Thrift總結(四)Thrift實現雙向通訊

前面介紹過 Thrift 安裝和使用,介紹了Thrift服務的發佈和客戶端調用,能夠查看我以前的文章:https://www.cnblogs.com/zhangweizhong/category/1006119.htmlhtml

可是,以前介紹的都是單向的客戶端發送消息,服務端接收消息。而客戶端卻得不到服務器的響應。web

那若是咱們要實現雙向通訊(即:客戶端發送請求,服務端處理返回,服務端發送消息,客戶端處理返回)的功能,該怎麼實現呢?api

 

其實在不涉及語言平臺的制約,WebService或是webapi 就能夠實現這種客戶端發起請求,服務端的處理的單向流程。服務器

然而,實際場景中,可能咱們的某些業務需求,更須要服務端可以響應請求並處理數據。下面我經過一個demo案例,介紹下Thrift 是如何實現雙向通訊的。框架

 

1、安裝Thrift

這裏再也不贅述,戳這裏查看我上篇文章的介紹:https://www.cnblogs.com/zhangweizhong/category/1006119.htmlsocket

 

2、編寫Thrift IDL文件 

編寫thrift腳本,命名爲student.thrift  以下:測試

service HelloWorldService{
    void SayHello(1:string msg);
}

生成service 的方法,以前的文章有介紹,這裏就不介紹了。spa

 

3、編寫服務端代碼

HelloWorldBidirectionServer實現了Iface接口用於接收客戶端消息,並有一個客戶端傳輸層對象集合用於記錄全部已鏈接的客戶端。線程

 public class HelloWorldBidirectionServer : HelloWorldBidirectionService.Iface
    {
        public void Run(int port)
        {
            try
            {
                TServerTransport transport = new TServerSocket(port);

                TTransportFactory transportFac = new TTransportFactory();

                TProtocolFactory inputProtocolFactory = new TBinaryProtocol.Factory();
                TThreadPoolServer server = new TThreadPoolServer(getProcessorFactory(), transport, transportFac, inputProtocolFactory);

                server.Serve();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }

        public static List<TTransport> TransportCollection = new List<TTransport>();

        public void SayHello(string msg)
        {
            Console.WriteLine(string.Format("{0:yyyy/MM/dd hh:mm:ss} 服務端接收到消息: {1}", DateTime.Now, msg));
        }

        public void SayToClient(string msg)
        {
            try
            {
                foreach (TTransport trans in TransportCollection)
                {
                    TBinaryProtocol protocol = new TBinaryProtocol(trans);
                    HelloWorldBidirectionService.Client client = new HelloWorldBidirectionService.Client(protocol);
                    //Thread.Sleep(1000);
                    client.SayHello(msg);
                    //Console.WriteLine("發給了客戶端喲");
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }

        public TProcessorFactory getProcessorFactory()
        {
            return new HelloWorldBidirectionProcessor();
        }
    }

    public class HelloWorldBidirectionProcessor : TProcessorFactory
    {
        public TProcessor GetProcessor(TTransport trans, TServer server = null)
        {
            if (trans.IsOpen)
            {
                HelloWorldBidirectionServer.TransportCollection.Add(trans);
                Console.WriteLine("客戶端連上。");
            }

            HelloWorldBidirectionServer srv = new HelloWorldBidirectionServer();
            return new global::HelloWorldBidirectionService.Processor(srv);
        }
    }

 

4、編寫客戶端代碼

首先定義一個能夠接收服務端消息的類,裏面只有一個實現Iface接口的方法:code

  public class HelloWorldBidirectionClient
    {
        static HelloWorldBidirectionService.Client client = null;
        public void ConnectAndListern(int port, string ip = "127.0.0.1")
        {
            //Tsocket: TCP/IP Socket接口
            TSocket tSocket = new TSocket(ip, port);
            //消息結構協議
            TProtocol protocol = new TBinaryProtocol(tSocket);
            try
            {
                if (client == null)
                {
                    client = new global::HelloWorldBidirectionService.Client(protocol);
                    tSocket.Open();//創建鏈接
                    StartListern(tSocket);//啓動監聽線程
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }

        public void Say(string msg)
        {
            if (client != null)
                client.SayHello(msg);
        }

        void StartListern(TSocket tSocket)
        {
            Thread t = new Thread(new ParameterizedThreadStart(Run));
            t.Start(tSocket);
        }

        public void Run(object tSocket)
        {
            HelloWorldBidirectionService.Processor process = new HelloWorldBidirectionService.Processor(new HelloWorldBidirectionFace());

            try
            {
                while (process.Process(new TBinaryProtocol((TSocket)tSocket), new TBinaryProtocol((TSocket)tSocket)))
                {
                    Console.WriteLine("消息接收完成,等下一波,阻塞中......");
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("鏈接斷開..." + ex.Message);
            }
        }

    }
    class HelloWorldBidirectionFace : HelloWorldBidirectionService.Iface
    {
        public void SayHello(string msg)
        {
            Console.WriteLine(string.Format("{0:yyyy/MM/dd hh:mm:ss} 收到服務端響應消息 {1}", DateTime.Now, msg));

        }
    }

 實現客戶端,ConnectAndListern方法能夠與服務端創建鏈接,並開啓客戶端端口監聽來自服務端的信息。Say方法可將消息發送至服務端。

 

5、測試

 

 

6、最後

  1. 關於使用Thrift 構建咱們本身的rpc 的方法,這裏基本講完了。其餘的方法本文就再也不演示了,調用起來都是同樣。  

  2. 後續會簡單討論一下Thrift 框架的通訊原理。

  3. 源代碼下載,HelloThrift.rar

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