單例模式在Cocoa和Cocoa Touch中很是常見。好比這兩個,[UIApplication sharedApplication]和[NSApplication sharedApplication],你們應該都見過。可是咱們應該如何在代碼中實現一個單例模式呢? html
若是你對蘋果的文檔很熟悉的話,你必定知道,在Cocoa Foundamentals Guide中有一段實現單例模式的示例代碼。大體以下: git
/* Singleton.h */ #import <Foundation/Foundation.h> @interface Singleton : NSObject + (Singleton *)instance; @end /* Singleton.m */ #import "Singleton.h" static Singleton *instance = nil; @implementation Singleton + (Singleton *)instance { if (!instance) { instance = [[super allocWithZone:NULL] init]; } return instance; } + (id)allocWithZone:(NSZone *)zone { return [self instance]; } - (id)copyWithZone:(NSZone *)zone { return self; } - (id)init { if (instance) { return instance; } self = [super init]; return self; } - (id)retain { return self; } - (oneway void)release { // Do nothing } - (id)autorelease { return self; } - (NSUInteger)retainCount { return NSUIntegerMax; } @end
這是一種很標準的Singleton實現,中規中矩。不過這種實現並非線程安全的。因此各路大神都各顯神威,給出了多種單例模式的實現。 github
Matt Gallagher在博客中放出了一個Macro,用來實現單例模式。雖然是一個宏定義的代碼,可是具體實現仍是很清楚的。代碼以下: redis
// // SynthesizeSingleton.h // CocoaWithLove // // Created by Matt Gallagher on 20/10/08. // Copyright 2009 Matt Gallagher. All rights reserved. // // Permission is given to use this source code file without charge in any // project, commercial or otherwise, entirely at your risk, with the condition // that any redistribution (in part or whole) of source code must retain // this copyright and permission notice. Attribution in compiled projects is // appreciated but not required. // #define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) \ \ static classname *shared##classname = nil; \ \ + (classname *)shared##classname \ { \ @synchronized(self) \ { \ if (shared##classname == nil) \ { \ shared##classname = [[self alloc] init]; \ } \ } \ \ return shared##classname; \ } \ \ + (id)allocWithZone:(NSZone *)zone \ { \ @synchronized(self) \ { \ if (shared##classname == nil) \ { \ shared##classname = [super allocWithZone:zone]; \ return shared##classname; \ } \ } \ \ return nil; \ } \ \ - (id)copyWithZone:(NSZone *)zone \ { \ return self; \ } \ \ - (id)retain \ { \ return self; \ } \ \ - (NSUInteger)retainCount \ { \ return NSUIntegerMax; \ } \ \ - (void)release \ { \ } \ \ - (id)autorelease \ { \ return self; \ }然而,eschaton則以爲這些實現都太繁瑣了,他給出的實現以下:
@interface SomeManager : NSObject + (id)sharedManager; @end /* 非線程安全的實現 */ @implementation SomeManager + (id)sharedManager { static id sharedManager = nil; if (sharedManager == nil) { sharedManager = [[self alloc] init]; } return sharedManager; } @end /* 線程安全的實現 */ @implementation SomeManager static id sharedManager = nil; + (void)initialize { if (self == [SomeManager class]) { sharedManager = [[self alloc] init]; } } + (id)sharedManager { return sharedManager; } @end
關於爲何上述代碼就能實現單例模式,以及關於線程安全問題的考量,請參考他的博客。 objective-c
最後介紹一個比較現代的單例模式實現。爲何說現代呢?由於這種實現利用了GCD(Grand Central Dispatch)和ARC(Automatic Reference Counting)。核心代碼以下: 安全
+ (id)sharedInstance { static dispatch_once_t pred = 0; __strong static id _sharedObject = nil; dispatch_once(&pred, ^{ _sharedObject = [[self alloc] init]; // or some other init method }); return _sharedObject; }
做者還寫了一個宏(gist)來方便使用,你們能夠閱讀做者的博文A note on Objective-C singletons瞭解詳情。 app
大多數狀況下,Apple官方文檔裏的單例模式的示例代碼實現已經夠用了。雖然它最繁瑣,可是也是本文介紹的幾種單例模式中最容易理解的一個。至於其餘的實現就留給讀者們根據須要選擇和應用了。 ide
(全文完) ui