STM32的USART組件支持異步、同步、單線半雙工、多處理器、IrDA、LIN、SmartCard等模式,本文介紹的是異步即UART模式。html
總線通訊有三種模型:輪詢、中斷和DMA。DMA對我來講是陌生的內容,之後單獨開篇細講。設計模式
HAL把寄存器組組織成組件,組件包含外設的各個寄存器。在USART這裏,寄存器不足以描述外設的全部狀態,HAL用handle來包裝組件。一個handle包含指向組件的指針、初始化參數、狀態、與其餘組件的連接(如DMA)和內部狀態等。數組
圖源ST官方MOOC,打開以前注意調低音量。異步
USART的初始化除了USART自己的寄存器之外,還要設置GPIO的複用功能,這兩項任務分別在stm32f4xx_hal_uart.c
中的HAL_UART_Init
和stm32f4xx_hal_msp.c
的HAL_UART_MspInit
中完成(MSP意爲「MCU Specific Package」)。stm32f4xx_hal_uart.c
中也定義了HAL_UART_MspInit
,添加了weak
屬性(提供實現,容許被覆寫)。函數
輪詢是與中斷相對的。對於發送,輪詢是指寫一個字節(或一個packet),等待它發送完,再寫下一個字節,直到全部數據被髮送完才返回;對於接受,輪詢是指等待直到接收到必定長度的數據。輪詢相對簡單,可是效率很低。工具
#include "main.h" #include <string.h> UART_HandleTypeDef huart1; void SystemClock_Config(void); static void MX_GPIO_Init(void); static void MX_USART1_UART_Init(void); void uart_transmit(const char* string); int main(void) { char buffer[2] = {0}; HAL_Init(); SystemClock_Config(); MX_GPIO_Init(); MX_USART1_UART_Init(); uart_transmit("hello\n"); while (1) { HAL_StatusTypeDef status = HAL_UART_Receive(&huart1, buffer, 1, 1000); if (status == HAL_OK) { uart_transmit("received: "); uart_transmit(buffer); uart_transmit("\n"); } else uart_transmit("timeout\n"); } } void uart_transmit(const char* string) { HAL_UART_Transmit(&huart1, string, strlen(string), 1000); } static void MX_USART1_UART_Init(void) { huart1.Instance = USART1; huart1.Init.BaudRate = 115200; huart1.Init.WordLength = UART_WORDLENGTH_8B; huart1.Init.StopBits = UART_STOPBITS_1; huart1.Init.Parity = UART_PARITY_NONE; huart1.Init.Mode = UART_MODE_TX_RX; huart1.Init.HwFlowCtl = UART_HWCONTROL_NONE; huart1.Init.OverSampling = UART_OVERSAMPLING_16; if (HAL_UART_Init(&huart1) != HAL_OK) { Error_Handler(); } } // ...
HAL的UART接收只能指定數據長度而不能指定終止符。在輪詢模式下,能夠設置數據長度爲1,即每次讀取一個字節,判斷它是否爲終止符。ui
在中斷模式下,函數當即返回,數據在中斷中發送或接收。在發送或接收完成後,相應的回調函數會被調用。debug
#include "main.h" #include <stdbool.h> UART_HandleTypeDef huart1; volatile bool finished = false; char buffer[3] = {0}; void SystemClock_Config(void); static void MX_GPIO_Init(void); static void MX_USART1_UART_Init(void); void uart_transmit(const char* string); void uart_transmit_it(const char* string); int main(void) { HAL_Init(); SystemClock_Config(); MX_GPIO_Init(); MX_USART1_UART_Init(); uart_transmit_it("hello\n"); const char* info = finished ? "already finished\n" : "still transmitting\n"; while (!finished) ; finished = false; uart_transmit_it(info); uart_transmit_it(info); while (!finished) ; while (1) { finished = false; HAL_UART_Receive_IT(&huart1, buffer, 2); while (!finished) ; uart_transmit("received: "); uart_transmit(buffer); uart_transmit("\n"); } } void uart_transmit(const char* string) { HAL_UART_Transmit(&huart1, string, strlen(string), 1000); } void uart_transmit_it(const char* string) { HAL_UART_Transmit_IT(&huart1, string, strlen(string)); } void HAL_UART_TxCpltCallback(UART_HandleTypeDef *huart) { if (huart == &huart1) { finished = true; } } void HAL_UART_RxCpltCallback(UART_HandleTypeDef *huart) { if (huart == &huart1) { finished = true; } } // ...
