2018-3-19java
ArcGIS api for JavaScript 在3.4以後就已經拋棄了過期的寫法,採用了AMD的寫法,AMD規範即異步模塊加載機制,這種規範讓JS就像其它面嚮對象語言(好比Java)同樣,經過模塊去管理代碼。dojo的模塊有點像java的包,而咱們所須要的類就是在不一樣的模塊中。git
我如今有點糾結了,公司GIS模塊的代碼使用的是過期的寫法,同時還本身寫了不少類,看起來很是複雜,而公司部署的api版本是3.2的,注意不是3.2x版本哈,這個版本是很老的了;如今官網的Demo全是用的AMD規範寫的,我真還不曉得該怎麼辦了。api
可是無非就是兩種:1將公司的代碼使用AMD規範重寫一遍(工做量很是之大,還容易出錯);dom
2在官方學到的內容,在本身本上用AMD規範寫,以後轉換成過期寫法,若是公司有須要將轉換事後的內容添加上去(表面上要簡單些,實際上不清楚,重點是對於公司的代碼該怎麼加上去是個問題);異步
今天就第二種先在本地實際操做了一下發現的坑:ide
先附上代碼ui
1 //AMD規範寫法 2 var map; 3 require(["esri/map","esri/layers/ArcGISDynamicMapServiceLayer","esri/layers/FeatureLayer", 4 "esri/symbols/SimpleFillSymbol","esri/symbols/SimpleLineSymbol","esri/renderers/SimpleRenderer","esri/InfoTemplate","esri/graphic","dojo/on","dojo/_base/Color", "dojo/domReady!"], function(Map,ArcGISDynamicMapServiceLayer,FeatureLayer,SimpleFillSymbol,SimpleLineSymbol,SimpleRenderer,InfoTemplate,Graphic,on,Color) { 5 map = new Map("map", { 6 //basemap: "streets", //For full list of pre-defined basemaps, navigate to http://arcg.is/1JVo6Wd 7 //center: [-96.45, 39.75], // longitude, latitude 8 zoom: 4, 9 sliderStyle:"small", 10 logo:false 11 }); 12 13 var dynamicMapLayer1 = new ArcGISDynamicMapServiceLayer("http://localhost:6080/arcgis/rest/services/V1/CityFeature/MapServer"); 14 15 map.addLayer(dynamicMapLayer1); 16 17 //map加載事件,鼠標移除清空繪製的圖形(高亮)和信息框 18 map.on("load",function(){ 19 map.graphics.on("mouse-out",function(evt){ 20 map.graphics.clear(); 21 map.infoWindow.hide(); 22 }); 23 }); 24 25 //建立一個特徵圖層並選出符合條件的要素 26 var olderStates = new FeatureLayer("http://localhost:6080/arcgis/rest/services/V1/CityFeature/MapServer/6",{ 27 mode:FeatureLayer.Mode_SNAPSHOT, 28 outFields:["OBJECTID","name","floors","BianHao"] 29 }); 30 //olderStates.setDefinitionExpression("floors<=20"); 31 //建立一個符號,用來渲染符合條件的要素 32 var symbol = new SimpleFillSymbol(SimpleFillSymbol.STYLE_SOLID,new SimpleLineSymbol(SimpleLineSymbol.STYLE_SOLID,new Color([255,255,255,0.35]),1),new Color([125,125,125,0.35])); 33 olderStates.setRenderer(new SimpleRenderer(symbol)); 34 //將特徵圖層加載到地圖中 35 map.addLayer(olderStates); 36 37 //建立一個信息框 38 var infoTemplate = new InfoTemplate(); 39 infoTemplate.setTitle("${OBJECTID}"); 40 infoTemplate.setContent("<b>名稱:</b>${name}<br/>"+"<b>樓層數:</b>${floors}<br/>"+"<b>編號:</b>${BianHao}"); 41 //設置信息框的大小 42 map.infoWindow.resize(245,125); 43 44 //建立一個高亮符號 45 var highlightSymbol = new SimpleFillSymbol(SimpleFillSymbol.STYLE_SOLID, 46 new SimpleLineSymbol(SimpleLineSymbol.STYLE_SOLID, new Color([255,0,0]), new Color([125,125,125,0.35]))); 47 48 //鼠標通過事件,將目標圖形(evt對象中)高亮渲染並顯示信息框信息 49 olderStates.on("mouse-over",function(evt){ 50 map.graphics.clear(); 51 evt.graphic.setInfoTemplate(infoTemplate); 52 var content = evt.graphic.getContent(); 53 map.infoWindow.setContent(content); 54 var title = evt.graphic.getTitle(); 55 map.infoWindow.setTitle(title); 56 var highlightGraphic = new Graphic(evt.graphic.geometry,highlightSymbol); 57 map.graphics.add(highlightGraphic); 58 map.infoWindow.show(evt.screenPoint,map.getInfoWindowAnchor(evt.screenPoit)); //evt的中心點 59 60 }); 61 62 });
