Android 優化React Native在Debug環境下的編譯時間

#前言 如今大部分混合應用使用了React Naitve,在Debug模式下隨着工程不斷的疊加龐大,加上自己工程沒有作組件化,使得每次工程編譯時間大大增長。 #1、Android React Native混合工程編譯分析 首先咱們切到工程的主Gradle文件,能夠發現主Gradle引入了React的編譯腳本以下所示java

project.ext.react = [
        root         : "../..",
        bundleInDebug: true,
]
apply from: "../../node_modules/react-native/react.gradle"
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bundleInDebug默認爲false,可是大部分工程首頁通常都會有引用RN的部分頁面,若是這裏不設置爲true的話,進入首頁會引發首頁黑屏。因此通常這邊的值都會設置爲true。而這個也是致使工程編譯很慢的罪魁禍首。那有沒有什麼辦法能夠保證,Android在Debug模式下便可以把JsBundle打進App應用內,並且在平時開發調試中頁會很快的編譯的完成呢? 答案是必定能夠的,咱們接着去查看主Gradle引用的react.gradle腳本里的內容node

import org.apache.tools.ant.taskdefs.condition.Os

def config = project.hasProperty("react") ? project.react : [];

def cliPath = config.cliPath ?: "node_modules/react-native/local-cli/cli.js"
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
def bundleCommand = config.bundleCommand ?: "bundle"

// because elvis operator
def elvisFile(thing) {
    return thing ? file(thing) : null;
}

def reactRoot = elvisFile(config.root) ?: file("../../")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
def bundleConfig = config.bundleConfig ? "${reactRoot}/${config.bundleConfig}" : null ;

void runBefore(String dependentTaskName, Task task) {
    Task dependentTask = tasks.findByPath(dependentTaskName);
    if (dependentTask != null) {
        dependentTask.dependsOn task
    }
}

gradle.projectsEvaluated {
    // Grab all build types and product flavors
    def buildTypes = android.buildTypes.collect { type -> type.name }
    def productFlavors = android.productFlavors.collect { flavor -> flavor.name }

    // When no product flavors defined, use empty
    if (!productFlavors) productFlavors.add('')

    productFlavors.each { productFlavorName ->
        buildTypes.each { buildTypeName ->
            // Create variant and target names
            def flavorNameCapitalized = "${productFlavorName.capitalize()}"
            def buildNameCapitalized = "${buildTypeName.capitalize()}"
            def targetName = "${flavorNameCapitalized}${buildNameCapitalized}"
            def targetPath = productFlavorName ?
                    "${productFlavorName}/${buildTypeName}" :
                    "${buildTypeName}"

            // React js bundle directories
            def jsBundleDirConfigName = "jsBundleDir${targetName}"
            def jsBundleDir = elvisFile(config."$jsBundleDirConfigName") ?:
                    file("$buildDir/intermediates/assets/${targetPath}")

            def resourcesDirConfigName = "resourcesDir${targetName}"
            def resourcesDir = elvisFile(config."${resourcesDirConfigName}") ?:
                    file("$buildDir/intermediates/res/merged/${targetPath}")
            def jsBundleFile = file("$jsBundleDir/$bundleAssetName")

            // Bundle task name for variant
            def bundleJsAndAssetsTaskName = "bundle${targetName}JsAndAssets"

            // Additional node and packager commandline arguments
            def nodeExecutableAndArgs = config.nodeExecutableAndArgs ?: ["node"]
            def extraPackagerArgs = config.extraPackagerArgs ?: []

            def currentBundleTask = tasks.create(
                    name: bundleJsAndAssetsTaskName,
                    type: Exec) {
                group = "react"
                description = "bundle JS and assets for ${targetName}."

                // Create dirs if they are not there (e.g. the "clean" task just ran)
                doFirst {
                    jsBundleDir.mkdirs()
                    resourcesDir.mkdirs()
                }

                // Set up inputs and outputs so gradle can cache the result
                inputs.files fileTree(dir: reactRoot, excludes: inputExcludes) outputs.dir jsBundleDir outputs.dir resourcesDir // Set up the call to the react-native cli workingDir reactRoot // Set up dev mode def devEnabled = !(config."devDisabledIn${targetName}"
                    || targetName.toLowerCase().contains("release"))

                def extraArgs = extraPackagerArgs;

                if (bundleConfig) {
                  extraArgs = extraArgs.clone()
                  extraArgs.add("--config");
                  extraArgs.add(bundleConfig);
                }

                if (Os.isFamily(Os.FAMILY_WINDOWS)) {
                    commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
                            "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
                } else {
                    commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
                            "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
                }

                enabled config."bundleIn${targetName}" ||
                    config."bundleIn${buildTypeName.capitalize()}" ?:
                            targetName.toLowerCase().contains("release")
            }

            // Hook bundle${productFlavor}${buildType}JsAndAssets into the android build process
            currentBundleTask.dependsOn("merge${targetName}Resources")
            currentBundleTask.dependsOn("merge${targetName}Assets")

            runBefore("process${flavorNameCapitalized}Armeabi-v7a${buildNameCapitalized}Resources", currentBundleTask)
            runBefore("process${flavorNameCapitalized}X86${buildNameCapitalized}Resources", currentBundleTask)
            runBefore("processUniversal${targetName}Resources", currentBundleTask)
            runBefore("process${targetName}Resources", currentBundleTask)
            runBefore("dataBindingProcessLayouts${targetName}", currentBundleTask)
        }
    }
}

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閱讀以上gradle腳本能夠發現,主要執行打包JsBundle的就是下面的這段腳本代碼react

if (Os.isFamily(Os.FAMILY_WINDOWS)) {
        commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
        "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
    } else {
        commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
        "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
    }

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而這段腳本是在被動態建立的Task任務裏執行的android

def currentBundleTask = tasks.create(
                    name: bundleJsAndAssetsTaskName,
                    type: Exec) {
                group = "react"
                description = "bundle JS and assets for ${targetName}."

                // Create dirs if they are not there (e.g. the "clean" task just ran)
                doFirst {
                    jsBundleDir.mkdirs()
                    resourcesDir.mkdirs()
                }
                ......
                if (Os.isFamily(Os.FAMILY_WINDOWS)) {
                    commandLine("cmd", "/c", *nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
                            "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
                } else {
                    commandLine(*nodeExecutableAndArgs, cliPath, bundleCommand, "--platform", "android", "--dev", "${devEnabled}",
                            "--reset-cache", "--entry-file", entryFile, "--bundle-output", jsBundleFile, "--assets-dest", resourcesDir, *extraArgs)
                }
   }
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這個動態建立的任務被在這些Task以後調用ios

// Hook bundle${productFlavor}${buildType}JsAndAssets into the android build process
            currentBundleTask.dependsOn("merge${targetName}Resources")
            currentBundleTask.dependsOn("merge${targetName}Assets")
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在這些Task以前被調用apache

runBefore("process${flavorNameCapitalized}Armeabi-v7a${buildNameCapitalized}Resources", currentBundleTask)
            runBefore("process${flavorNameCapitalized}X86${buildNameCapitalized}Resources", currentBundleTask)
            runBefore("processUniversal${targetName}Resources", currentBundleTask)
            runBefore("process${targetName}Resources", currentBundleTask)
            runBefore("dataBindingProcessLayouts${targetName}", currentBundleTask)
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那麼咱們也就找到了優化的點,咱們能夠在上述這些Task以前,打斷這個Task的執行,不去調用JsBundle的腳本,從而也就節省了JSBundle的掃描編譯時間,而這一部分的時間是至關可觀的,至少有2Min!!!react-native

#2、優化代碼的實現 (1)拷貝react.gradle到Android 工程主模塊內,保持和主Gradle文件同級目錄,以下圖所示。 api

TM20190422173005.png
(2)修改主Gradle腳本

project.ext.react = [
        root         : "../..",
        bundleInDebug: true,
]
apply from: "react.gradle"
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(3)新增isSkipBuildJsBundle方法app

/** * 註釋:是否跳過編譯JsBundle * 時間:2019/4/18 0018 10:18 * 做者:郭翰林 * @return */
boolean isSkipBuildJsBundle(String targetName) {
    if (!targetName.contains("Debug")) {
        return false
    }
    File jsBundle = file("build/intermediates/assets/debug/index.android.bundle")
    if (!jsBundle.exists()) {
        return false
    } else {
        println("【跳過編譯JsBundle】JsBundle已存在,無需再次編譯")
        return true
    }
}
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(4)改寫runBefore()組件化

void runBefore(String dependentTaskName, Task task) {
    Task dependentTask = tasks.findByPath(dependentTaskName);
    String taskName = task.getName()
    if (dependentTask != null && !isSkipBuildJsBundle(taskName)) {
        dependentTask.dependsOn task
    }
}
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最後看一下效果,Android工程增量編譯的時間,基本都在1Min之內,能夠用很快來形容!!!

TM20190422173225.png
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