Win8 Metro(C#)數字圖像處理--2.37Wallis圖象銳化

原文: Win8 Metro(C#)數字圖像處理--2.37Wallis圖象銳化



[函數名稱]html

Wallis圖象銳化        WallisSharpen(WriteableBitmap src)算法

[算法說明]函數

 Wallis銳化算法是在拉普拉斯算子的基礎上,考慮人的視覺特性中包含一個對數環節,所以在銳化時,採用對數處理的方法進行改進,公式以下:spa

<strong><span style="font-size:14px;">[函數代碼]</span></strong>
        /// <summary>
        /// Wallis sharpen process.
        /// </summary>
        /// <param name="src">The source image.</param>
        /// <returns></returns>
        public static WriteableBitmap WallisSharpen(WriteableBitmap src)////37Wallis銳化函數 
        {
            if (src != null)
            {
                int w = src.PixelWidth;
                int h = src.PixelHeight;
                WriteableBitmap sharpenImage = new WriteableBitmap(w, h);
                byte[] temp = src.PixelBuffer.ToArray();
                byte[] tempMask = (byte[])temp.Clone();
                double b = 0, g = 0, r = 0, srR = 0, srG = 0, srB = 0;
                for (int j = 1; j < h - 1; j++)
                {
                    for (int i = 4; i < w * 4 - 4; i += 4)
                    {

                        srB = tempMask[i + j * w * 4];
                        srG = tempMask[i + 1 + j * w * 4];
                        srR = tempMask[i + 2 + j * w * 4];
                        b = 46*Math.Abs(5 * Math .Log(srB+1) - Math .Log(tempMask[i - 4 + j * w * 4]+1) - Math .Log(tempMask[i + 4 + j * w * 4]+1) - Math .Log(tempMask[i + (j - 1) * w * 4]+1) - Math .Log(tempMask[i + (j + 1) * w * 4]+1));
                        g = 46*Math.Abs(5 * Math .Log(srG+1) - Math .Log(tempMask[i - 4 + 1 + j * w * 4]+1) - Math .Log(tempMask[i + 4 + 1 + j * w * 4]+1) - Math .Log(tempMask[i + 1 + (j - 1) * w * 4]+1) - Math .Log(tempMask[i + 1 + (j + 1) * w * 4]+1));
                        r = 46*Math.Abs(5 * Math .Log(srR+1) - Math .Log(tempMask[i - 4 + 2 + j * w * 4]+1) - Math .Log(tempMask[i + 4 + 2 + j * w * 4]+1) - Math .Log(tempMask[i + 2 + (j - 1) * w * 4]+1) - Math .Log(tempMask[i + 2 + (j + 1) * w * 4]+1));
                        temp[i + j * w * 4] = (byte)(b > 0 ? (b < 255 ? b : 255) : 0);
                        temp[i + 1 + j * w * 4] = (byte)(g > 0 ? (g < 255 ? g : 255) : 0);
                        temp[i + 2 + j * w * 4] = (byte)(r > 0 ? (r < 255 ? r : 255) : 0);
                        b = 0; g = 0; r = 0; srR = 0; srG = 0; srB = 0;
                    }
                }
                Stream sTemp = sharpenImage.PixelBuffer.AsStream();
                sTemp.Seek(0, SeekOrigin.Begin);
                sTemp.Write(temp, 0, w * 4 * h);
                return sharpenImage;
            }
            else
            {
                return null;
            }
        }
<strong><span style="font-size:14px;">[圖象效果]</span></strong>
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