此算法思想很簡單,簡而言之,選擇排序:每一次從待排序的數據元素中選出最小(或最大)的一個元素,存放在序列的起始位置,而後,再從剩餘未排序元素中繼續尋找最小(大)元素,而後放到已排序序列的末尾。以此類推,直到所有待排序的數據元素排完。java
核心代碼以下:python
public class SelectionSortData {
private int[] numbers;
public int orderedIndex = -1; // [0...orderedIndex) 是有序的
public int currentCompareIndex = -1; // 當前正在比較的元素索引
public int currentMinIndex = -1; // 當前找到的最小元素的索引
public SelectionSortData(int N, int randomBound){
numbers = new int[N];
for( int i = 0 ; i < N ; i ++)
numbers[i] = (int)(Math.random()*randomBound) + 1;
}
public int N(){
return numbers.length;
}
public int get(int index){
if( index < 0 || index >= numbers.length)
throw new IllegalArgumentException("Invalid index to access Sort Data.");
return numbers[index];
}
public void swap(int i, int j) {
if( i < 0 || i >= numbers.length || j < 0 || j >= numbers.length)
throw new IllegalArgumentException("Invalid index to access Sort Data.");
int t = numbers[i];
numbers[i] = numbers[j];
numbers[j] = t;
}
}
這是整個代碼的核心,其餘的均爲圖像處理,可視化
完整以下:
import java.awt.*;
public class AlgoVisualizer {
private static int DELAY = 20;
private SelectionSortData data;
private AlgoFrame frame;
public AlgoVisualizer(int sceneWidth, int sceneHeight, int N){
data = new SelectionSortData(N, sceneHeight);
// 初始化視圖
EventQueue.invokeLater(() -> {
frame = new AlgoFrame("Selection Sort Visualization", sceneWidth, sceneHeight);
new Thread(() -> {
run();
}).start();
});
}
private void run(){
setData(0, -1, -1);
for( int i = 0 ; i < data.N() ; i ++ ){
// 尋找[i, n)區間裏的最小值的索引
int minIndex = i;
setData(i, -1, minIndex);
for( int j = i + 1 ; j < data.N() ; j ++ ){
setData(i, j, minIndex);
if( data.get(j) < data.get(minIndex) ){
minIndex = j;
setData(i, j, minIndex);
}
}
data.swap(i , minIndex);
setData(i+1, -1, -1);
}
setData(data.N(),-1,-1);
}
private void setData(int orderedIndex, int currentCompareIndex, int currentMinIndex){
data.orderedIndex = orderedIndex;
data.currentCompareIndex = currentCompareIndex;
data.currentMinIndex = currentMinIndex;
frame.render(data);
AlgoVisHelper.pause(DELAY);
}
public static void main(String[] args) {
int sceneWidth = 800;
int sceneHeight = 800;
int N = 100;
AlgoVisualizer vis = new AlgoVisualizer(sceneWidth, sceneHeight, N);
}
}
import java.awt.*;
import javax.swing.*;
public class AlgoFrame extends JFrame{
private int canvasWidth;
private int canvasHeight;
public AlgoFrame(String title, int canvasWidth, int canvasHeight){
super(title);
this.canvasWidth = canvasWidth;
this.canvasHeight = canvasHeight;
AlgoCanvas canvas = new AlgoCanvas();
setContentPane(canvas);
pack();
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setResizable(false);
setVisible(true);
}
public AlgoFrame(String title){
this(title, 1024, 768);
}
public int getCanvasWidth(){return canvasWidth;}
public int getCanvasHeight(){return canvasHeight;}
// data
private SelectionSortData data;
public void render(SelectionSortData data){
this.data = data;
repaint();
}
private class AlgoCanvas extends JPanel{
public AlgoCanvas(){
// 雙緩存
super(true);
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D)g;
// 抗鋸齒
RenderingHints hints = new RenderingHints(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2d.addRenderingHints(hints);
// 具體繪製
int w = canvasWidth/data.N();
for(int i = 0 ; i < data.N() ; i ++ ) {
if (i < data.orderedIndex)
AlgoVisHelper.setColor(g2d, AlgoVisHelper.Red);
else
AlgoVisHelper.setColor(g2d, AlgoVisHelper.Grey);
if(i == data.currentCompareIndex)
AlgoVisHelper.setColor(g2d, AlgoVisHelper.LightBlue);
if(i == data.currentMinIndex)
AlgoVisHelper.setColor(g2d, AlgoVisHelper.Indigo);
AlgoVisHelper.fillRectangle(g2d, i * w, canvasHeight - data.get(i), w - 1, data.get(i));
}
}
@Override
public Dimension getPreferredSize(){
return new Dimension(canvasWidth, canvasHeight);
}
}
}
import java.awt.*;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Rectangle2D;
import java.lang.InterruptedException;
public class AlgoVisHelper {
private AlgoVisHelper(){}
public static final Color Red = new Color(0xF44336);
public static final Color Pink = new Color(0xE91E63);
public static final Color Purple = new Color(0x9C27B0);
public static final Color DeepPurple = new Color(0x673AB7);
public static final Color Indigo = new Color(0x3F51B5);
public static final Color Blue = new Color(0x2196F3);
public static final Color LightBlue = new Color(0x03A9F4);
public static final Color Cyan = new Color(0x00BCD4);
public static final Color Teal = new Color(0x009688);
public static final Color Green = new Color(0x4CAF50);
public static final Color LightGreen = new Color(0x8BC34A);
public static final Color Lime = new Color(0xCDDC39);
public static final Color Yellow = new Color(0xFFEB3B);
public static final Color Amber = new Color(0xFFC107);
public static final Color Orange = new Color(0xFF9800);
public static final Color DeepOrange = new Color(0xFF5722);
public static final Color Brown = new Color(0x795548);
public static final Color Grey = new Color(0x9E9E9E);
public static final Color BlueGrey = new Color(0x607D8B);
public static final Color Black = new Color(0x000000);
public static final Color White = new Color(0xFFFFFF);
public static void strokeCircle(Graphics2D g, int x, int y, int r){
Ellipse2D circle = new Ellipse2D.Double(x-r, y-r, 2*r, 2*r);
g.draw(circle);
}
public static void fillCircle(Graphics2D g, int x, int y, int r){
Ellipse2D circle = new Ellipse2D.Double(x-r, y-r, 2*r, 2*r);
g.fill(circle);
}
public static void strokeRectangle(Graphics2D g, int x, int y, int w, int h){
Rectangle2D rectangle = new Rectangle2D.Double(x, y, w, h);
g.draw(rectangle);
}
public static void fillRectangle(Graphics2D g, int x, int y, int w, int h){
Rectangle2D rectangle = new Rectangle2D.Double(x, y, w, h);
g.fill(rectangle);
}
public static void setColor(Graphics2D g, Color color){
g.setColor(color);
}
public static void setStrokeWidth(Graphics2D g, int w){
int strokeWidth = w;
g.setStroke(new BasicStroke(strokeWidth, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
}
public static void pause(int t) {
try { Thread.sleep(t); } catch (InterruptedException e) { System.out.println("Error sleeping"); } }}
public class SelectionSortData {
private int[] numbers;
public int orderedIndex = -1; // [0...orderedIndex) 是有序的
public int currentCompareIndex = -1; // 當前正在比較的元素索引
public int currentMinIndex = -1; // 當前找到的最小元素的索引
public SelectionSortData(int N, int randomBound){
numbers = new int[N];
for( int i = 0 ; i < N ; i ++)
numbers[i] = (int)(Math.random()*randomBound) + 1;
}
public int N(){
return numbers.length;
}
public int get(int index){
if( index < 0 || index >= numbers.length)
throw new IllegalArgumentException("Invalid index to access Sort Data.");
return numbers[index];
}
public void swap(int i, int j) {
if( i < 0 || i >= numbers.length || j < 0 || j >= numbers.length)
throw new IllegalArgumentException("Invalid index to access Sort Data.");
int t = numbers[i];
numbers[i] = numbers[j];
numbers[j] = t;
}
}
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由於我的緣由,隨手扔垃圾被批上牆,非常丟人,仍是被同班的的人拍的照。內心苦苦不能平靜,憑記憶點點排查究竟是誰,如果他可以和我說一聲該有多好,不用上牆,也能改之,也不知道是積了多大的仇。歸根究底,個人錯,改之。
今夜怕是由於這事難眠了。明日,插入排序可視化.......還有,別再說用python更簡單了,這話很LOW,誰教你的?速度慢不說,光是圖形處理都未必能比java代碼量少到哪去,注意看核心代碼,算法!