在網上看到不少Unity 的解析Excel 的文章,其中最經典的一篇莫過於雨凇Momo的Unity3D研究院之MAC&Windows跨平臺解析Excel(六十五)git
可是在使用的過程當中仍是碰到了很多的問題,在這裏總結一下,但願能對看到此處的朋友一個幫助。數組
Excel的讀取,編輯器
須要加入庫文件 Excel.dll 和ICSharpCode.SharpZipLib庫文件,官方連接 http://exceldatareader.codeplex.com/ui
[csharp] view plain copy.net
using Excel; using System.Data;
Excel文件讀取和轉換List格式指針
[csharp] view plain copyexcel
public class ExcelAccess { public static string ExcelName = "Book.xlsx"; public static string[] SheetNames = { "sheet1", "sheet2", "sheet3", "sheet4" }; public static List SelectMenuTable(int tableId) { DataRowCollection collect = ExcelAccess.ReadExcel(SheetNames[tableId - 1]); List menuArray = new List(); for (int i = 1; i < collect.Count; i++) { if (collect[i][1].ToString() == "") continue; Menu menu = new Menu(); menu.m_Id = collect[i][0].ToString(); menu.m_level = collect[i][1].ToString(); menu.m_parentId = collect[i][2].ToString(); menu.m_name = collect[i][3].ToString(); menuArray.Add(menu); } return menuArray; } /// /// 讀取 Excel 須要添加 Excel; System.Data; /// /// /// static DataRowCollection ReadExcel(string sheet) { FileStream stream = File.Open(FilePath(ExcelName), FileMode.Open, FileAccess.Read, FileShare.Read); IExcelDataReader excelReader = ExcelReaderFactory.CreateOpenXmlReader(stream); DataSet result = excelReader.AsDataSet(); //int columns = result.Tables[0].Columns.Count; //int rows = result.Tables[0].Rows.Count; return result.Tables[sheet].Rows; } }
這裏邏輯很簡單,若是有不懂得能夠上Excel的文檔裏去看,可是這個Excel的庫有一個限制,就是隻能讀不能寫,而且只能在編輯器下用,若是打包出來加載時會報空指針異常,緣由就不清楚了,因此建議你們,讓策劃把Excel寫好後,在編輯器下讀取後用Unity 的ScriptableObject 存起來,而後保存成Asset文件,能夠在運行時更方便的讀取。code
下面給出個人實現方式,你們能夠根據本身實體類來寫這個StrignHolder;blog
StringHolder類ip
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using UnityEngine; using System.Collections.Generic; public class BookElementHolder : ScriptableObject { public List menus1; public List menus2; public List menus3; public List goods; }
製做Asset編輯器(能夠把Asset達成AssetBundle的包,而後用WWW讀取)
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[MenuItem("Assetbundles/Create Assetbundles")] public static void ExcuteBuild() { BookElementHolder holder = ScriptableObject.CreateInstance(); holder.menus1 = ExcelAccess.SelectMenuTable(1); holder.menus2 = ExcelAccess.SelectMenuTable(2); holder.menus3 = ExcelAccess.SelectMenuTable(3); holder.goods = ExcelAccess.SelectGoodTable(); AssetDatabase.CreateAsset(holder, HolderPath); AssetImporter import = AssetImporter.GetAtPath(HolderPath); import.assetBundleName = "booknames"; BuildPipeline.BuildAssetBundles("Assets/Abs"); Debug.Log("BuildAsset Success!"); }
Asset讀取方式
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public string assetName = "bonenames"; public void readAsset() { Object asset = Resources.Load(assetName); BookElementHolder ceh = (BookElementHolder)asset; foreach (Good gd in ceh.goods) { Debug.Log(gd.m_name); } }
好了,Excel的讀取就到這裏,接下來說一下Excel 的寫入,怎麼生成一個Excel文件,並把數組或字典中的數據寫入Excel中呢?
此時須要一個Excel.dll的姐妹,EPPlus.dll 官方連接 https://epplus.codeplex.com/releases/view/118053
使用方法在官方的文檔中都有,這裏只貼出個人實現方式。
須要添加的命名空間
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using OfficeOpenXml;
寫入方法
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public static void WriteExcel(string outputDir) { //string outputDir = EditorUtility.SaveFilePanel("Save Excel", "", "New Resource", "xlsx"); FileInfo newFile = new FileInfo(outputDir); if (newFile.Exists) { newFile.Delete(); // ensures we create a new workbook newFile = new FileInfo(outputDir); } using (ExcelPackage package = new ExcelPackage(newFile)) { // add a new worksheet to the empty workbook ExcelWorksheet worksheet = package.Workbook.Worksheets.Add("Sheet1"); //Add the headers worksheet.Cells[1, 1].Value = "ID"; worksheet.Cells[1, 2].Value = "Product"; worksheet.Cells[1, 3].Value = "Quantity"; worksheet.Cells[1, 4].Value = "Price"; worksheet.Cells[1, 5].Value = "Value"; //Add some items… worksheet.Cells["A2"].Value = 12001; worksheet.Cells["B2"].Value = "Nails"; worksheet.Cells["C2"].Value = 37; worksheet.Cells["D2"].Value = 3.99; worksheet.Cells["A3"].Value = 12002; worksheet.Cells["B3"].Value = "Hammer"; worksheet.Cells["C3"].Value = 5; worksheet.Cells["D3"].Value = 12.10; worksheet.Cells["A4"].Value = 12003; worksheet.Cells["B4"].Value = "Saw"; worksheet.Cells["C4"].Value = 12; worksheet.Cells["D4"].Value = 15.37; //save our new workbook and we are done! package.Save(); } }
把上面的數據換成你本身的數組和字典遍歷就OK 了。好了,今天的課程就到這裏,歡迎大神指教啊
因爲你們遇到問題較多,特附上工程地址: