一 Introduction to tf2node
本部分是關於tf2簡單介紹,好比tf2能作什麼,並使用一個turtlesim的例子來顯示tf2在多機器人中的一些能力.同時也包括一些工具的使用,好比tf2_echo, view_frames, and rviz.ide
1.安裝Demo工具
sudo apt-get install ros-$ROS_DISTRO-turtle-tf2 ros-$ROS_DISTRO-tf2-tools ros-$ROS_DISTRO-tf
2.Running the Demospa
$ roslaunch turtle_tf2 turtle_tf2_demo.launch
看到下面兩個turtles,以下命令行
在啓動的界面使用方向鍵來控制中間的turtle運動,會看到另一個turtle跟隨運動.code
3.上面都作了什麼呢?orm
在這個demo裏面使用tf2庫來建立了三個座標系:世界座標系,turtle1座標系,turtle2座標系.blog
本教程使用了一個tf2 的broadcaster來發布turtle的座標系,以及一個tf2 的listener來計算兩個turtles座標系之間的差別.而後移動一個turtle來跟隨另外一個運動.教程
4.tf2 工具開發
4.1 使用view_frames
view_frames建立一個由tf2在ROS中發佈的座標系圖標.
$ rosrun tf2_tools view_frames.py
有一個tf2的listener來監聽ROS中發佈的frames,而後畫出由座標系組成的樹型結構:
$ evince frames.pdf
4.2 使用tf_echo
tf_echo得出在ROS中任意兩個座標系之間的transform.
rosrun tf tf_echo [reference_frame] [target_frame]
對於本demo中turtle2相對於trutle1座標系的一個變換等同於以下:
:
$ rosrun tf tf_echo turtle1 turtle2
二 寫代碼實現一個tf2的靜態broadcaster
1.建立一個包learning_tf2
$ catkin_create_pkg learning_tf2 tf2 tf2_ros roscpp rospy turtlesim
2.怎樣來broadcast一個transforms
怎樣broadcast座標系到tf2中.在本例中將broadcast變化中的turtles的座標系.
建立文件,包的src/static_turtle_tf2_broadcaster.cpp
#include <ros/ros.h> #include <tf2_ros/static_transform_broadcaster.h> #include <geometry_msgs/TransformStamped.h> #include <cstdio> #include <tf2/LinearMath/Quaternion.h> std::string static_turtle_name; int main(int argc, char** argv) { ros::init(argc, argv, "my_static_tf2_broadcaster"); if(argc != 8) { ROS_ERROR("Invalid number of parameters\nusage: static_turtle_tf2_broadcaster child_frame_name x y z roll pitch yaw "); return -1; } if(strcmp(argv[1], "world") == 0) { ROS_ERROR("Your static turtle name cannot be 'world' "); return -1; } static_turtle_name = argv[1]; static tf2_ros::StaticTransformBroadcaster static_broadcaster; geometry_msgs::TransformStamped static_transformStamped; static_transformStamped.header.stamp = ros::Time::now(); static_transformStamped.header.frame_id ="world"; static_transformStamped.child_frame_id = static_turtle_name; static_transformStamped.transform.translation.x = atof(argv[2]); static_transformStamped.transform.translation.y = atof(argv[3]); static_transformStamped.transform.translation.z = atof(argv[4]); tf2::Quaternion quat; quat.setRPY(atof(argv[5]), atof(argv[6]), atof(argv[7])); static_transformStamped.transform.rotation.x = quat.x(); static_transformStamped.transform.rotation.y = quat.y(); static_transformStamped.transform.rotation.z = quat.z(); static_transformStamped.transform.rotation.w = quat.w(); static_broadcaster.sendTransform(static_transformStamped); ROS_INFO("Spinning until killed publishing %s to world",static_turtle_name.c_str()); ros::spin(); return 0; }
修改CMakeLists.txt文件
add_executable(${PROJECT_NAME}_node src/static_turtle_tf2_broadcaster.cpp)
target_link_libraries(${PROJECT_NAME}_node
${catkin_LIBRARIES}
)
而後運行之
$ rosrun learning_tf2 static_turtle_tf2_broadcaster mystaticturtle 0 0 1 0 0 0
rostopic echo /tf_static transforms: - header: seq: 0 stamp: secs: 1567585822 nsecs: 250673262 frame_id: "world" child_frame_id: "mystaticturtle" transform: translation: x: 0.0 y: 0.0 z: 1.0 rotation: x: 0.0 y: 0.0 z: 0.0 w: 1.0 ---
3.發佈靜態transform的合適方法
在實際的機器人開發使用中,基本不會使用上面的方式來發布靜態tf,應該使用一個可執行節點static_transform_publisher來執行,其要麼在命令行執行,要麼在launch文件中執行.
static_transform_publisher x y z yaw pitch roll frame_id child_frame_id Publish a static coordinate transform to tf2 using an x/y/z offset in meters and yaw/pitch/roll in radians. (yaw is rotation about Z, pitch is rotation about Y, and roll is rotation about X). static_transform_publisher x y z qx qy qz qw frame_id child_frame_id Publish a static coordinate transform to tf2 using an x/y/z offset in meters and quaternion.
好比
<launch> <node pkg="tf2_ros" type="static_transform_publisher" name="link1_broadcaster" args="1 0 0 0 0 0 1 link1_parent link1" /> </launch>
Unlike in tf, there is no period argument, and a latched topic is used.