllocation
在這你們簡單瞭解一下就能夠了.url
網絡請求以下:設計
response = realChain.proceed(request, streamAllocation, null, null);
若是請求發現異常,咱們經過try/catch捕獲
catch (RouteException e) { // The attempt to connect via a route failed. The request will not have been sent. if (!recover(e.getLastConnectException(), streamAllocation, false, request)) { throw e.getFirstConnectException(); } releaseConnection = false; continue; } catch (IOException e) { // An attempt to communicate with a server failed. The request may have been sent. boolean requestSendStarted = !(e instanceof ConnectionShutdownException); if (!recover(e, streamAllocation, requestSendStarted, request)) throw e; releaseConnection = false; continue; }
-RouteException
路由異常
IOException
IO異常 捕獲後都作了recover()
重連判斷,具體代碼以下,就不細說了:private boolean recover(IOException e, StreamAllocation streamAllocation, boolean requestSendStarted, Request userRequest) { streamAllocation.streamFailed(e); // The application layer has forbidden retries. if (!client.retryOnConnectionFailure()) return false; // We can't send the request body again. if (requestSendStarted && userRequest.body() instanceof UnrepeatableRequestBody) return false; // This exception is fatal. if (!isRecoverable(e, requestSendStarted)) return false; // No more routes to attempt. if (!streamAllocation.hasMoreRoutes()) return false; // For failure recovery, use the same route selector with a new connection. return true; }
這裏須要注意的是若是能夠重連,執行 continue; continue
含義: 繼續循環,(不執行 循環體內continue
後面的語句,直接進行下一循環)
followUpRequest
對響應碼進行處理先看看具體followUpRequest
方法:
private Request followUpRequest(Response userResponse, Route route) throws IOException { if (userResponse == null) throw new IllegalStateException(); int responseCode = userResponse.code(); final String method = userResponse.request().method(); switch (responseCode) { case HTTP_PROXY_AUTH: Proxy selectedProxy = route != null ? route.proxy() : client.proxy(); if (selectedProxy.type() != Proxy.Type.HTTP) { throw new ProtocolException("Received HTTP_PROXY_AUTH (407) code while not using proxy"); } return client.proxyAuthenticator().authenticate(route, userResponse); case HTTP_UNAUTHORIZED: return client.authenticator().authenticate(route, userResponse); case HTTP_PERM_REDIRECT: case HTTP_TEMP_REDIRECT: // "If the 307 or 308 status code is received in response to a request other than GET // or HEAD, the user agent MUST NOT automatically redirect the request" if (!method.equals("GET") && !method.equals("HEAD")) { return null; } // fall-through case HTTP_MULT_CHOICE: case HTTP_MOVED_PERM: case HTTP_MOVED_TEMP: case HTTP_SEE_OTHER: // Does the client allow redirects? if (!client.followRedirects()) return null; String location = userResponse.header("Location"); if (location == null) return null; HttpUrl url = userResponse.request().url().resolve(location); // Don't follow redirects to unsupported protocols. if (url == null) return null; // If configured, don't follow redirects between SSL and non-SSL. boolean sameScheme = url.scheme().equals(userResponse.request().url().scheme()); if (!sameScheme && !client.followSslRedirects()) return null; // Most redirects don't include a request body. Request.Builder requestBuilder = userResponse.request().newBuilder(); if (HttpMethod.permitsRequestBody(method)) { final boolean maintainBody = HttpMethod.redirectsWithBody(method); if (HttpMethod.redirectsToGet(method)) { requestBuilder.method("GET", null); } else { RequestBody requestBody = maintainBody ? userResponse.request().body() : null; requestBuilder.method(method, requestBody); } if (!maintainBody) { requestBuilder.removeHeader("Transfer-Encoding"); requestBuilder.removeHeader("Content-Length"); requestBuilder.removeHeader("Content-Type"); } } // When redirecting across hosts, drop all authentication headers. This // is potentially annoying to the application layer since they have no // way to retain them. if (!sameConnection(userResponse, url)) { requestBuilder.removeHeader("Authorization"); } return requestBuilder.url(url).build(); case HTTP_CLIENT_TIMEOUT: // 408's are rare in practice, but some servers like HAProxy use this response code. The // spec says that we may repeat the request without modifications. Modern browsers also // repeat the request (even non-idempotent ones.) if (!client.retryOnConnectionFailure()) { // The application layer has directed us not to retry the request. return null; } if (userResponse.request().body() instanceof UnrepeatableRequestBody) { return null; } if (userResponse.priorResponse() != null && userResponse.priorResponse().code() == HTTP_CLIENT_TIMEOUT) { // We attempted to retry and got another timeout. Give up. return null; } if (retryAfter(userResponse, 0) > 0) { return null; } return userResponse.request(); case HTTP_UNAVAILABLE: if (userResponse.priorResponse() != null && userResponse.priorResponse().code() == HTTP_UNAVAILABLE) { // We attempted to retry and got another timeout. Give up. return null; } if (retryAfter(userResponse, Integer.MAX_VALUE) == 0) { // specifically received an instruction to retry without delay return userResponse.request(); } return null; default: return null; } }
不難看出, 是根據響應碼進行判斷的。
對於這些響應碼都作了處理: 1.返回null
if (followUp == null) { if (!forWebSocket) { streamAllocation.release(); } return response; }
2.其餘異常狀況直接拋異常了
強調: MAX_FOLLOW_UPS
字段, 表示最大的重定向次數
/** * How many redirects and auth challenges should we attempt? Chrome follows 21 redirects; Firefox, * curl, and wget follow 20; Safari follows 16; and HTTP/1.0 recommends 5. */ private static final int MAX_FOLLOW_UPS = 20;
if (++followUpCount > MAX_FOLLOW_UPS) { streamAllocation.release(); throw new ProtocolException("Too many follow-up requests: " + followUpCount); }
這節就說到這,但願對你們有所幫助.....
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