Android 插件化處理方案

插件系統實現

插件化啓動Activity的過程

image.png

  1. 在宿主裏面的AndroidManifest.xml裏面註冊一個空的activitymarkdown

  2. 從開始執行execStartActivity到最終將Activity對象new出來這個過程,系統層會去校驗須要啓動的activity的合法性[就是是否有在某個應用的AndroidManifest.xml裏面註冊]以及按啓動要求建立activity對象。清晰了這點咱們就能夠很好的繞過系統的約束,達到咱們的目的:【插件中的組件擁有真正生命週期,徹底交由系統管理、非反射代理】。 簡單來講方案就兩步: Step一、在開始startActivity的時候將須要啓動的插件組件替換成宿主預先聲明號的。app

    public ActivityResult execStartActivity(Context who, IBinder contextThread, IBinder token, Activity target,
                                            Intent intent, int requestCode, Bundle options) {
    
        //若是啓動的是插件的activity組件,這裏面將會被替換成宿主預先聲明的
        PluginIntentResolver.resolveActivity(intent);
        return hackInstrumentation.execStartActivity(who, contextThread, token, target, intent, requestCode,  ptions);
    }
    複製代碼

Step二、在最終建立activity對象的時候改回成插件組件的。框架

@Override
public Activity newActivity(ClassLoader cl, String className, Intent intent) throws InstantiationException,
        IllegalAccessException, ClassNotFoundException {

    ClassLoader orignalCl = cl;
    String orginalClassName = className;
    String orignalIntent = intent.toString();
    if (ProcessUtil.isPluginProcess()) {
        // 將PluginStubActivity替換成插件中的activity
        if (PluginManagerHelper.isStub(className)) {
            String action = intent.getAction();
            if (action != null && action.contains(PluginIntentResolver.CLASS_SEPARATOR)) {
                String[] targetClassName = action.split(PluginIntentResolver.CLASS_SEPARATOR);
                String pluginClassName = targetClassName[0];
                final String pid = intent.getStringExtra(PluginIntentResolver.INTENT_EXTRA_PID).trim();
                PluginDescriptor pluginDescriptor = TextUtils.isEmpty(pid) ? PluginManagerHelper.getPluginDescriptorByClassName(pluginClassName) : PluginManagerHelper.getPluginDescriptorByPluginId(pid);
                Class<?> clazz = PluginLoader.loadPluginClassByName(pluginDescriptor, pluginClassName);
                if (clazz != null) {
                    className = pluginClassName;
                    cl = clazz.getClassLoader();
                    intent.setExtrasClassLoader(cl);
                    if (targetClassName.length > 1) {
                        // 以前爲了傳遞classNae,intent的action被修改過
                        // 這裏再把Action還原到原始的Action
                        intent.setAction(targetClassName[1]);
                    } else {
                        intent.setAction(null);
                    }
                    // 添加一個標記符
                    intent.addCategory(RELAUNCH_FLAG + className);
                } else {
                    throw new ClassNotFoundException("pluginClassName : " + pluginClassName, new Throwable());
                }
            } else if (PluginManagerHelper.isExact(className, PluginDescriptor.ACTIVITY)) {
                // 這個邏輯是爲了支持外部app喚起配置了stub_exact的插件Activity
                PluginDescriptor pluginDescriptor = PluginManagerHelper.getPluginDescriptorByClassName(className);
                if (pluginDescriptor != null) {
                    boolean isRunning = PluginLauncher.instance().isRunning(pluginDescriptor.getPackageName());
                    if (!isRunning) {
                        return waitForLoading(pluginDescriptor);
                    }
                }
                Class<?> clazz = PluginLoader.loadPluginClassByName(pluginDescriptor, className);
                if (clazz != null) {
                    cl = clazz.getClassLoader();
                } else {
                    throw new ClassNotFoundException("className : " + className, new Throwable());
                }
            } else {
                // 進入這個分支多是由於activity重啓了,好比橫豎屏切換,因爲上面的分支已經把Action還原到原始到Action了
                // 這裏只能經過以前添加的標記符來查找className
                boolean found = false;
                Set<String> category = intent.getCategories();
                if (category != null) {
                    Iterator<String> itr = category.iterator();
                    while (itr.hasNext()) {
                        String cate = itr.next();
                        if (cate.startsWith(RELAUNCH_FLAG)) {
                            className = cate.replace(RELAUNCH_FLAG, "");
                            PluginDescriptor pluginDescriptor = PluginManagerHelper.getPluginDescriptorByClassName(className);
                            if (pluginDescriptor != null) {
                                boolean isRunning = PluginLauncher.instance().isRunning(
                                        pluginDescriptor.getPackageName());
                                if (!isRunning) {
                                    return waitForLoading(pluginDescriptor);
                                }
                            }
                            Class<?> clazz = PluginLoader.loadPluginClassByName(pluginDescriptor, className);
                            cl = clazz.getClassLoader();
                            found = true;
                            break;
                        }
                    }
                }
                if (!found) {
                    throw new ClassNotFoundException(
                            "className : " + className + ", intent : " + intent.toString(), new Throwable());
                }
            }
        } else {
            if (cl instanceof PluginClassLoader) {
                PluginIntentResolver.resolveActivity(intent);
            } else {
                // Do Nothing
            }
        }
    }
    try {
        Activity activity = super.newActivity(cl, className, intent);
        if (activity instanceof PluginContainer) {
            ((PluginContainer) activity).setPluginId(intent.getStringExtra(PluginContainer.FRAGMENT_PLUGIN_ID));
        }
        return activity;
    } catch (ClassNotFoundException e) {
        // 收集狀態,便於異常分析
        throw new ClassNotFoundException("  orignalCl : " + orignalCl.toString() + ", orginalClassName : "
                + orginalClassName + ", orignalIntent : " + orignalIntent + ", currentCl : " + cl.toString()
                + ", currentClassName : " + className + ", currentIntent : " + intent.toString() + ", process : "
                + ProcessUtil.isPluginProcess() + ", isStubActivity : "
                + PluginManagerHelper.isStub(orginalClassName) + ", isExact : "
                + PluginManagerHelper.isExact(orginalClassName, PluginDescriptor.ACTIVITY), e);
    }
}
複製代碼

方案確實很簡單,不過還有一些收尾工做,就是將建立好的[插件]組件進行一些必要的init操做,好比:在聲明週期onCreate以前進行上下文替換等操做,這些都在插件框架提供的PluginInstrumentionWrapper裏面進行完成的,看一下代碼片斷:ide

@Override
public void callActivityOnCreate(Activity activity, Bundle icicle) {
    PluginInjector.injectActivityContext(activity);

    Intent intent = activity.getIntent();

    if (intent != null) {
        intent.setExtrasClassLoader(activity.getClassLoader());
    }
    if (icicle != null) {
        icicle.setClassLoader(activity.getClassLoader());
    }
    if (ProcessUtil.isPluginProcess()) {
        installPluginViewFactory(activity);
        if (activity instanceof WaitForLoadingPluginActivity) {
            // NOTHING
        } else {
        }
        if (activity.isChild()) {
            // 修正TabActivity中的Activity的ContextImpl的packageName
            Context base = activity.getBaseContext();
            while (base instanceof ContextWrapper) {
                base = ((ContextWrapper) base).getBaseContext();
            }
            if (HackContextImpl.instanceOf(base)) {
                HackContextImpl impl = new HackContextImpl(base);
                String packageName = PluginLoader.getApplication().getPackageName();
                // String packageName1 = activity.getPackageName();
                impl.setBasePackageName(packageName);
                impl.setOpPackageName(packageName);
            }
        }
    }
    super.callActivityOnCreate(activity, icicle);
    monitor.onActivityCreate(activity);
}
複製代碼

到這插件activity組件就被順序的啓動起來了,而且是系統在維護具有完整的生命週期。 組件service、Receiver也是同樣的,只是這兩個組件的攔截點在ActivityThread的Handler成員的回調Callback裏面進行的。Application和provider在插件啓動的時候進行加載。spa

資源衝突的解決方案

resources.arsc資源描述符詳解

image.png

  1. packageId: 包名id
  2. 資源類型id:string,drawable,layout,color
  3. 偏移:某一種類型的偏移值

解決衝突的方案

因爲每一個插件的包名是不一致的,能夠事先規定某個插件的packageId的值固定,而後修改aapt對其進行編譯固定,就能夠保證每一個插件分配的值不同了。插件

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