如何從事件中刪除全部事件處理程序

要在控件上建立新的事件處理程序,您能夠執行此操做 ide

c.Click += new EventHandler(mainFormButton_Click);

或這個 ui

c.Click += mainFormButton_Click;

並刪除事件處理程序,您能夠執行此操做 this

c.Click -= mainFormButton_Click;

可是,如何從事件中刪除全部事件處理程序? idea


#1樓

刪除不存在的事件處理程序不會有任何危害。 所以,若是您知道可能有什麼處理程序,則只需刪除全部這些處理程序便可。 我只是有相似的狀況。 在某些狀況下這可能會有所幫助。 spa

喜歡: code

// Add handlers...
if (something)
{
    c.Click += DoesSomething;
}
else
{
    c.Click += DoesSomethingElse;
}

// Remove handlers...
c.Click -= DoesSomething;
c.Click -= DoesSomethingElse;

#2樓

哇。 我找到了這個解決方案,但沒有任何工做如我所願。 但這太好了: orm

EventHandlerList listaEventos;

private void btnDetach_Click(object sender, EventArgs e)
{
    listaEventos = DetachEvents(comboBox1);
}

private void btnAttach_Click(object sender, EventArgs e)
{
    AttachEvents(comboBox1, listaEventos);
}

public EventHandlerList DetachEvents(Component obj)
{
    object objNew = obj.GetType().GetConstructor(new Type[] { }).Invoke(new object[] { });
    PropertyInfo propEvents = obj.GetType().GetProperty("Events", BindingFlags.NonPublic | BindingFlags.Instance);

    EventHandlerList eventHandlerList_obj = (EventHandlerList)propEvents.GetValue(obj, null);
    EventHandlerList eventHandlerList_objNew = (EventHandlerList)propEvents.GetValue(objNew, null);

    eventHandlerList_objNew.AddHandlers(eventHandlerList_obj);
    eventHandlerList_obj.Dispose();

    return eventHandlerList_objNew;
}

public void AttachEvents(Component obj, EventHandlerList eventos)
{
    PropertyInfo propEvents = obj.GetType().GetProperty("Events", BindingFlags.NonPublic | BindingFlags.Instance);

    EventHandlerList eventHandlerList_obj = (EventHandlerList)propEvents.GetValue(obj, null);

    eventHandlerList_obj.AddHandlers(eventos);
}

#3樓

我剛剛發現如何在設置WinForms控件的屬性時暫停事件 。 它將刪除控件中的全部事件: 事件

namespace CMessWin05
{
    public class EventSuppressor
    {
        Control _source;
        EventHandlerList _sourceEventHandlerList;
        FieldInfo _headFI;
        Dictionary<object, Delegate[]> _handlers;
        PropertyInfo _sourceEventsInfo;
        Type _eventHandlerListType;
        Type _sourceType;


        public EventSuppressor(Control control)
        {
            if (control == null)
                throw new ArgumentNullException("control", "An instance of a control must be provided.");

            _source = control;
            _sourceType = _source.GetType();
            _sourceEventsInfo = _sourceType.GetProperty("Events", BindingFlags.Instance | BindingFlags.NonPublic);
            _sourceEventHandlerList = (EventHandlerList)_sourceEventsInfo.GetValue(_source, null);
            _eventHandlerListType = _sourceEventHandlerList.GetType();
            _headFI = _eventHandlerListType.GetField("head", BindingFlags.Instance | BindingFlags.NonPublic);
        }

        private void BuildList()
        {
            _handlers = new Dictionary<object, Delegate[]>();
            object head = _headFI.GetValue(_sourceEventHandlerList);
            if (head != null)
            {
                Type listEntryType = head.GetType();
                FieldInfo delegateFI = listEntryType.GetField("handler", BindingFlags.Instance | BindingFlags.NonPublic);
                FieldInfo keyFI = listEntryType.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
                FieldInfo nextFI = listEntryType.GetField("next", BindingFlags.Instance | BindingFlags.NonPublic);
                BuildListWalk(head, delegateFI, keyFI, nextFI);
            }
        }

        private void BuildListWalk(object entry, FieldInfo delegateFI, FieldInfo keyFI, FieldInfo nextFI)
        {
            if (entry != null)
            {
                Delegate dele = (Delegate)delegateFI.GetValue(entry);
                object key = keyFI.GetValue(entry);
                object next = nextFI.GetValue(entry);

