當文檔的尺寸大於視圖的範圍時候能夠採起CScrollView這種帶滾動條的視圖類解決文檔的顯示,還能夠經過總體和局部的縮放交互技術實現。 this
在默認的狀況下,窗口更新圖面的時候,程序內部會用背景色來填充窗體的繪圖區域,而後在進行文檔的繪製展現工做。當WM_PAINT消息很頻繁的發送給窗體的時候,填充背景和文檔的繪製工做形成的反差會很大,出現閃爍的不友好的交互跡象。 spa
解決方案:禁止窗體繪圖區域的背景擦除,加快文檔的繪製工做。具體到文檔的繪製,能夠先在內存中繪製,而後貼圖到展現現場便可,經過CDC::BitBlt實現貼圖,經過局部裁剪技術,提升繪圖效率。 code
下面給出具體的參考代碼,默認的DC映射模式採用的是MM_TEXT,
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void CbayesarchitectView::OnDraw(CDC* pDC) { CbayesarchitectDoc* pDoc = GetDocument(); ASSERT_VALID(pDoc); if (!pDoc) return; ////////////////////////////////////////////////////////////////////////// CDC memoryDC; CDC* pCanvas = pDC; CBitmap memoryBMP; CBitmap* pOldBitmap = NULL; CRect clipRect; pDC->GetClipBox(clipRect); CRect bmpRect = clipRect; CClientDC dcClient(this); OnPrepareDC(&dcClient, NULL); dcClient.LPtoDP(bmpRect); bmpRect.NormalizeRect(); if (!pDC->IsPrinting()) { if (memoryDC.CreateCompatibleDC(pDC)) { if (memoryBMP.CreateCompatibleBitmap(pDC, bmpRect.Width(), bmpRect.Height())) { OnPrepareDC(&memoryDC, NULL); pCanvas = &memoryDC; memoryDC.OffsetViewportOrg(-bmpRect.left, -bmpRect.top); pOldBitmap = memoryDC.SelectObject(&memoryBMP); memoryDC.SetBrushOrg(bmpRect.left % 8, bmpRect.top % 8); memoryDC.IntersectClipRect(clipRect); } } } //Background fill CBrush brush; if (!brush.CreateSolidBrush(RGB(255,255,255))) return; brush.UnrealizeObject(); pCanvas->FillRect(clipRect, &brush); ////////////////////////////////////////////////////////////////////////// Gdiplus::Graphics myGraphics(pCanvas->m_hDC); myGraphics.SetSmoothingMode(SmoothingModeAntiAlias); Gdiplus::Pen bluePen(Gdiplus::Color::Blue,4.0f); Gdiplus::Pen redPen(Gdiplus::Color::Red,4.0f); Gdiplus::SolidBrush redBrush(Gdiplus::Color::Red); Gdiplus::FontFamily fontFamily(L"Times New Roman"); Gdiplus::Font font(&fontFamily, 24, FontStyleRegular, UnitPixel); PointF pointF(30.0f, 10.0f); Gdiplus::SolidBrush solidBrush(Color(255, 0, 0, 255)); myGraphics.DrawString(L"Bayesian Network", -1, &font, pointF, &solidBrush); myGraphics.DrawLine(&redPen,PointF(0.0f,0.0f),PointF(5000,5999)); ////////////////////////////////////////////////////////////////////////// if (pCanvas != pDC) { pDC->SetViewportOrg(0, 0); pDC->SetWindowOrg(0,0); pDC->SetMapMode(MM_TEXT); memoryDC.SetViewportOrg(0, 0); memoryDC.SetWindowOrg(0,0); memoryDC.SetMapMode(MM_TEXT); pDC->BitBlt(bmpRect.left, bmpRect.top, bmpRect.Width(), bmpRect.Height(), &memoryDC, 0, 0, SRCCOPY); memoryDC.SelectObject(pOldBitmap); } }