js中沒有類的感念,繼承也是經過原型鏈來實現的對象的繼承而不是類的繼承 javascript
Vjeux寫的這篇文章應該能幫助咱們更好的理解js中原型的工做方式:http://blog.vjeux.com/2011/javascript/how-prototypal-inheritance-really-works.html html
Everywhere on the web we read that Javascript has prototypal inheritance. However Javascript only provides by default a specific case of prototypal inheritance with the new operator. Therefore, most of the explanations are really confusing to read. This article aims to clarify what is prototypal inheritance and how to really use it on Javascript. java
When you read about Javascript prototypal inheritance, you often see a definition like this: git
When accessing the properties of an object, JavaScript will traverse the prototype chain upwards until it finds a property with the requested name. Javascript Garden github
Most Javascript implementations use __proto__ property to represent the next object in the prototype chain. We will see along this article what is the difference between __proto__ and prototype. web
The following code shows how the Javascript engine retrieves a property (for reading). app
function getProperty(obj, prop) { if (obj.hasOwnProperty(prop)) return obj[prop] else if (obj.__proto__ !== null) return getProperty(obj.__proto__, prop) else return undefined } |
Let's take the usual class example: a 2D Point. A Point has two coordinates x, y and a method print. ecmascript
Using the definition of the prototypal inheritance written before, we will make an object Point with three properties: x, y and print. In order to create a new point, we just make a new object with __proto__ set toPoint. jsp
var Point = { x: 0, y: 0, print: function () { console.log(this.x, this.y); } }; var p = {x: 10, y: 20, __proto__: Point}; p.print(); // 10 20 |
What is confusing is that everyone teaches Javascript prototypal inheritance with this definition but does not give this code. Instead they give something like this: ide
function Point(x, y) { this.x = x; this.y = y; } Point.prototype = { print: function () { console.log(this.x, this.y); } }; var p = new Point(10, 20); p.print(); // 10 20 |
This is completely different from the code given above. Point is now a function, we use a prototype property, the new operator. What the hell!?
Brendan Eich wanted Javascript to look like traditional Object Oriented programming languages such as Java and C++. In those, we use the new operator to make a new instance of a class. So he wrote a new operator for Javascript.
The new operator takes a function F and arguments: new F(arguments...). It does three easy steps:
Now that we understand what the new operator does, we can implement it in Javascript.
function New (f) { /*1*/ var n = { '__proto__': f.prototype }; return function () { /*2*/ f.apply(n, arguments); /*3*/ return n; }; } |
And just a small test to see that it works.
function Point(x, y) { this.x = x; this.y = y; } Point.prototype = { print: function () { console.log(this.x, this.y); } }; var p1 = new Point(10, 20); p1.print(); // 10 20 console.log(p1 instanceof Point); // true var p2 = New (Point)(10, 20); p2.print(); // 10 20 console.log(p2 instanceof Point); // true |
The Javascript specifications only gives us the new operator to work with. However, Douglas Crockford found a way to exploit the new operator to do real Prototypal Inheritance! He wrote the Object.create function.
Object.create = function (parent) { function F() {} F.prototype = parent; return new F(); }; |
This looks really strange but what it does is really simple. It just creates a new object with its prototype set to whatever you want. It could be written as this if we allow the use of __proto__:
Object.create = function (parent) { return { '__proto__': parent }; }; |
The following code is our Point example with the use of real prototypal inheritance.
var Point = { x: 0, y: 0, print: function () { console.log(this.x, this.y); } }; var p = Object.create(Point); p.x = 10; p.y = 20; p.print(); // 10 20 |
We have seen what prototypal inheritance is and how Javascript implements only a specific way to do it.
However, the use of real prototypal inheritance (Object.create and __proto__) has some downsides:
Some further reading: