又出bug 心累數組
#define _CRT_SECURE_NO_WARNINGS 1 #include<stdio.h> #include"game.h" void menu() { printf("**********************************************\n"); printf("*********** 1.play 0.exit *************\n"); printf("**********************************************\n"); } void game()//遊戲的整個實現 { //數組-存放玩家和電腦走出的棋盤信息 char board[ROW][COL] = {' '};//所有爲空格 //初始化棋盤-數組 InitBoard(board, ROW, COL); //打印棋盤 DisplayBoard(board, ROW, COL); //下棋 while (1) { //玩家下棋 PlayerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); //電腦下棋 //ComputerMove(); } } void test()//遊戲流程步驟 { int input = 0; do { menu(); printf("請選擇:>"); scanf("%d", &input); switch (input) { case 1: printf("三子棋\n"); game(); break; case 0: printf("退出遊戲\n"); break; default: printf("選擇錯誤,請從新選擇!\n"); break; } } while (input); } int main() { test();//寫遊戲 return 0; }
#pragma once #include<stdio.h> #define _CRT_SECURE_NO_WARNINGS 1 #define ROW 3 #define COL 3 void InitBoard(char board[ROW][COL], int row, int col); void DisplayBoard(char board[ROW][COL], int row, int col); void PlayerMove(char board[ROW][COL], int row, int col);
#define _CRT_SECURE_NO_WARNINGS 1 #include"game.h" void InitBoard(int board[ROW][COL], int row, int col) { int i = 0; int j = 0; while (i < row) { while (j < col) { board[i][j] = ' '; j++; } i++; } } void DisplayBoard(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { //1.打印一行的數據 printf(" %c ", board[i][j]); if (j < col - 1) { printf("|"); } } printf("\n"); if (i < row - 1) { for (j = 0; j < col; j++) { printf("---"); if (j < col - 1) printf("|"); } printf("\n"); } //2.打印分隔行 } } void PlayerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("玩家走:>\n"); while (1) { printf("請輸入要下的座標:>"); scanf("%d%d", &x, &y); //判斷座標的合法性 if (x >= 1 && x <= row && y >= 1 && y <= col) { if (board[x - 1][y - 1] == ' ') { board[x - 1][y - 1] = '*'; break; } else { printf("該座標被佔用\n"); } } else { printf("座標非法,請從新輸入\n"); } } }