如今Android開發最經常使用的IDE就是Android Studio了。在Android Studio中使用了Gradle構建功能,這使得模塊之間的管理、依賴都很是的方便清晰。java
同時,國內比較火熱的Android插件化、熱更新等都涉及到了Gradle插件的知識,熟練的掌握Gradle,可讓咱們更加清楚的瞭解Android的構建過程,改造構建過程以達到某些功能需求。從這個角度來講,Android開發是須要掌握Gradle這項技能的。android
在Android項目的build.gradle中,有這樣的一行代碼:緩存
apply plugin: 'com.android.application'
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想必你們對這行代碼都至關的熟悉吧。它要表達的意思是將名爲com.android.application
的插件運用到咱們的項目中,這個插件就是大名鼎鼎的Android Plugin。bash
那麼Android Plugin是怎麼進入到咱們的工程中的呢? app
咱們將上面的gradle插件複製到項目的build.gradle中(注意:這裏是項目的build.gradle,和上面的build.gradle不同!)。 ide
同步(sync)一下項目,就能夠在項目的依賴樹中找到Android Plugin源碼。 gradle
展開上面的com.android.tools.build:gradle:3.1.0@jar
,能夠看到AppPlugin和LibraryPlugin,其中AppPlugin就是Android項目須要依賴的插件,而LibraryPlugin是組件項目須要依賴的插件。 ui
下面咱們就解析一下AppPlugin的源碼,並從中瞭解App構建過程。Let's do it~this
首先AppPlugin繼承了BasePlugin,BasePlugin實現了Plugin接口,並實現了其中的apply方法。apply方法做爲BasePlugin的入口類,其實現以下:lua
@Override
public void apply(@NonNull Project project) {
//初始化項,省略
//構造線程記錄器,用於記錄執行時間
threadRecorder = ThreadRecorder.get();
ProcessProfileWriter.getProject(project.getPath())
.setAndroidPluginVersion(Version.ANDROID_GRADLE_PLUGIN_VERSION)
.setAndroidPlugin(getAnalyticsPluginType())
.setPluginGeneration(GradleBuildProject.PluginGeneration.FIRST)
.setOptions(AnalyticsUtil.toProto(projectOptions));
BuildableArtifactImpl.Companion.disableResolution();
if (!projectOptions.get(BooleanOption.ENABLE_NEW_DSL_AND_API)) {
//不使用新的DSL API
TaskInputHelper.enableBypass();
// configureProject 配置項目
threadRecorder.record(
ExecutionType.BASE_PLUGIN_PROJECT_CONFIGURE,
project.getPath(),
null,
this::configureProject);
// configureExtension 配置 Extension,以後咱們才能使用 android {} 進行配置
threadRecorder.record(
ExecutionType.BASE_PLUGIN_PROJECT_BASE_EXTENSION_CREATION,
project.getPath(),
null,
this::configureExtension);
// createTasks 建立必須的 task
threadRecorder.record(
ExecutionType.BASE_PLUGIN_PROJECT_TASKS_CREATION,
project.getPath(),
null,
this::createTasks);
} else {
//省略
}
}
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上面的apply方法最重要的是調用了三次ThreadRecorder的record方法。注意:this::configureProject是java8 的lambda寫法,因此接下來咱們看一下record方法的實現:
@Override
public void record(
@NonNull ExecutionType executionType,
@NonNull String projectPath,
@Nullable String variant,
@NonNull VoidBlock block) {
ProfileRecordWriter profileRecordWriter = ProcessProfileWriter.get();
//建立GradleBuildProfileSpan.Builder對象
GradleBuildProfileSpan.Builder currentRecord =
create(profileRecordWriter, executionType, null);
try {
//回調方法
block.call();
} catch (IOException e) {
throw new UncheckedIOException(e);
} finally {
//將上面建立的GradleBuildProfileSpan對象寫入到ProfileRecordWriter對象的span(隊列)變量中
write(profileRecordWriter, currentRecord, projectPath, variant);
}
}
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record方法主要完成了三個邏輯: 一、建立了建立GradleBuildProfileSpan.Builder對象; 二、執行回調方法; 三、最後將GradleBuildProfileSpan對象寫入到ProfileRecordWriter對象的span(隊列)變量中。
首先咱們看1的邏輯,調用了create方法建立了GradleBuildProfileSpan.Builder對象:
private GradleBuildProfileSpan.Builder create(
@NonNull ProfileRecordWriter profileRecordWriter,
@NonNull ExecutionType executionType,
@Nullable GradleTransformExecution transform) {
long thisRecordId = profileRecordWriter.allocateRecordId();
// am I a child ?