                Delegate[] listeners = dele.GetInvocationList();
                if(listeners != null && listeners.Length > 0)
                    _handlers.Add(key, listeners);

                if (next != null)
                {
                    BuildListWalk(next, delegateFI, keyFI, nextFI);
                }
            }
        }

        public void Resume()
        {
            if (_handlers == null)
                throw new ApplicationException("Events have not been suppressed.");

            foreach (KeyValuePair<object, Delegate[]> pair in _handlers)
            {
                for (int x = 0; x < pair.Value.Length; x++)
                    _sourceEventHandlerList.AddHandler(pair.Key, pair.Value[x]);
            }

            _handlers = null;
        }

        public void Suppress()
        {
            if (_handlers != null)
                throw new ApplicationException("Events are already being suppressed.");

            BuildList();

            foreach (KeyValuePair<object, Delegate[]> pair in _handlers)
            {
                for (int x = pair.Value.Length - 1; x >= 0; x--)
                    _sourceEventHandlerList.RemoveHandler(pair.Key, pair.Value[x]);
            }
        }

    }
}

#4樓

我找到了這個答案,它幾乎能夠知足個人需求。 感謝SwDevMan81上課。 我已經對其進行了修改,以容許抑制和恢復單個方法,而且我認爲應該在此處發佈。 rem

// This class allows you to selectively suppress event handlers for controls.  You instantiate
// the suppressor object with the control, and after that you can use it to suppress all events
// or a single event.  If you try to suppress an event which has already been suppressed
// it will be ignored.  Same with resuming; you can resume all events which were suppressed,
// or a single one.  If you try to resume an un-suppressed event handler, it will be ignored.

//cEventSuppressor _supButton1 = null;
//private cEventSuppressor SupButton1 {
//    get {
//        if (_supButton1 == null) {
//            _supButton1 = new cEventSuppressor(this.button1);
//        }
//        return _supButton1;
//    }
//}
//private void button1_Click(object sender, EventArgs e) {
//    MessageBox.Show("Clicked!");
//}

//private void button2_Click(object sender, EventArgs e) {
//    SupButton1.Suppress("button1_Click");
//}

//private void button3_Click(object sender, EventArgs e) {
//    SupButton1.Resume("button1_Click");
//}
using System;
using System.Collections.Generic;
using System.Text;

using System.Reflection;
using System.Windows.Forms;
using System.ComponentModel;

namespace Crystal.Utilities {
    public class cEventSuppressor {
        Control _source;
        EventHandlerList _sourceEventHandlerList;
        FieldInfo _headFI;
        Dictionary<object, Delegate[]> suppressedHandlers = new Dictionary<object, Delegate[]>();
        PropertyInfo _sourceEventsInfo;
        Type _eventHandlerListType;
        Type _sourceType;

        public cEventSuppressor(Control control) {
            if (control == null)
                throw new ArgumentNullException("control", "An instance of a control must be provided.");

            _source = control;
            _sourceType = _source.GetType();
            _sourceEventsInfo = _sourceType.GetProperty("Events", BindingFlags.Instance | BindingFlags.NonPublic);
            _sourceEventHandlerList = (EventHandlerList)_sourceEventsInfo.GetValue(_source, null);
            _eventHandlerListType = _sourceEventHandlerList.GetType();
            _headFI = _eventHandlerListType.GetField("head", BindingFlags.Instance | BindingFlags.NonPublic);
        }
        private Dictionary<object, Delegate[]> BuildList() {
            Dictionary<object, Delegate[]> retval = new Dictionary<object, Delegate[]>();
            object head = _headFI.GetValue(_sourceEventHandlerList);
            if (head != null) {
                Type listEntryType = head.GetType();
                FieldInfo delegateFI = listEntryType.GetField("handler", BindingFlags.Instance | BindingFlags.NonPublic);
                FieldInfo keyFI = listEntryType.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
                FieldInfo nextFI = listEntryType.GetField("next", BindingFlags.Instance | BindingFlags.NonPublic);
                retval = BuildListWalk(retval, head, delegateFI, keyFI, nextFI);
            }
            return retval;
        }

