寫過Android程序的人大概都會遇到ANR(Application Not Responding)。若是程序在一段時間內沒有響應,系統就會彈出一個對話框,讓用戶選擇繼續等待仍是強制關閉應用。爲了不ANR,咱們須要把耗時的邏輯放到後臺線程裏執行。可是後臺線程沒法更新界面。那麼當任務完成後,如何根據結果更新界面呢?Handler就能夠承擔這個職責。下面的例子展現了Handler的用法:java
package com.tq.handlerdemo; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.support.v7.app.AppCompatActivity; import android.widget.TextView; public class MainActivity extends AppCompatActivity { private static final int UPDATE_TEXT = 1; private TextView textView; Thread backgroundThread = new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(5000); Message message = handler.obtainMessage(UPDATE_TEXT); message.obj = "Hello"; handler.sendMessage(message); } catch (InterruptedException e) { // ignore } } }); Handler handler = new Handler() { @Override public void handleMessage(Message message) { if (message.what == UPDATE_TEXT) { String text = (String) message.obj; textView.setText(text); } } }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); backgroundThread.start(); } }
爲何handleMessage()能夠更新界面呢?由於handlerMessage()是在主線程中調用的。主線程中存在一個無限循環,不斷的將消息分派給Handler處理。執行這個無限循環的對象就是Looper。android
Looper是處理消息的主循環,Activity的消息所有由Looper進行分派。下面的代碼是從ActivityThread.main()截取的,從這裏能夠看到,Android應用的主循環就是Looper.loop()。app
public static void main(String[] args) { Looper.prepareMainLooper(); ActivityThread thread = new ActivityThread(); thread.attach(false, startSeq); Looper.loop(); throw new RuntimeException("Main thread loop unexpectedly exited"); }
下面的代碼是從Looper.java中截取的,部分函數有刪減。能夠看到每一個線程有一個Looper對象,它的方法looper()就是線程中處理消息的主循環。looper()不斷從MessageQueue中獲取消息,交給Message.target.dispatchMessage()。Message.target是一個Handler,dispatchMessage()方法裏會調用handleMessage()。ide
static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>(); private static void prepare(boolean quitAllowed) { sThreadLocal.set(new Looper(quitAllowed)); } public static @Nullable Looper myLooper() { return sThreadLocal.get(); } public static void loop() { final Looper me = myLooper(); final MessageQueue queue = me.mQueue; for (;;) { Message msg = queue.next(); // might block if (msg == null) { return; } msg.target.dispatchMessage(msg); dispatchEnd = needEndTime ? SystemClock.uptimeMillis() : 0; msg.recycleUnchecked(); } }
Looper經過MessageQueue.next()方法獲得消息,這是一個阻塞方法,大體的流程以下:函數
Message next() { int nextPollTimeoutMillis = 0; for (;;) { nativePollOnce(ptr, nextPollTimeoutMillis); long now = SystemClock.uptimeMillis(); Message msg = get_next_message(); if (now < msg.when) { nextPollTimeoutMillis = msg.when - now; } else { return msg; } nextPollTimeoutMillis = 0; } }
nativePollOnce()是一個本地方法,實際做用大體至關於sleep()。和sleep()不一樣的是,若是在nextPollTimeMills以前收到了新消息,nativePollOnce()會當即返回。這是經過內部調用的epoll系統調用實現的。oop
有的讀者可能會奇怪,消息是經過Handler.sendMessage()發送的,Message對象如何傳遞到Looper.mQueue中的呢?在Handler的構造函數中,若是沒有傳入Looper對象,Handler會將當前線程的Looper對象和Looper的mQueue成員保存起來。在Handler.sendMessage()方法中,消息會傳遞給MessageQueue。ui
void sendMessage(Message message) { enqueueMessage(queue, message); } void enqueueMessage(MessageQueue queue, Message message) { queue.enqueueMessage(message); }
前面提到Message.target是一個Handler對象。若是這個Handler定義爲Activity的內部類(本文的第一個例子就是這樣),當Activity退出時,若是Looper的消息隊列中還有Message對象,那麼Message.target會持有Activity的引用(經過內部類),致使Activity沒法回收,這就是所謂的Handler內存泄漏問題。要解決這個問題須要作到兩點,一是將Handler定義爲靜態內部類或非內部類。二是在退出Activity時清空消息隊列。下面的例子展現了這兩點。this
package com.tq.handlerdemo; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.support.v7.app.AppCompatActivity; import android.widget.TextView; import java.lang.ref.WeakReference; public class MainActivity extends AppCompatActivity { private static final int UPDATE_TEXT = 1; private TextView textView; Thread backgroundThread = new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(5000); Message message = handler.obtainMessage(UPDATE_TEXT); message.obj = "Hello"; } catch (InterruptedException e) { // ignore } } }); private static class MyHandler extends Handler { private WeakReference<MainActivity> activity; public MyHandler(MainActivity aActivity) { activity = new WeakReference<>(aActivity); } @Override public void handleMessage(Message message) { if (message.what == UPDATE_TEXT) { String text = (String) message.obj; MainActivity mainActivity = activity.get(); if (mainActivity != null) { mainActivity.textView.setText(text); } } } }; private MyHandler handler; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); handler = new MyHandler(this); backgroundThread.start(); } @Override protected void onDestroy() { handler.removeCallbacksAndMessages(null); } }