串口輸出still transmitting
,說明HAL_UART_Transmit_IT
確實是發送完成前就返回的;still transmitting
只出現一次,由於第二次調用時第一次的發送還沒結束。設計
讀了HAL的源碼,我發現中斷髮送的數據是拷貝指針的,也就是淺拷貝的,須要保證發送期間該地址上的數據有效。好比,若是一個函數把局部變量數組做爲參數傳給HAL_UART_Transmit_IT
,未等待發送完成便返回,那麼發送的數據將會是錯誤的,甚至致使程序行爲未定義。指針
若是給單片機發送了多餘所需量的數據,程序會崩潰,我沒有debug出問題在哪。
這樣的接收連差強人意都算不上,個人終極目標是實現scanf
那樣的接收函數。中斷髮送只能緩衝一次和淺拷貝等問題也至關愚蠢,我想順便把發送也改形成printf
。改造的工具是用循環隊列實現的緩衝區,這個我在AVR單片機教程中還煞有其事地寫過,正好能夠做爲如今的練習。
queue.h
:
#ifndef QUEUE_H #define QUEUE_H #include <stdint.h> #include <stdbool.h> #include <stdlib.h> #ifdef __cplusplus extern "C" { #endif typedef struct { uint16_t mask; uint16_t head; uint16_t tail; queue_element_t data[0]; } queue_t; static inline queue_t* queue_create(uint16_t _size) { if (_size & (_size - 1)) _size = 256; queue_t* q = malloc(sizeof(queue_t) + _size * sizeof(queue_element_t)); if (q) { q->mask = _size - 1; q->head = q->tail = 0; } return q; } static inline bool queue_empty(const volatile queue_t* _queue) { return _queue->head == _queue->tail; } static inline bool queue_full(const volatile queue_t* _queue) { return ((_queue->tail + 1) & _queue->mask) == _queue->head; } static inline uint16_t queue_size(const volatile queue_t* _queue) { return (_queue->tail - _queue->head) & _queue->mask; } static inline uint16_t queue_capacity(const volatile queue_t* _queue) { return _queue->mask; } static inline queue_element_t queue_peek(const volatile queue_t* _queue) { return _queue->data[_queue->head]; } static inline void queue_push(volatile queue_t* _queue, const queue_element_t _ele) { _queue->data[_queue->tail] = _ele; _queue->tail = (_queue->tail + 1) & _queue->mask; } static inline void queue_pop(volatile queue_t* _queue) { _queue->head = (_queue->head + 1) & _queue->mask; } #ifdef __cplusplus } #endif #endif
寫inline
遇到了點問題,原來C和C++中的inline
是不同的!改爲static inline
就行了。有空再去深究這個問題。
main.c
:
#include "main.h" #include <string.h> #include "cmsis_gcc.h" typedef char queue_element_t; #include "queue.h" UART_HandleTypeDef huart1; queue_t* tx_buffer; queue_t* rx_buffer; void SystemClock_Config(void); static void MX_GPIO_Init(void); static void MX_USART1_UART_Init(void); static void usart1_init_0(); static void usart1_init_2(); static void usart1_transmit(const char* string); static void usart1_receive(char* dest, char delim); int main(void) { char buffer[80]; HAL_Init(); SystemClock_Config(); MX_GPIO_Init(); MX_USART1_UART_Init(); usart1_transmit("hello\n"); while (1) { usart1_receive(buffer, '\n'); usart1_transmit("received: "); usart1_transmit(buffer); usart1_transmit("\n"); } } void usart1_init_0() { tx_buffer = queue_create(1024); rx_buffer = queue_create(1024); } void usart1_init_2() { USART1->CR1 |= USART_CR1_RXNEIE & UART_IT_MASK; } void usart1_transmit(const char* string) { uint16_t capacity = queue_capacity(tx_buffer); uint16_t size = strlen(string); bool ok = false; while (1) { __disable_irq(); ok = capacity - queue_size(tx_buffer) >= size; if (ok) break; __enable_irq(); __NOP(); } for (uint16_t i = 0; i != size; ++i) queue_push(tx_buffer, string[i]); USART1->CR1 |= USART_CR1_TXEIE & UART_IT_MASK; __enable_irq(); } void usart1_receive(char* dest, char delim) { while (1) { bool ok = false; while (1) { __disable_irq(); ok = !queue_empty(rx_buffer); if (ok) break; __enable_irq(); __NOP(); } char c = queue_peek(rx_buffer); queue_pop(rx_buffer); __enable_irq(); if (c == delim) break; *dest++ = c; } *dest = '\0'; } void usart1_transmit_handler() { USART1->DR = queue_peek(tx_buffer); queue_pop(tx_buffer); if (queue_empty(tx_buffer)) USART1->CR1 &= ~USART_CR1_TXEIE & UART_IT_MASK; } void usart1_receive_handler() { queue_push(rx_buffer, USART1->DR); } void USART1_IRQHandler(void) { uint32_t isrflags = USART1->SR; uint32_t cr1its = USART1->CR1; uint32_t errorflags = 0x00U; errorflags = (isrflags & (uint32_t)(USART_SR_PE | USART_SR_FE | USART_SR_ORE | USART_SR_NE)); if (errorflags == RESET) { if (((isrflags & USART_SR_RXNE) != RESET) && ((cr1its & USART_CR1_RXNEIE) != RESET)) { usart1_receive_handler(); return; } if (((isrflags & USART_SR_TXE) != RESET) && ((cr1its & USART_CR1_TXEIE) != RESET)) { usart1_transmit_handler(); return; } } HAL_UART_IRQHandler(&huart1); } static void MX_USART1_UART_Init(void) { usart1_init_0(); huart1.Instance = USART1; huart1.Init.BaudRate = 115200; huart1.Init.WordLength = UART_WORDLENGTH_8B; huart1.Init.StopBits = UART_STOPBITS_1; huart1.Init.Parity = UART_PARITY_NONE; huart1.Init.Mode = UART_MODE_TX_RX; huart1.Init.HwFlowCtl = UART_HWCONTROL_NONE; huart1.Init.OverSampling = UART_OVERSAMPLING_16; if (HAL_UART_Init(&huart1) != HAL_OK) { Error_Handler(); } usart1_init_2(); }
中斷的調用流程是:USART1中斷請求調用USART1_IRQHandler
(這個名字在startup_stm32f407vetx.s
中定義),由STM32CubeMX生成的USART1_IRQHandler
調用HAL_UART_IRQHandler
,裏面進行各類判斷和處理,在合適的時機調用HAL_UART_TxCpltCallback
等。我在USART1_IRQHandler
中插入了一些代碼,把TXE
和RXNE
兩種中斷攔截了下來,其他仍是丟給HAL_UART_IRQHandler
處理(Chain of Responsibility設計模式?)。
queue
上的操做不是原子的,主函數與中斷共享須要加鎖。__disable_irq
關閉全局中斷,__enable_irq
開啓全局中斷。ARM說在開中斷以後Cortex-M3/4還可能執行2條指令才響應中斷,而在彙編代碼中cpsie
後第二句就是cpsid
,因此我在__enable_irq
後加一句__NOP
空指令,以保證中斷請求能被響應。
離printf
和scanf
只有一步之遙了,但我想把它放到下一篇。20pin的ST-LINK/V2已經在路上了。