適合編程小白的C語言設計習題,實現自動發牌程序!源碼分享!

C語言自動發牌程序,供你們參考,具體內容以下:編程

一副撲克有52張牌,打橋牌時應將牌分給4我的。請設計一個程序完成自動發牌的工做。要求:黑桃用S (Spaces)表示,紅桃用H (Hearts)表示,方塊用D (Diamonds)表示,梅花用C (Clubs)表示。windows

分析:

要設置數組表現撲克牌數組

要設置數組表現玩家網絡

要給撲克牌作特定標識,獲得結果後玩家要知道本身手中黑桃有哪些、方塊有哪些學習

初步想法:

設置4個字符數組保存4種梅花牌,設置4個字符數組表示4名玩家分配到的牌spa

每張牌隨機發給4名玩家,當玩家的持牌數達到13,再也不分配給該名玩家牌設計

代碼展現:

void mycode_13()

{

srand(unsigned(time(NULL)));

/*所有牌*/

char S[13] = { '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A' };

char H[13] = { '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A' };

char D[13] = { '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A' };

char C[13] = { '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A' };

/*4個玩家*/

char player1[13], player2[13], player3[13], player4[13];

int p1 = 0, p2 = 0, p3 = 0, p4 = 0;

distribution(S, player1, player2, player3, player4, &p1, &p2, &p3, &p4);

distribution(H, player1, player2, player3, player4, &p1, &p2, &p3, &p4);

distribution(D, player1, player2, player3, player4, &p1, &p2, &p3, &p4);

distribution(C, player1, player2, player3, player4, &p1, &p2, &p3, &p4);

puts("運行結束");

for (int i = 0; i < 13; i++)

printf("%c ", player1[i]);

putchar('\n');

for (int i = 0; i < 13; i++)

printf("%c ", player2[i]);

putchar('\n');

for (int i = 0; i < 13; i++)

printf("%c ", player3[i]);

putchar('\n');

for (int i = 0; i < 13; i++)

printf("%c ", player4[i]);

}

void distribution(char * S_H_D_C, char * player1, char * player2, char * player3, char * player4, int *p1, int *p2, int *p3, int *p4)

{

static int h = 1;

int r;

int a = *p1, b = *p2, c = *p3, d = *p4;

for (int i = 0; i < 13; i++)

{

r = (rand() % 4) + 1;

while ((r == 1 && (*p1) == 13) || (r == 2 && (*p2) == 13) || (r == 3 && (*p3) == 13) || (r == 4 && (*p4) == 13))

  r = (rand() % 4) + 1;

switch (r)

{

case 1:

  player1[(*p1)++] = S_H_D_C[i];

  break;

case 2:

  player2[(*p2)++] = S_H_D_C[i];

  break;

case 3:

  player3[(*p3)++] = S_H_D_C[i];

  break;

case 4:

  player4[(*p4)++] = S_H_D_C[i];

  break;

default:

  break;

}

}

switch (h++)

{

case 1:

  printf("黑桃:\n");

  break;

case 2:

  printf("紅桃:\n");

  break;

case 3:

  printf("方塊:\n");

  break;

case 4:

  printf("梅花:\n");

  break;

}

printf("Player1:");

for (int i = a; i < (*p1); i++)

  printf("%c ", player1[i]);

putchar('\n');

printf("Player2:");

for (int i = b; i < (*p2); i++)

  printf("%c ", player2[i]);

putchar('\n');

printf("Player3:");

for (int i = c; i < (*p3); i++)

  printf("%c ", player3[i]);

putchar('\n');

printf("Player4:");

for (int i = d; i < (*p4); i++)

  printf("%c ", player4[i]);

putchar('\n');

}

 

如下代碼保證了當某我的獲得13張牌後不在得牌:code

r = (rand() % 4) + 1;

while ((r == 1 && (*p1) == 13) || (r == 2 && (*p2) == 13) || (r == 3 && (*p3) == 13) || (r == 4 && (*p4) == 13))

  r = (rand() % 4) + 1;

以上就是本文的所有內容,但願對你們的學習有所幫助,也但願你們多多支持我。blog


 

無論你是轉行也好,初學也罷,進階也可——【值得關注】個人C/C++編程學習進階俱樂部遊戲

涉及到:C語言、C++、windows編程、網絡編程、QT界面開發、Linux編程、遊戲編程、黑客等等......

相關文章
相關標籤/搜索