namespace SingralRedis.Hubs { interface IChatHub { //服務器下發消息到各個客戶端 void SendChat(string id, string name, string message); //用戶上線通知 void SendLogin(string id, string name); //用戶下線通知 void SendLogoff(string id, string name); //接收客戶端發送的心跳包並處理 void TriggerHeartbeat(string id, string name); } }
提供五個事件:OnConnected, OnReconnected, OnReceived, OnError 和 OnDisconnect.服務器
這裏只 override OnConnected,看須要重載app
using Microsoft.AspNet.SignalR; using System; using System.Collections.Generic; using System.Linq; using System.Timers; namespace SingralRedis.Hubs { public class ChatHub : Hub,IChatHub { public override System.Threading.Tasks.Task OnConnected() { string userName = Context.QueryString["userName"]; //獲取客戶端發送過來的用戶名 string userId = Context.QueryString["userId"]; //獲取客戶端發送過來的用戶名 string connectionId = Context.ConnectionId; if (!string.IsNullOrEmpty(userId)) { SendLogin(userId, userName, connectionId); } //HttpContext.Current.Application.Add(userName, connectionId); //存儲關係 return base.OnConnected(); } public class UserChat { public UserChat() { Count = 0; if (Timer == null) Timer = new Timer(); Timer.Interval = 1000; //1s觸發一次 Timer.Start(); Timer.Elapsed += (sender, args) => { Count++; if (Count >= 20) { action(); //該用戶掉線了,拋出事件通知 Timer.Stop(); } }; } private readonly Timer Timer; public event Action action; //public event Action action1; public string UserId { get; set; } public string ID { get; set; } public string Name { get; set; } //內部計數器(每次遞增1),若是服務端每5s能收到客戶端的心跳包,那麼count被重置爲0; //若是服務端20s後仍未收到客戶端心跳包,那麼視爲掉線 public int Count { get; set; } } public static class ChatUserCache { public static IList<UserChat> userList = new List<UserChat>(); } private IList<UserChat> userList = ChatUserCache.userList; /// <summary> /// 推送個單個用戶 /// </summary> /// <param name="name">用戶名</param> public void SendToUser(string name) { //根據username獲取對應的ConnectionId var user = userList.FirstOrDefault(v => v.Name == name); if (user != null) { Clients.Client(user.UserId).addNewMessageToPage("新的信息"); } } /// <summary> /// 自發自收 /// </summary> public void ReturnId() { Clients.Caller.CheckId(Context.ConnectionId); } /// <summary> /// 獲取所有用戶 /// </summary> public void GetAllUserList() { Clients.All.loginUser(userList); } public void SendChat(string id, string name, string message) { Clients.Client(id).GetChatMsg("<====用戶 " + name +" 發送消息 "+ message+" ======>"); } public void SendLogin(string id, string name, string connectionId) { connectionId = string.IsNullOrEmpty(connectionId) ? connectionId = Context.ConnectionId : connectionId; if (!userList.Any(v => v.ID == id)) { var userInfo = new UserChat() { UserId = connectionId, ID = id, Name = name }; userInfo.action += () => { //用戶20s無意跳包應答,則視爲掉線,會拋出事件,這裏會接住,而後處理用戶掉線動做。 SendLogoff(id, name); }; userList.Add(userInfo); } else { var user = userList.FirstOrDefault(v => v.ID == id); user.UserId = connectionId; user.Count = 0; } Clients.All.loginUser(userList); } public void SendLogoff(string id, string name) { var userInfo = userList.Where(x => x.ID.Equals(id) && x.Name.Equals(name)).FirstOrDefault(); if (userInfo != null) { var name1 = userInfo.Name; if (userList.Remove(userInfo)) { Clients.All.logoffUser(userList); SendChat(id, name, "<====用戶 " + name + " 退出了討論組====>"); } } } public void TriggerHeartbeat(string id, string name) { var userInfo = userList.Where(x => x.ID.Equals(id) && x.Name.Equals(name)).FirstOrDefault(); if (userInfo != null) { userInfo.Count = 0; //收到心跳,重置計數器 } } } }
using Owin; namespace SingralRedis { public class Startup { public void Configuration(IAppBuilder app) { // Any connection or hub wire up and configuration should go here
//會默認指定一個路徑 "/signalr"
app.MapSignalR(); } } }