        private Dictionary<object, Delegate[]> BuildListWalk(Dictionary<object, Delegate[]> dict,
                                    object entry, FieldInfo delegateFI, FieldInfo keyFI, FieldInfo nextFI) {
            if (entry != null) {
                Delegate dele = (Delegate)delegateFI.GetValue(entry);
                object key = keyFI.GetValue(entry);
                object next = nextFI.GetValue(entry);

                if (dele != null) {
                    Delegate[] listeners = dele.GetInvocationList();
                    if (listeners != null && listeners.Length > 0) {
                        dict.Add(key, listeners);
                    }
                }
                if (next != null) {
                    dict = BuildListWalk(dict, next, delegateFI, keyFI, nextFI);
                }
            }
            return dict;
        }
        public void Resume() {
        }
        public void Resume(string pMethodName) {
            //if (_handlers == null)
            //    throw new ApplicationException("Events have not been suppressed.");
            Dictionary<object, Delegate[]> toRemove = new Dictionary<object, Delegate[]>();

            // goes through all handlers which have been suppressed.  If we are resuming,
            // all handlers, or if we find the matching handler, add it back to the
            // control's event handlers
            foreach (KeyValuePair<object, Delegate[]> pair in suppressedHandlers) {

                for (int x = 0; x < pair.Value.Length; x++) {

                    string methodName = pair.Value[x].Method.Name;
                    if (pMethodName == null || methodName.Equals(pMethodName)) {
                        _sourceEventHandlerList.AddHandler(pair.Key, pair.Value[x]);
                        toRemove.Add(pair.Key, pair.Value);
                    }
                }
            }
            // remove all un-suppressed handlers from the list of suppressed handlers
            foreach (KeyValuePair<object, Delegate[]> pair in toRemove) {
                for (int x = 0; x < pair.Value.Length; x++) {
                    suppressedHandlers.Remove(pair.Key);
                }
            }
            //_handlers = null;
        }
        public void Suppress() {
            Suppress(null);
        }
        public void Suppress(string pMethodName) {
            //if (_handlers != null)
            //    throw new ApplicationException("Events are already being suppressed.");

            Dictionary<object, Delegate[]> dict = BuildList();

            foreach (KeyValuePair<object, Delegate[]> pair in dict) {
                for (int x = pair.Value.Length - 1; x >= 0; x--) {
                    //MethodInfo mi = pair.Value[x].Method;
                    //string s1 = mi.Name; // name of the method
                    //object o = pair.Value[x].Target;
                    // can use this to invoke method    pair.Value[x].DynamicInvoke
                    string methodName = pair.Value[x].Method.Name;

                    if (pMethodName == null || methodName.Equals(pMethodName)) {
                        _sourceEventHandlerList.RemoveHandler(pair.Key, pair.Value[x]);
                        suppressedHandlers.Add(pair.Key, pair.Value);
                    }
                }
            }
        }
    } 
}

#5樓

這不是OP的解決方案,但我想在此發佈此信息,以防它能夠幫助其餘人。 get

/// <summary>
  /// Method to remove a (single) SocketAsyncEventArgs.Completed event handler. This is 
  /// partially based on information found here: http://stackoverflow.com/a/91853/253938
  /// 
  /// But note that this may not be a good idea, being very .Net implementation-dependent. Note 
  /// in particular use of "m_Completed" instead of "Completed".
  /// </summary>
  private static void RemoveCompletedEventHandler(SocketAsyncEventArgs eventArgs)
  {
     FieldInfo fieldInfo = typeof(SocketAsyncEventArgs).GetField("m_Completed", 
                                                BindingFlags.Instance | BindingFlags.NonPublic);
     eventArgs.Completed -= (EventHandler<SocketAsyncEventArgs>)fieldInfo.GetValue(eventArgs);
  }
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