iOS 裁剪工具

下載

demo和工具下載連接SPClipToolgit

使用說明github

[[SPClipTool shareClipTool] sp_clipOriginImage:pickerImage complete:^(UIImage * _Nonnull image) {
    // 獲取到裁剪後的image 後續操做
}];

需求

圖片裁剪,效果以下圖,支持圖片拖拽,縮放,裁剪框自由變換大小。ide

思路

兩個UIImageView,一個作背景,並加上蒙版效果,另一個經過蒙版控制顯示區域,而且保證兩個UIImageView平移和縮放的時候徹底重疊。最後使用一個UIView來作交互,繪製三分網格線(專業術語我不知道叫啥,截圖時一個參照,2/3 ≈0.667 接近黃金比0.618)。工具

注意

  • 座標系轉換問題。
  • mask靈活使用問題。
  • 手勢的處理和三分網格線繪製的時候,計算線條寬度和長度須要特別注意。ui

  • 爲了加強用戶體驗,在裁剪框邊緣交互設計的時候,注意額外增長用戶的可操控範圍。spa

實現

  • 初始化兩個UIImageView,一個作背景圖(backgroudImageView),一個用來顯示裁剪區域(clipImageView),拖拽手勢加到了clipImageView。
- (void)setupImageView {
    // backgroudImageView 
    UIImageView *backgroudImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
    backgroudImageView.contentMode = UIViewContentModeScaleAspectFit;
    backgroudImageView.image = self.originImage;
    [self.view addSubview:backgroudImageView];
    self.backgroudImageView = backgroudImageView;
    backgroudImageView.layer.mask = [[CALayer alloc] init];
    backgroudImageView.layer.mask.frame = backgroudImageView.bounds;
    backgroudImageView.layer.mask.backgroundColor = [UIColor colorWithWhite:1 alpha:0.5].CGColor;
    
    // clipImageView
    UIImageView *clipImageView = [[UIImageView alloc] initWithFrame:backgroudImageView.frame];
    clipImageView.userInteractionEnabled = YES;
    clipImageView.image = backgroudImageView.image;
    clipImageView.contentMode = backgroudImageView.contentMode;
    [self.view addSubview:clipImageView];
    self.clipImageView = clipImageView;
    clipImageView.layer.mask = [[CALayer alloc] init];
    clipImageView.layer.mask.backgroundColor = [UIColor whiteColor].CGColor;
    clipImageView.layer.mask.borderColor = [UIColor whiteColor].CGColor;
    clipImageView.layer.mask.borderWidth = 1;
    [clipImageView.layer.mask removeAllAnimations];
    
    UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(imagePan:)];
    [clipImageView addGestureRecognizer:panGesture];
}
  • 初始化用於裁剪交互的SPClipView
- (void)setupClipView {
    SPClipView *clipView = [[SPClipView alloc] init];
    clipView.backgroundColor = [UIColor clearColor];
    // 打開下面兩行註釋,能夠查看真實clipView的大小。
//    clipView.layer.borderColor = [UIColor whiteColor].CGColor;
//    clipView.layer.borderWidth = 1;
    [self.view addSubview:clipView];
    self.clipView = clipView;
    // 獲取真實frame
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
        clipView.frame = CGRectMake(0, 0, self.view.width / 1.5, self.view.height / 1.5);
          clipView.center = self.view.center;
        self.backgroudImageView.frame = self.view.bounds;
        self.clipImageView.frame = self.backgroudImageView.frame;
        [self dealMask];
    });

    UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(clipPan:)];
    [clipView addGestureRecognizer:panGesture];
    
    UIPinchGestureRecognizer *pinchGesture = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchGestureAction:)];
    [self.view addGestureRecognizer:pinchGesture];
}
  • 手勢處理
#pragma mark- UIPanGestureRecognizer
- (void)clipPan:(UIPanGestureRecognizer *)panGesture {
    CGPoint point = [panGesture translationInView:self.clipView];
    self.clipView.origin = [self.clipView convertPoint:point toView:self.view];
    [self expandClipView:panGesture];
    [self dealGuideLine:panGesture];
    [self dealMask];
    [panGesture setTranslation:CGPointMake(0, 0) inView:self.view];
}

- (void)imagePan:(UIPanGestureRecognizer *)panGesture {
    CGPoint point = [panGesture translationInView:self.clipImageView];
    self.clipImageView.origin = [self.clipImageView convertPoint:point toView:self.view];
    self.backgroudImageView.center = self.clipImageView.center;
    [self dealGuideLine:panGesture];
    [self dealMask];
    [panGesture setTranslation:CGPointMake(0, 0) inView:self.view];
}

