左邊控件長度可被擠壓,右邊控件徹底展現。當左邊控件長度過長時,進行擠壓,保證右邊控件能徹底展現。
數組
效果以下圖: less
//計算文字寬度
- (CGFloat)textWidthFromTitle:(NSString *)title fontSize:(CGFloat)fontSize{
CGSize constrainedSize = CGSizeMake(0, MAXFLOAT);
CGRect textRect = [title boundingRectWithSize:constrainedSize options:NSStringDrawingUsesLineFragmentOrigin
attributes:@{NSFontAttributeName:[UIFont systemFontOfSize:fontSize]} context:nil];
return textRect.size.width + 1; //在label中能顯示全
}
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計算每個Label的寬度佈局
//左Lable寬度
CGFloat longWidth = [self textWidthFromTitle:titleArray[0] fontSize:15];
//中間Lable寬度
CGFloat normalWidth = [self textWidthFromTitle:titleArray[1] fontSize:15];
//右Lable寬度
CGFloat shortWidth = [self textWidthFromTitle:titleArray[2] fontSize:15];
//屏幕寬度
CGFloat screenWidth = [UIScreen mainScreen].bounds.size.width;
//計算左Label真實寬度
CGFloat longRealWdith = MIN(longWidth, (screenWidth - normalWidth - shortWidth - 10 * 4)); //間距爲10
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使用frame或者Masonry進行佈局。ui
默認狀況下兩邊的label的Content Hugging和Content Compression優先級都是同樣的,因此不作處理的話,左邊會顯示徹底,而右邊的會被擠壓。spa
爲了讓右邊的label徹底顯示,那麼咱們須要增大右邊label的抗壓縮級,或者減少左邊label的抗壓縮級,總之是得讓右邊的抗壓縮級大於左邊的label,這樣才能讓右邊的label內容優先顯示。code
UIView中關於Content Hugging 和 Content Compression Resistance的方法有:orm
- (UILayoutPriority)contentHuggingPriorityForAxis:(UILayoutConstraintAxis)axis NS_AVAILABLE_IOS(6_0);
- (void)setContentHuggingPriority:(UILayoutPriority)priority forAxis:(UILayoutConstraintAxis)axis NS_AVAILABLE_IOS(6_0);
- (UILayoutPriority)contentCompressionResistancePriorityForAxis:(UILayoutConstraintAxis)axis NS_AVAILABLE_IOS(6_0);
- (void)setContentCompressionResistancePriority:(UILayoutPriority)priority forAxis:(UILayoutConstraintAxis)axis NS_AVAILABLE_IOS(6_0);
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[self.leftLB mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(30));
make.left.equalTo(self.bgView).offset(10);
make.centerY.equalTo(self.bgView).offset(-50);
make.right.mas_lessThanOrEqualTo(self.rightLB.mas_left);
}];
[self.rightLB mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(30));
make.left.mas_greaterThanOrEqualTo(self.leftLB.mas_right);
make.right.equalTo(self.bgView).offset(-10);
make.centerY.equalTo(self.leftLB);
}];
[self.leftLB1 mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(30));
make.left.equalTo(self.bgView).offset(10);
make.centerY.equalTo(self.bgView).offset(50);
make.right.mas_lessThanOrEqualTo(self.rightLB1.mas_left);
}];
[self.rightLB1 mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(30));
make.left.mas_greaterThanOrEqualTo(self.leftLB1.mas_right);
make.right.equalTo(self.bgView).offset(-10);
make.centerY.equalTo(self.leftLB1);
}];
//下面四行代碼四選一便可
//讓左邊的label抗壓縮性下降,便可壓縮,越高越不容易被壓縮
[self.leftLB1 setContentCompressionResistancePriority:UILayoutPriorityDefaultLow forAxis:UILayoutConstraintAxisHorizontal];
//或者讓左邊的label抗拉伸性增高,越高越不容易被拉伸
// [self.leftLB1 setContentHuggingPriority:UILayoutPriorityRequired forAxis:UILayoutConstraintAxisHorizontal];
//或者讓右邊的label抗壓縮性增高,便可擴張
// [self.rightLB1 setContentCompressionResistancePriority:UILayoutPriorityRequired forAxis:UILayoutConstraintAxisHorizontal];
//或者讓右邊的label抗拉伸性下降,便可擴張
// [self.rightLB1 setContentHuggingPriority:UILayoutPriorityDefaultLow forAxis:UILayoutConstraintAxisHorizontal];
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4個控件,橫向佈局,控件間距30,第一個控件與父容器間距15, 最後一個控件與父容器間距15cdn
//將須要佈局的view加入一個數組中
NSArray *array = @[v1,v2,v3,v4];
/* 使用方法,一次性配置:橫向佈局,控件間距30,第一個控件與父容器間距15, 最後一個控件與父容器間距15,將MASAxisTypeHorizontal換成MASAxisTypeVertical則是縱向佈局 */
[array mas_distributeViewsAlongAxis:MASAxisTypeHorizontal
withFixedSpacing:30 leadSpacing:15 tailSpacing:15];
//給數組中每一個view設置約束,在父view的與須要平分的方向的垂直方向的位置,例如須要在水平方向平分,就給一個豎直方向的位置
[array mas_makeConstraints:^(MASConstraintMaker *make) {
make.centerY.equalTo(self.bgView);
make.height.equalTo(@100);
}];
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