@Nullable
Long parentId = recordStacks.get().peek();
long startTimeInMs = System.currentTimeMillis();
final GradleBuildProfileSpan.Builder currentRecord =
GradleBuildProfileSpan.newBuilder()
.setId(thisRecordId)
.setType(executionType)
.setStartTimeInMs(startTimeInMs);
if (transform != null) {
currentRecord.setTransform(transform);
}
if (parentId != null) {
currentRecord.setParentId(parentId);
}
currentRecord.setThreadId(threadId.get());
recordStacks.get().push(thisRecordId);
return currentRecord;
}
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create方法的邏輯就是建立了一個GradleBuildProfileSpan.Builder對象,而且將一些線程相關的變量設置進去,並將thisRecordId保存到一個雙向隊列中。
而後再看3的邏輯:
private void write(
@NonNull ProfileRecordWriter profileRecordWriter,
@NonNull GradleBuildProfileSpan.Builder currentRecord,
@NonNull String projectPath,
@Nullable String variant) {
// pop this record from the stack.
if (recordStacks.get().pop() != currentRecord.getId()) {
Logger.getLogger(ThreadRecorder.class.getName())
.log(Level.SEVERE, "Profiler stack corrupted");
}
currentRecord.setDurationInMs(
System.currentTimeMillis() - currentRecord.getStartTimeInMs());
profileRecordWriter.writeRecord(projectPath, variant, currentRecord);
}
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其中執行了ProfileRecordWriter對象的writeRecord方法:
@Override
public void writeRecord(
@NonNull String project,
@Nullable String variant,
@NonNull final GradleBuildProfileSpan.Builder executionRecord) {
executionRecord.setProject(mNameAnonymizer.anonymizeProjectPath(project));
executionRecord.setVariant(mNameAnonymizer.anonymizeVariant(project, variant));
spans.add(executionRecord.build());
}
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最後運用建造者模式生成GradleBuildProfileSpan對象寫入到ProfileRecordWriter對象的span(隊列)變量中。
最後咱們看2的邏輯,即回調方法的執行。還記得上面提到過的BasePlugin的apply方法執行的三個record方法嗎?其中每個record方法都有本身的回調方法,即configureProject、configureExtension、createTasks。
其實從這三個方法傳進來的第一個參數,咱們能大概看出每個方法實現的邏輯: 一、BASE_PLUGIN_PROJECT_CONFIGURE:插件的基本配置信息、初始化等。 二、BASE_PLUGIN_PROJECT_BASE_EXTENSION_CREATION:插件Extension的初始化。 三、BASE_PLUGIN_PROJECT_TASKS_CREATION:插件任務的建立。
咱們先來看第一個第一個方法的實現邏輯,後面兩個方法放到後面的兩篇文章來說。
private void configureProject() {
final Gradle gradle = project.getGradle();
extraModelInfo = new ExtraModelInfo(project.getPath(), projectOptions, project.getLogger());
checkGradleVersion(project, getLogger(), projectOptions);
sdkHandler = new SdkHandler(project, getLogger());
if (!gradle.getStartParameter().isOffline()
&& projectOptions.get(BooleanOption.ENABLE_SDK_DOWNLOAD)) {
SdkLibData sdkLibData = SdkLibData.download(getDownloader(), getSettingsController());
sdkHandler.setSdkLibData(sdkLibData);
}
androidBuilder =
new AndroidBuilder(
project == project.getRootProject() ? project.getName() : project.getPath(),
creator,
new GradleProcessExecutor(project),
new GradleJavaProcessExecutor(project),
extraModelInfo.getSyncIssueHandler(),
extraModelInfo.getMessageReceiver(),
getLogger(),
isVerbose());
dataBindingBuilder = new DataBindingBuilder();
dataBindingBuilder.setPrintMachineReadableOutput(
SyncOptions.getErrorFormatMode(projectOptions) == ErrorFormatMode.MACHINE_PARSABLE);
if (projectOptions.hasRemovedOptions()) {
androidBuilder
.getIssueReporter()
.reportWarning(Type.GENERIC, projectOptions.getRemovedOptionsErrorMessage());
}
if (projectOptions.hasDeprecatedOptions()) {
extraModelInfo
.getDeprecationReporter()
.reportDeprecatedOptions(projectOptions.getDeprecatedOptions());
}
// Apply the Java plugin
project.getPlugins().apply(JavaBasePlugin.class);
project.getTasks()
.getByName("assemble")
.setDescription(
"Assembles all variants of all applications and secondary packages.");
// call back on execution. This is called after the whole build is done (not
// after the current project is done).
// This is will be called for each (android) projects though, so this should support
// being called 2+ times.
gradle.addBuildListener(
new BuildListener() {
@Override
public void buildStarted(@NonNull Gradle gradle) {
TaskInputHelper.enableBypass();
BuildableArtifactImpl.Companion.disableResolution();
}
@Override
public void settingsEvaluated(@NonNull Settings settings) {}
@Override
public void projectsLoaded(@NonNull Gradle gradle) {}
@Override
public void projectsEvaluated(@NonNull Gradle gradle) {}
@Override
public void buildFinished(@NonNull BuildResult buildResult) {
// Do not run buildFinished for included project in composite build.
if (buildResult.getGradle().getParent() != null) {
return;
}
sdkHandler.unload();
threadRecorder.record(
ExecutionType.BASE_PLUGIN_BUILD_FINISHED,
project.getPath(),
null,
() -> {
WorkerActionServiceRegistry.INSTANCE
.shutdownAllRegisteredServices(
ForkJoinPool.commonPool());
PreDexCache.getCache()
.clear(
FileUtils.join(
project.getRootProject().getBuildDir(),
FD_INTERMEDIATES,
"dex-cache",
"cache.xml"),
getLogger());
Main.clearInternTables();
});
}
});
gradle.getTaskGraph()
.addTaskExecutionGraphListener(
taskGraph -> {
TaskInputHelper.disableBypass();
Aapt2DaemonManagerService.registerAaptService(
Objects.requireNonNull(androidBuilder.getTargetInfo())
.getBuildTools(),
loggerWrapper,
WorkerActionServiceRegistry.INSTANCE);
for (Task task : taskGraph.getAllTasks()) {
if (task instanceof TransformTask) {
Transform transform = ((TransformTask) task).getTransform();
if (transform instanceof DexTransform) {
PreDexCache.getCache()
.load(
FileUtils.join(
project.getRootProject()
.getBuildDir(),
FD_INTERMEDIATES,
"dex-cache",
"cache.xml"));
break;
}
}
}
});
createLintClasspathConfiguration(project);
}
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configureProject這個方法代碼有點長,可是其主要執行了如下幾個邏輯: 一、初始化了SdkHandler、AndroidBuilder和DataBindingBuilder對象。 二、依賴了JavaBasePlugin插件,在其中建立了不少關於構建的task,其中build、assemble等task就是在裏面建立的。 三、對項目的建立作了監聽,在構建結束後執行了磁盤緩存等操做。
本文主要介紹瞭如何查看Android Plugin插件源碼,以及對Android Plugin插件的執行流程進行了簡單的分析,後面會繼續接着分析插件Extension和插件任務的建立這兩個流程。