#pragma mark- UIPinchGestureRecognizer
- (void)pinchGestureAction:(UIPinchGestureRecognizer *)pinchGesture {
    switch (pinchGesture.state) {
        case UIGestureRecognizerStateBegan: {
            if (lastScale <= minScale) {
                lastScale = minScale;
            }else if (lastScale >= maxScale) {
                lastScale = maxScale;
            }
            self.clipImageViewCenter = self.clipImageView.center;
            self.clipView.showGuideLine = YES;
        }
        case UIGestureRecognizerStateChanged: {
            CGFloat currentScale = lastScale + pinchGesture.scale - 1;
            if (currentScale > minScale && currentScale < maxScale) {
                [self dealViewScale:currentScale];
            }
        }
            break;
        case UIGestureRecognizerStateEnded:
            lastScale += (pinchGesture.scale - 1);
            self.clipView.showGuideLine = NO;
            [self.clipView setNeedsDisplay];
        default:
            break;
    }
}

#pragma mark- Action
- (void)dealViewScale:(CGFloat)currentScale {
    self.clipImageView.width = currentScale * self.view.width;
    self.clipImageView.height = currentScale * self.view.height;
    self.clipImageView.center = self.clipImageViewCenter;
    self.backgroudImageView.frame = self.clipImageView.frame;
    self.backgroudImageView.layer.mask.frame = self.backgroudImageView.bounds;
    [self.backgroudImageView.layer.mask removeAllAnimations];
    [self dealMask];
}

- (void)expandClipView:(UIPanGestureRecognizer *)panGesture {
    CGPoint point = [panGesture translationInView:self.clipImageView];
    CGFloat margin = 60;
    CGFloat minValue = margin;
    if (panGesture.numberOfTouches) {
        CGPoint location = [panGesture locationOfTouch:0 inView:panGesture.view];
        if (location.x < margin) {
            self.clipView.width = MAX(self.clipView.width -= point.x, minValue);
        }
        if ((self.clipView.width - location.x) < margin) {
            self.clipView.frame = CGRectMake(self.clipView.x - point.x, self.clipView.y, self.clipView.width + point.x, self.clipView.height);
        }
        if (location.y < margin) {
            self.clipView.height = MAX(self.clipView.height -= point.y, minValue);
        }
        if ((self.clipView.height - location.y) < margin) {
            self.clipView.frame = CGRectMake(self.clipView.x , self.clipView.y - point.y, self.clipView.width, self.clipView.height + point.y);
        }
    }
}

- (void)dealGuideLine:(UIPanGestureRecognizer *)panGesture  {
    switch (panGesture.state) {
        case UIGestureRecognizerStateBegan:
            self.clipView.showGuideLine = YES;
            break;
        case UIGestureRecognizerStateEnded:
            self.clipView.showGuideLine = NO;
            break;
        default:
            break;
    }
}

- (void)dealMask {
    // 額外增長拖拉區域 加強邊緣手勢體驗
    CGFloat margin = 30;
    CGRect rect = [self.view convertRect:self.clipView.frame toView:self.clipImageView];
    self.clipImageView.layer.mask.frame = CGRectMake(rect.origin.x + margin, rect.origin.y + margin, rect.size.width - 2 * margin, rect.size.height - 2 * margin);
    [self.clipView setNeedsDisplay];
    [self.clipImageView.layer.mask removeAllAnimations];
}
  • 圖片裁剪
- (void)clipImage {
    
    CGSize size = self.view.bounds.size;
    UIGraphicsBeginImageContextWithOptions(size, NO, [UIScreen mainScreen].scale);
    [self.view drawViewHierarchyInRect:self.view.bounds afterScreenUpdates:NO];
    UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
    CGImageRef cgImage = [image CGImage];
    CGRect rect = [self.clipImageView convertRect:self.clipImageView.layer.mask.frame toView:self.view];
    
    // 邊框線條寬度值
    CGFloat borderW = 1;
    CGImageRef cgClipImage = CGImageCreateWithImageInRect(cgImage, CGRectMake((rect.origin.x + borderW / 2) * image.scale, (rect.origin.y + borderW / 2) * image.scale, (rect.size.width - borderW) * image.scale, (rect.size.height - borderW) * image.scale));
    UIGraphicsEndImageContext();
    if (self.complete) {
        self.complete([UIImage imageWithCGImage:cgClipImage]);

    }
    [self dismissViewControllerAnimated:YES completion:nil];
}
  • 裁剪區域繪製設計

    在這裏,裁剪區域的矩形框我並無直接採用clipView的fram大小,而是在其內部繪製了一個矩形框,爲了讓用戶在調節邊緣的時候更靈活,否則只有當手指在邊框內部邊緣才能觸發調節邊框大小的事件。以下圖,能夠看到clipView真實的大小(外框)。3d

