內容目錄git
目前只實現了秒針動畫,下篇文章實現完整效果,可在網站上查看,微信公衆號今天只發布了一篇。
效果
github
玩具express
工程簡單,只更改一個主窗體文件,另加一個時鐘背景圖片微信
佈局時鐘的時針、分針、秒針,及添加秒針動畫,秒針動畫寫的比較囉嗦,只寫了30秒,其實能夠在MainWindow.xaml.cs文件中用for循環添加EasingDoubleKeyFrame,直接添加到xaml中佔代碼也不美觀,暫時先這樣吧,下篇文章有空改了。佈局
<Window x:Class="Clock.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:Clock" mc:Ignorable="d" AllowsTransparency="True" WindowStyle="None" ResizeMode="NoResize" Height="520" Width="520" WindowStartupLocation="CenterScreen" Background="{x:Null}"> <Window.Resources> <Storyboard x:Key="sbseconds" RepeatBehavior="Forever"> <DoubleAnimationUsingKeyFrames Storyboard.TargetName="second" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)"> <EasingDoubleKeyFrame KeyTime="0" Value="-90"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:1" Value="-84"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:2" Value="-78"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:3" Value="-72"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:4" Value="-66"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:5" Value="-60"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:6" Value="-54"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:7" Value="-48"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:8" Value="-42"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:9" Value="-36"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:10" Value="-30"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:11" Value="-24"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:12" Value="-18"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:13" Value="-12"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:14" Value="-6"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:15" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:16" Value="6"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:17" Value="12"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:18" Value="18"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:19" Value="24"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:20" Value="30"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:21" Value="36"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:22" Value="42"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:23" Value="48"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:24" Value="54"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:25" Value="60"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:26" Value="66"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:27" Value="72"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:28" Value="78"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:29" Value="84"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="00:00:30" Value="90"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseOut" Amplitude="0.4"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> </Storyboard> </Window.Resources> <Window.Triggers> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource sbseconds}"/> </EventTrigger> </Window.Triggers> <Grid> <Border BorderThickness="10" BorderBrush="Black" CornerRadius="300" Width="520" Height="520"> <Grid Height="500" Width="500" HorizontalAlignment="Center" VerticalAlignment="Center"> <Border CornerRadius="350"> <Border.Background> <ImageBrush ImageSource="Assets/clock.png"/> </Border.Background> </Border> <Border CornerRadius="350" Background="#778889BB"/> <Border x:Name="hour" CornerRadius="0 15 15 0" Height="10" Width="130" BorderThickness="3" BorderBrush="#FF66B01C" Margin="0,245,120,245" HorizontalAlignment="Right" RenderTransformOrigin="0,0.5"> <Border.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform Angle="-90"/> <TranslateTransform/> </TransformGroup> </Border.RenderTransform> </Border> <Border x:Name="minute" CornerRadius="0 15 15 0" Height="5" Width="160" BorderThickness="3" BorderBrush="#FFD15209" Margin="250.5,247,0,248" HorizontalAlignment="Left" RenderTransformOrigin="0,0.5"> <Border.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform Angle="-90"/> <TranslateTransform/> </TransformGroup> </Border.RenderTransform> </Border> <Border x:Name="second" CornerRadius="0 15 15 0" Height="3" Width="220" Background="Red" Margin="0,248,30,248" HorizontalAlignment="Right" RenderTransformOrigin="0,0.5"> <Border.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform Angle="-90"/> <TranslateTransform/> </TransformGroup> </Border.RenderTransform> </Border> <Ellipse Fill="Black" Width="20" Height="20" HorizontalAlignment="Center" VerticalAlignment="Center"/> </Grid> </Border> </Grid> </Window>
Design com WPF 大神的學習視頻:1/2 - Creating a clock with Animations學習
源碼中實現了所有效果,大夥能夠直接下載編譯運行,但仍是建議看大神視頻學習,視頻中使用Blend佈局時鐘、設置動畫,相似PS(PhotoShop),設計界面非常方便的。動畫
Github源碼下載:Clock網站
除非註明,文章均由 Dotnet9 整理髮布,歡迎轉載。
轉載請註明本文地址:https://dotnet9.com/6852.html
歡迎掃描下方二維碼關注 Dotnet9 的微信公衆號,本站會及時推送最新技術文章
編碼