dubbo中的切換不一樣transport怎麼作到的?處理消息的handler鏈是咋樣的?在哪裏喚醒以前阻塞在發送request之後的業務線程?

server和client都是如下方法獲得的,Exchanger這個接口只有這麼一個實現,未來可能其餘更加複雜得到server和cliet方式,如下這種是目前惟一的異步

 

 

 

 

 

public class HeaderExchanger implements Exchanger {

    public static final String NAME = "header";

    public ExchangeClient connect(URL url, ExchangeHandler handler) throws RemotingException {
        return new HeaderExchangeClient(Transporters.connect(url, new DecodeHandler(new HeaderExchangeHandler(handler))), true);
    }

    public ExchangeServer bind(URL url, ExchangeHandler handler) throws RemotingException {
        return new HeaderExchangeServer(Transporters.bind(url, new DecodeHandler(new HeaderExchangeHandler(handler))));
    }

}

  



 


connect和 bind獲得的最終的server和client,Transporters.connect調用方法是如下兩個:







public static Client connect(URL url, ChannelHandler... handlers) throws RemotingException {
        if (url == null) {
            throw new IllegalArgumentException("url == null");
        }
        ChannelHandler handler;
        if (handlers == null || handlers.length == 0) {
            handler = new ChannelHandlerAdapter();
        } else if (handlers.length == 1) {
            handler = handlers[0];
        } else {
            handler = new ChannelHandlerDispatcher(handlers);
        }
        return getTransporter().connect(url, handler);
    }

    public static Transporter getTransporter() {
        return ExtensionLoader.getExtensionLoader(Transporter.class).getAdaptiveExtension();
    }

  

 

 

 

經過spi的自適應擴展做爲生產實例的中間工廠,這個工廠根據url參數獲得不一樣的transport,若是url裏面指定netty4,那麼就能夠獲得netty4的client
切換不一樣transport怎麼作到的?那就是經過自適應擴展加url自由切換。

回到最上面的,經過bind已經拿到最終的nettyserver,繼續包裹了一層HeaderExchangeServer,這裏面主要處理心跳、channel、future的封裝,以及屏蔽不一樣類型的server(netty、netty4等等)。



return new HeaderExchangeServer(Transporters.bind(url, new DecodeHandler(new HeaderExchangeHandler(handler))));
繼續看這裏,這個handler很長,對於dubbo來講,最裏面這個handler是經過CreateServer方法中的server = Exchangers.bind(url, requestHandler)這個傳入進來的,
這個requestHandler就是dubboprotocl裏面內部的,這個handler只有reply方法,做用就是執行doinvoe,也就是真正履行provider義務的地方,也只會在request來的時候纔會被調用。

HeaderExchangeHandler用來處理request、response的,decodehandler用來解碼。這handler到這裏是否是已經結束了?顯然不是,netty4server初始化的時候:





public NettyServer(URL url, ChannelHandler handler) throws RemotingException {
    super(url, ChannelHandlers.wrap(handler, ExecutorUtil.setThreadName(url, SERVER_THREAD_POOL_NAME)));
}


protected ChannelHandler wrapInternal(ChannelHandler handler, URL url) {
    return new MultiMessageHandler(new HeartbeatHandler(ExtensionLoader.getExtensionLoader(Dispatcher.class)
            .getAdaptiveExtension().dispatch(handler, url)));
}

  




日誌裏面常常看到的 「DubboServerHandler」就是這個SERVER_THREAD_POOL_NAME。handler鏈上又有下面這幾個:
MultiMessageHandler:針對multimessage類型消息,在received作攔截。
HeartbeatHandler:針對心跳在received作攔截。
經過dispatch出來的默認的allchannelhandler:對全部io事件作處理,大部分任務都扔到線程池裏面作異步處理,防止阻塞netty線程。這個業務線程池的類型、個數也是url指定。

因此這個handler鏈路上面從外到內:MultiMessageHandler HeartbeatHandler Allchannelhandler DecodeHandler HeadExchangeHandler dubboprotocol裏面自帶的帶有reply方法的handler。

對於netty來講,消息在到達這些handler處理之前,已經被netty的編解碼handler處理了,因此DecodeHandler無關緊要

HeadExchangeHandler看起來意義不大,其實這個是用來阻斷傳遞到dubbo裏面的handler的,它是最後一道防線,用來決定要不要丟給dubbo作reply、doinvoke操做的,最重要的方法:




public void received(Channel channel, Object message) throws RemotingException {
        channel.setAttribute(KEY_READ_TIMESTAMP, System.currentTimeMillis());
        ExchangeChannel exchangeChannel = HeaderExchangeChannel.getOrAddChannel(channel);
        try {
            if (message instanceof Request) {
                // handle request.
                Request request = (Request) message;
                if (request.isEvent()) {
                    handlerEvent(channel, request);
                } else {
                    if (request.isTwoWay()) {
                        Response response = handleRequest(exchangeChannel, request);
                        channel.send(response);
                    } else {
                        handler.received(exchangeChannel, request.getData());
                    }
                }
            } else if (message instanceof Response) {
                handleResponse(channel, (Response) message);
            } else if (message instanceof String) {
                if (isClientSide(channel)) {
                    Exception e = new Exception("Dubbo client can not supported string message: " + message + " in channel: " + channel + ", url: " + channel.getUrl());
                    logger.error(e.getMessage(), e);
                } else {
                    String echo = handler.telnet(channel, (String) message);
                    if (echo != null && echo.length() > 0) {
                        channel.send(echo);
                    }
                }
            } else {
                handler.received(exchangeChannel, message);
            }
        } finally {
            HeaderExchangeChannel.removeChannelIfDisconnected(channel);
        }
    }

  

若是two-way、對方給我request,須要返回response,那麼handleRequest會調用dubboprotocol的reply處理這個request
若是對方給個人response,那麼調用handleResponse(channel, (Response) message);
static void handleResponse(Channel channel, Response response) throws RemotingException {
        if (response != null && !response.isHeartbeat()) {
            DefaultFuture.received(channel, response);
        }
    }

  

 

 

public static void received(Channel channel, Response response) {
        try {
            DefaultFuture future = FUTURES.remove(response.getId());
            if (future != null) {
                future.doReceived(response);
            } else {
                logger.warn("The timeout response finally returned at "
                        + (new SimpleDateFormat("yyyy-MM-dd HH:mm:ss.SSS").format(new Date()))
                        + ", response " + response
                        + (channel == null ? "" : ", channel: " + channel.getLocalAddress()
                        + " -> " + channel.getRemoteAddress()));
            }
        } finally {
            CHANNELS.remove(response.getId());
        }
    }

 

 

 收到response之後,在這裏找到對應的future,經過future喚醒以前阻塞在發送request之後的業務線程:ide

 

private void doReceived(Response res) {
        lock.lock();
        try {
            response = res;
            if (done != null) {
                done.signal();
            }
        } finally {
            lock.unlock();
        }
        if (callback != null) {
            invokeCallback(callback);
        }
    }
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