@implementation SPClipView

- (void)drawRect:(CGRect)rect {
    // Drawing code
    CGContextRef currentContext = UIGraphicsGetCurrentContext();
    CGContextSetStrokeColorWithColor(currentContext, [UIColor whiteColor].CGColor);
    CGContextSetLineWidth(currentContext, 1);
    // 額外增長拖拉區域 加強邊緣手勢體驗,該值應該和上文- (void)dealMask;方法中的margin一致
    CGFloat margin = 30;
  
    // 繪製矩形框
    CGContextAddRect(currentContext, CGRectMake(margin, margin, self.width - 2 * margin, self.height - 2 * margin));
    CGContextStrokePath(currentContext);
    
    // 繪製三分線
    CGFloat maskW = self.width - 2 * margin;
    CGFloat maskH = self.height - 2 * margin;
    CGContextSetLineWidth(currentContext, 0.5);
    if (self.showGuideLine) {
        CGContextSetStrokeColorWithColor(currentContext, [UIColor whiteColor].CGColor);
    }else {
        CGContextSetStrokeColorWithColor(currentContext, [UIColor clearColor].CGColor);
    }
    CGContextMoveToPoint(currentContext, margin, maskH / 3 + margin);
    CGContextAddLineToPoint(currentContext, self.width - margin, maskH / 3 + margin);
    CGContextMoveToPoint(currentContext, margin, 2 / 3.0 * maskH + margin);
    CGContextAddLineToPoint(currentContext, self.width - margin, 2 / 3.0 * maskH + margin);
    
    CGContextMoveToPoint(currentContext, maskW / 3 + margin, margin);
    CGContextAddLineToPoint(currentContext, maskW  / 3+ margin, self.height - margin);
    CGContextMoveToPoint(currentContext, 2 / 3.0 * maskW + margin, margin);
    CGContextAddLineToPoint(currentContext, 2 / 3.0 * maskW + margin, self.height - margin);
    
    CGContextStrokePath(currentContext);
    
    // 繪製四角
    CGFloat cornerL = 15;
    CGFloat cornerLW = 2;
    // 實際的長度
    CGFloat cornerRL = cornerL + cornerLW;
    CGPoint originH = CGPointMake(margin - cornerLW, margin - cornerLW / 2);
    CGPoint originV = CGPointMake(margin - cornerLW / 2, margin - cornerLW);
    CGContextSetStrokeColorWithColor(currentContext, [UIColor whiteColor].CGColor);
    CGContextSetLineWidth(currentContext, cornerLW);
    
    // 左上
    CGContextMoveToPoint(currentContext, originH.x, originH.y);
    CGContextAddLineToPoint(currentContext, originH.x + cornerRL, originH.y);
    CGContextMoveToPoint(currentContext, originV.x, originV.y);
    CGContextAddLineToPoint(currentContext, originV.x, originV.y + cornerRL);
    
    // 左下
    CGContextMoveToPoint(currentContext, originH.x, originH.y + maskH + cornerLW);
    CGContextAddLineToPoint(currentContext, originH.x + cornerRL, originH.y + maskH + cornerLW);
    CGContextMoveToPoint(currentContext, originV.x, originV.y + maskH + 2 * cornerLW);
    CGContextAddLineToPoint(currentContext, originV.x, originV.y + maskH + 2 * cornerLW - cornerRL);
    
    // 右上
    CGContextMoveToPoint(currentContext, originH.x + maskW + 2 * cornerLW, originH.y);
    CGContextAddLineToPoint(currentContext, originH.x + maskW + 2 * cornerLW - cornerRL, originH.y);
    CGContextMoveToPoint(currentContext, originV.x + maskW + cornerLW, originV.y);
    CGContextAddLineToPoint(currentContext, originV.x + maskW + cornerLW, originV.y + cornerRL);
    
    // 右下
    CGContextMoveToPoint(currentContext, originH.x + maskW + 2 * cornerLW, originH.y + maskH + cornerLW);
    CGContextAddLineToPoint(currentContext, originH.x + maskW + 2 * cornerLW - cornerRL, originH.y + maskH + cornerLW);
    CGContextMoveToPoint(currentContext, originV.x + maskW + cornerLW, originV.y + maskH + 2 * cornerLW);
    CGContextAddLineToPoint(currentContext, originV.x + maskW + cornerLW, originV.y + maskH + 2 * cornerLW - cornerRL);

    CGContextStrokePath(currentContext);
}

這裏必定要注意線條的寬度,線條是有寬度的,繪製路徑位於線條的中心位置。code

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