而後是spa
//過期的寫法 dojo.require("esri/map"); dojo.require("esri/layers/ArcGISDynamicMapServiceLayer"); dojo.require("esri/layers/FeatureLayer"); dojo.require("esri/symbols/SimpleFillSymbol"); dojo.require("esri/symbols/SimpleLineSymbol"); dojo.require("esri/renderers/SimpleRenderer"); dojo.require("esri/InfoTemplate"); dojo.require("esri/graphic"); dojo.require("dojo/on"); dojo.require("dojo/_base/Color"); dojo.require("dojo/domReady!"); var map; function init(){ map = new esri.Map("map",{ zoom:4, logo:false }); var dynamicMapLayer1 = new esri.layers.ArcGISDynamicMapServiceLayer("http://localhost:6080/arcgis/rest/services/V1/CityFeature/MapServer"); map.addLayer(dynamicMapLayer1); //map加載事件,鼠標移除清空繪製的圖形(高亮)和信息框 map.on("load",function(){ map.graphics.on("mouse-out",function(evt){ map.graphics.clear(); map.infoWindow.hide(); }); }); //建立一個特徵圖層並選出符合條件的要素 var olderStates = new esri.layers.FeatureLayer("http://localhost:6080/arcgis/rest/services/V1/CityFeature/MapServer/6",{ mode:esri.layers.FeatureLayer.Mode_SNAPSHOT, outFields:["OBJECTID","name","floors","BianHao"] }); //建立一個符號,用來渲染符合條件的要素 var symbol = new esri.symbol.SimpleFillSymbol(esri.symbol.SimpleFillSymbol.STYLE_SOLID, new esri.symbol.SimpleLineSymbol(esri.symbol.SimpleLineSymbol.STYLE_SOLID, new dojo.Color([255,255,255,0.35]),1),new dojo.Color([125,125,125,0.35])); olderStates.setRenderer(new esri.renderer.SimpleRenderer(symbol)); //將特徵圖層加載到地圖中 map.addLayer(olderStates); //建立一個信息框 var infoTemplate = new esri.InfoTemplate(); infoTemplate.setTitle("${OBJECTID}"); infoTemplate.setContent("<b>名稱:</b>${name}<br/>"+"<b>樓層數:</b>${floors}<br/>"+"<b>編號:</b>${BianHao}"); //設置信息框的大小 map.infoWindow.resize(245,125); //建立一個高亮符號 var highlightSymbol = new esri.symbol.SimpleFillSymbol(esri.symbol.SimpleFillSymbol.STYLE_SOLID, new esri.symbol.SimpleLineSymbol(esri.symbol.SimpleLineSymbol.STYLE_SOLID, new dojo.Color([255,0,0]), new dojo.Color([125,125,125,0.35]))); //鼠標通過事件,將目標圖形(evt對象中)高亮渲染並顯示信息框信息 olderStates.on("mouse-over",function(evt){ map.graphics.clear(); evt.graphic.setInfoTemplate(infoTemplate); var content = evt.graphic.getContent(); map.infoWindow.setContent(content); var title = evt.graphic.getTitle(); map.infoWindow.setTitle(title); var highlightGraphic = new esri.Graphic(evt.graphic.geometry,highlightSymbol); map.graphics.add(highlightGraphic); map.infoWindow.show(evt.screenPoint,map.getInfoWindowAnchor(evt.screenPoit)); //evt的中心點 }); } dojo.addOnLoad(init);
我將不一樣的地方用紅色標出來了,能夠發現,過期的寫法大致上和AMD規範沒得什麼區別,須要注意的是require的引用,還有以後調用esri資源中的對象時要加上些東西;rest
坑在有些和引用的不太同樣,好比說FeatureLayer 和SimpleFillSymbol 的調用就是有區別,一個是esri.layers. 一個是esri.symbol. 還有color : dojo.Color 沒有資源上的_base;code
這些之後還有,得注意一下。