http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting-started-with-boostasio?pg=4ios
本章節爲io_service添加任務,而且區分dispatch與post的區別.若是說io_service是asio庫的大腦,那麼post與dispatch就是asio庫的手和腳。ide
先看看示例1post
#include <boost/asio.hpp> #include <boost/shared_ptr.hpp> #include <boost/thread.hpp> #include <boost/thread/mutex.hpp> #include <boost/bind.hpp> #include <iostream> boost::mutex global_stream_lock; void WorkerThread( boost::shared_ptr< boost::asio::io_service > io_service ) { global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] Thread Start" << std::endl; global_stream_lock.unlock(); io_service->run(); global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] Thread Finish" << std::endl; global_stream_lock.unlock(); } size_t fib( size_t n ) { if ( n <= 1 ) { return n; } boost::this_thread::sleep( boost::posix_time::milliseconds( 1000 ) ); return fib( n - 1 ) + fib( n - 2); } void CalculateFib( size_t n ) { global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] Now calculating fib( " << n << " ) " << std::endl; global_stream_lock.unlock(); size_t f = fib( n ); global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] fib( " << n << " ) = " << f << std::endl; global_stream_lock.unlock(); } int main( int argc, char * argv[] ) { boost::shared_ptr< boost::asio::io_service > io_service( new boost::asio::io_service ); boost::shared_ptr< boost::asio::io_service::work > work( new boost::asio::io_service::work( *io_service ) ); global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] The program will exit when all work has finished." << std::endl; global_stream_lock.unlock(); boost::thread_group worker_threads; for( int x = 0; x < 2; ++x ) { worker_threads.create_thread( boost::bind( &WorkerThread, io_service ) ); } io_service->post( boost::bind( CalculateFib, 3 ) ); io_service->post( boost::bind( CalculateFib, 4 ) ); io_service->post( boost::bind( CalculateFib, 5 ) ); work.reset(); worker_threads.join_all(); return 0; }
代碼使用智能指針控制io_service,使用mutex控制各個進程間的輸出互斥。work類維持io_service的生命週期, 而後使用post添加執行任務。ui
在此基礎上咱們再查看post與dispatch的區別:this
post 優先將任務排進處理隊列,而後返回,任務會在某個時機被完成。spa
dispatch會即時請求io_service去調用指定的任務。.net
示例2指針
#include <boost/asio.hpp> #include <boost/shared_ptr.hpp> #include <boost/thread.hpp> #include <boost/thread/mutex.hpp> #include <boost/bind.hpp> #include <iostream> boost::mutex global_stream_lock; void WorkerThread( boost::shared_ptr< boost::asio::io_service > io_service ) { global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] Thread Start" << std::endl; global_stream_lock.unlock(); io_service->run(); global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] Thread Finish" << std::endl; global_stream_lock.unlock(); } void Dispatch( int x ) { global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] " << __FUNCTION__ << " x = " << x << std::endl; global_stream_lock.unlock(); } void Post( int x ) { global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] " << __FUNCTION__ << " x = " << x << std::endl; global_stream_lock.unlock(); } void Run3( boost::shared_ptr< boost::asio::io_service > io_service ) { for( int x = 0; x < 3; ++x ) { io_service->dispatch( boost::bind( &Dispatch, x * 2 ) ); io_service->post( boost::bind( &Post, x * 2 + 1 ) ); boost::this_thread::sleep( boost::posix_time::milliseconds( 1000 ) ); } } int main( int argc, char * argv[] ) { boost::shared_ptr< boost::asio::io_service > io_service( new boost::asio::io_service ); boost::shared_ptr< boost::asio::io_service::work > work( new boost::asio::io_service::work( *io_service ) ); global_stream_lock.lock(); std::cout << "[" << boost::this_thread::get_id() << "] The program will exit when all work has finished." << std::endl; global_stream_lock.unlock(); boost::thread_group worker_threads; for( int x = 0; x < 1; ++x ) { worker_threads.create_thread( boost::bind( &WorkerThread, io_service ) ); } io_service->post( boost::bind( &Run3, io_service ) ); work.reset(); worker_threads.join_all(); return 0; }
咱們能夠看到結果是先顯示dispatch的結果真後才顯示post結果,與預想的是一致的.blog